Player Matchup

Odin
Odin
FlushestCoronet
Odin
Level 20
God Stats
2W - 8L
1,477 SR
Queue Stats
4W - 20L
1,043 Elo+
Party 1
Merlin
Merlin
HunGyurkaHun
Merlin
Level 16
God Stats
4W - 10L
1,393 SR
Queue Stats
4W - 21L
1,045 Elo+
Party 1
Cthulhu
Cthulhu
NightStalk3r107
Cthulhu
Level 23
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 25L
1,107 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,065 Elo+

VS

Team Averages
Level 10
1,304 SR
1,124 Elo+
Cthulhu
Cthulhu
Algalaes1816
Cthulhu
Level 16
God Stats
6W - 10L
1,265 SR
Queue Stats
141W - 208L
1,020 Elo+
Party 2
Medusa
Medusa
DNarka
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,392 Elo+
Solo
Merlin
Merlin
Javygamer07
Merlin
Level 7
God Stats
8W - 19L
1,146 SR
Queue Stats
167W - 250L
961 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,458
631
4,942
9,888
4,446
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
3 / 3 / 3
10,240
683
14,826
11,751
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 8 / 4
9,130
609
8,010
18,516
17,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Algalaes1816
Cthulhu
16
10 / 1 / 6
11,089
739
12,051
23,221
26,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
DNarka
Medusa
7
0 / 0 / 5
8,087
539
0
0
0
Merlin
14
5 / 5 / 10
10,475
698
10,768
13,873
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Algalaes1816
Cthulhu
10
1
6
13
L
Medusa
DNarka
Medusa
0
0
5
2.5
W
2
5
3
0.7
W
Merlin
3
3
3
1.5
L
Merlin
5
5
10
2
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
22,819
40,155
Taken
37,094
26,527
Mitigated
31,686
3,068
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Algalaes1816
Cthulhu
12,051
1,799
137
3,677
23,221
26,491
0
13,938
9,283
36,452
0
L
Medusa
DNarka
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,942
1,693
0
212
9,888
4,446
496
6,316
3,572
0
15,174
W
Merlin
14,826
1,942
232
2,624
11,751
4,459
1,702
6,972
4,779
52,949
0
L
Merlin
10,768
2,015
0
538
13,873
5,195
0
8,898
4,975
36,393
0
W
8,010
886
0
0
18,516
17,622
253
9,531
8,392
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
29,651
136
Minions Killed
97
0
Camps Cleared
0
728,749
Distance Traveled
494,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,089
739
41
3
0
292,351
0
L
Medusa
8,087
539
0
0
0
0
0
W
Odin
9,458
631
25
2
0
255,002
0
W
Merlin
10,240
683
80
5
0
234,036
0
L
Merlin
10,475
698
56
4
0
202,284
0
W
Cthulhu
9,130
609
31
2
0
239,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role