Player Matchup

Loki
Loki
Delling111
Loki
Level 28
God Stats
6W - 14L
1,373 SR
Queue Stats
118W - 126L
1,483 Elo+
Solo
Heimdallr
Heimdallr
LGsustony
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 181L
1,582 Elo+
Solo
Merlin
Merlin
Syrian4Life
Merlin
Level 28
God Stats
7W - 11L
1,365 SR
Queue Stats
44W - 43L
1,595 Elo+
Party 1
Set
Set
TheGunBoy
Set
Level 24
God Stats
14W - 20L
1,630 SR
Queue Stats
32W - 35L
1,603 Elo+
Party 1
Geb
Geb
Tytan131313
Geb
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
810W - 700L
1,579 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,568 Elo+

VS

Team Averages
Level 44
1,628 SR
1,606 Elo+
Ymir
Ymir
DazzlingDazzz
Ymir
Level 8
God Stats
2W - 3L
1,439 SR
Queue Stats
24W - 25L
1,528 Elo+
Party 2
Merlin
Merlin
KPN22
Merlin
Level 152
God Stats
23W - 23L
1,679 SR
Queue Stats
459W - 419L
1,641 Elo+
Party 2
Ravana
Ravana
SmurfGM
Ravana
Level 29
God Stats
6W - 0L
1,741 SR
Queue Stats
77W - 42L
1,719 Elo+
Party 2
Hades
Hades
ztebekan
Hades
Level 28
God Stats
4W - 2L
1,571 SR
Queue Stats
231W - 181L
1,621 Elo+
Solo
Apollo
Apollo
Âkáme
Apollo
Level 4
God Stats
3W - 0L
1,709 SR
Queue Stats
6W - 3L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,539
594
4,669
8,506
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
LGsustony
Heimdallr
9
0 / 4 / 0
4,930
448
2,855
6,574
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 1 / 1
6,528
593
4,035
5,089
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 1
5,984
544
4,238
5,874
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,508
410
1,422
2,915
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,297
572
800
5,575
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
KPN22
Merlin
13
2 / 2 / 1
7,482
680
5,084
5,503
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
SmurfGM
Ravana
7
2 / 1 / 1
5,279
480
1,771
3,050
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
ztebekan
Hades
14
4 / 2 / 0
8,064
733
5,569
9,661
5,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Âkáme
Apollo
12
3 / 0 / 1
7,148
650
5,539
5,578
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
2
4
2
0.75
W
Merlin
KPN22
Merlin
2
2
1
1.25
L
Heimdallr
LGsustony
Heimdallr
0
4
0
0
W
Ravana
SmurfGM
Ravana
2
1
1
2.5
L
Merlin
2
1
1
2.5
L
1
2
1
0.75
L
0
0
0
0
W
Hades
ztebekan
Hades
4
2
0
2
W
Apollo
Âkáme
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
18,763
28,958
Taken
29,367
9,441
Mitigated
13,643
6,806
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
800
137
0
1,174
5,575
4,115
0
2,226
3,349
10,958
0
L
4,669
1,612
0
2,450
8,506
2,241
0
4,219
4,287
0
34,288
W
Merlin
KPN22
Merlin
5,084
313
0
750
5,503
1,867
0
1,753
3,704
54,333
0
L
Heimdallr
LGsustony
Heimdallr
2,855
1,747
0
873
6,574
1,476
0
284
6,290
0
22,729
W
Ravana
SmurfGM
Ravana
1,771
631
0
469
3,050
736
0
200
2,833
0
15,290
L
Merlin
4,035
275
0
23
5,089
1,484
0
3,606
1,483
28,659
0
L
4,238
1,764
0
2,350
5,874
3,243
352
3,034
2,840
0
29,159
L
1,422
331
0
1,110
2,915
997
0
310
2,605
8,067
0
W
Hades
ztebekan
Hades
5,569
1,172
0
6,055
9,661
5,267
328
697
8,458
60,378
0
W
Apollo
Âkáme
Apollo
5,539
3,539
0
3,526
5,578
1,658
1,718
583
4,950
0
57,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
34,270
253
Minions Killed
420
0
Camps Cleared
0
966,976
Distance Traveled
947,177
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,297
572
29
3
0
211,962
0
L
Loki
6,539
594
80
7
0
216,193
2
W
Merlin
7,482
680
102
9
0
208,437
5
L
Heimdallr
4,930
448
42
4
0
210,300
3
W
Ravana
5,279
480
33
3
0
131,922
1
L
Merlin
6,528
593
57
5
0
210,591
0
L
Set
5,984
544
56
5
0
233,174
3
L
Geb
4,508
410
18
2
0
96,718
2
W
Hades
8,064
733
151
14
0
198,481
1
W
Apollo
7,148
650
105
10
0
196,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role