Player Matchup

Jing Wei
Jing Wei
Assasins_Rafa
Jing Wei
Level 98
God Stats
1W - 5L
1,545 SR
Queue Stats
539W - 433L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
Jose_superstar99
Ah Puch
Level 113
God Stats
8W - 5L
1,805 SR
Queue Stats
465W - 346L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
OlympusZeus2836
Gilgamesh
Level 29
God Stats
10W - 9L
1,847 SR
Queue Stats
202W - 338L
1,375 Elo+
Solo
Team Averages
Level 80
1,733 SR
1,452 Elo+

VS

Team Averages
Level 64
1,401 SR
1,376 Elo+
Gilgamesh
Gilgamesh
JlKl-_-
Gilgamesh
Level 69
God Stats
15W - 13L
1,589 SR
Queue Stats
46W - 66L
1,424 Elo+
Solo
Thor
Thor
William_Hagelin
Thor
Level 108
God Stats
6W - 9L
1,399 SR
Queue Stats
260W - 268L
1,455 Elo+
Party 2
Zeus
Zeus
ture200408
Zeus
Level 15
God Stats
2W - 2L
1,214 SR
Queue Stats
18W - 37L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Assasins_Rafa
Jing Wei
17
2 / 7 / 1
12,185
580
9,043
16,741
6,060
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 7 / 3
12,039
573
13,371
14,848
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
OlympusZeus2836
Gilgamesh
14
1 / 8 / 2
11,338
540
7,611
18,137
12,918
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JlKl-_-
Gilgamesh
17
2 / 2 / 12
13,102
624
8,522
19,939
17,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
17 / 3 / 4
15,466
736
23,029
19,697
8,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 8
13,029
620
10,804
9,140
3,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
22
22
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Assasins_Rafa
Jing Wei
2
7
1
0.36
W
Gilgamesh
JlKl-_-
Gilgamesh
2
2
12
4
L
1
7
3
0.36
L
Gilgamesh
OlympusZeus2836
Gilgamesh
1
8
2
0.25
W
17
3
4
6.33
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
42,355
49,726
Taken
48,776
23,909
Mitigated
29,483
7,065
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Assasins_Rafa
Jing Wei
9,043
6,271
0
2,861
16,741
6,060
727
3,280
13,461
0
41,869
W
Gilgamesh
JlKl-_-
Gilgamesh
8,522
1,161
0
5,893
19,939
17,111
803
5,863
14,076
0
65,700
L
13,371
665
0
2,500
14,848
4,931
101
795
14,053
49,248
0
L
Gilgamesh
OlympusZeus2836
Gilgamesh
7,611
1,510
385
1,319
18,137
12,918
0
6,910
11,227
0
26,671
W
23,029
4,211
0
8
19,697
8,964
966
5,183
14,514
181
63,205
W
10,804
2,386
0
2,190
9,140
3,408
400
2,325
6,815
49,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
41,597
183
Minions Killed
240
0
Camps Cleared
0
910,976
Distance Traveled
1,197,190
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,185
580
78
4
0
348,014
1
W
Gilgamesh
13,102
624
91
4
0
427,283
4
L
Ah Puch
12,039
573
75
4
0
255,989
0
L
Gilgamesh
11,338
540
30
1
0
306,973
0
W
Thor
15,466
736
67
3
0
382,777
3
W
Zeus
13,029
620
82
4
0
387,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role