Player Matchup

Geb
Geb
Bojack_Unbound99
Geb
Level 95
God Stats
3W - 7L
1,674 SR
Queue Stats
41W - 56L
1,422 Elo+
Party 1
Zeus
Zeus
hprototypexyxy12
Zeus
Level 108
God Stats
2W - 1L
1,723 SR
Queue Stats
56W - 72L
1,483 Elo+
Party 1
Hachiman
Hachiman
kozic144
Hachiman
Level 106
God Stats
0W - 1L
1,546 SR
Queue Stats
16W - 25L
1,356 Elo+
Party 1
Team Averages
Level 103
1,647 SR
1,421 Elo+

VS

Team Averages
Level 57
1,439 SR
1,375 Elo+
Cthulhu
Cthulhu
DanFlashes
Cthulhu
Level 5
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Arachne
Arachne
Spekyume
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,320 Elo+
Party 2
Pele
Pele
iCritch NU
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 81L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,895
590
3,731
5,983
2,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
6,336
634
10,013
4,950
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kozic144
Hachiman
9
0 / 3 / 1
5,955
596
5,944
6,232
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanFlashes
Cthulhu
9
0 / 0 / 5
6,506
651
3,805
8,692
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Spekyume
Arachne
9
2 / 0 / 5
6,726
673
2,415
6,668
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 1 / 2
7,697
770
8,601
9,912
3,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
DanFlashes
Cthulhu
0
0
5
2.5
W
Arachne
Spekyume
Arachne
2
0
5
4.5
L
1
3
0
0.33
W
6
1
2
7
L
Hachiman
kozic144
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
14,821
17,165
Taken
25,272
4,833
Mitigated
13,027
4,104
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,731
74
218
752
5,983
2,102
0
1,497
4,486
12,145
0
W
Cthulhu
DanFlashes
Cthulhu
3,805
70
840
949
8,692
7,742
50
4,133
4,182
15,490
0
W
Arachne
Spekyume
Arachne
2,415
1,201
0
2,460
6,668
2,115
238
3,951
2,330
0
7,404
L
10,013
706
0
1,628
4,950
1,159
0
837
4,113
29,311
0
W
8,601
1,022
0
5,194
9,912
3,170
495
4,666
5,016
0
33,359
L
Hachiman
kozic144
Hachiman
5,944
2,818
43
1,463
6,232
1,572
0
1,471
4,761
0
18,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,186
Gold Earned
20,929
119
Minions Killed
94
0
Camps Cleared
0
526,947
Distance Traveled
560,044
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,895
590
13
1
0
204,167
3
W
Cthulhu
6,506
651
31
3
0
183,101
3
W
Arachne
6,726
673
13
1
0
187,604
0
L
Zeus
6,336
634
50
5
0
176,449
3
W
Pele
7,697
770
50
5
0
189,339
2
L
Hachiman
5,955
596
56
6
0
146,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role