Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cascus
Tyr
Level 92
God Stats
1W - 1L
1,685 SR
Queue Stats
51W - 57L
1,574 Elo+
Solo
Horus
Horus
LemmeGetADub
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,854 Elo+
Solo
Loki
Loki
danytony170188
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
theyhadnodunks
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,524 Elo+
Solo
Team Averages
Level 64
1,537 SR
1,590 Elo+

VS

Team Averages
Level 65
1,637 SR
1,539 Elo+
Fafnir
Fafnir
Drakoryuu
Fafnir
Level 136
God Stats
2W - 0L
1,722 SR
Queue Stats
89W - 94L
1,466 Elo+
Party 1
Sobek
Sobek
TBFK_Tank12
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,755 Elo+
Solo
Loki
Loki
butnakdm0nk
Loki
Level 24
God Stats
2W - 2L
1,704 SR
Queue Stats
153W - 146L
1,541 Elo+
Party 2
Rama
Rama
julynephew
Rama
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 123L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
tehdzilla
Jormungandr
Level 29
God Stats
3W - 2L
1,760 SR
Queue Stats
46W - 45L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
2 / 1 / 10
9,958
766
18,464
9,312
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Cascus
Tyr
15
5 / 7 / 7
9,556
735
16,079
17,731
18,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 7
8,346
642
6,936
13,138
6,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 7 / 7
10,028
771
12,998
12,195
6,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 4 / 12
9,571
736
7,622
16,165
20,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drakoryuu
Fafnir
16
0 / 4 / 16
9,584
737
9,186
17,099
18,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 11
9,525
733
5,298
13,335
12,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 4 / 11
10,009
770
12,525
12,832
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 3 / 8
11,116
855
18,758
15,112
7,876
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
tehdzilla
Jormungandr
19
5 / 2 / 21
10,950
842
12,830
20,223
23,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
93
16
Kills
26
27
Deaths
16
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
10
7
L
Tyr
Cascus
Tyr
5
7
7
1.21
W
Fafnir
Drakoryuu
Fafnir
0
4
16
2
L
1
8
7
0.56
W
3
3
11
2.83
W
6
4
11
2.88
L
6
7
7
1.36
W
12
3
8
5.33
W
Jormungandr
tehdzilla
Jormungandr
5
2
21
7.75
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,099
Damage
58,597
68,541
Taken
78,601
56,065
Mitigated
68,458
21,576
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
18,464
370
1,937
3,600
9,312
4,452
0
4,754
4,558
42,170
0
L
Tyr
Cascus
Tyr
16,079
3,899
1,862
4,730
17,731
18,061
279
5,811
11,920
0
23,734
W
Fafnir
Drakoryuu
Fafnir
9,186
2,992
3,009
5,358
17,099
18,752
434
4,259
12,840
20,071
0
L
6,936
3,658
1,627
1,955
13,138
6,573
26
4,642
8,496
0
10,531
W
5,298
487
34
903
13,335
12,145
119
4,731
8,500
6,810
0
W
12,525
3,748
234
1,364
12,832
6,165
256
4,174
8,658
0
20,325
L
12,998
2,284
1,474
799
12,195
6,012
0
4,343
7,852
0
23,351
W
18,758
15,494
2,334
5,918
15,112
7,876
2,289
4,703
10,235
0
31,101
W
Jormungandr
tehdzilla
Jormungandr
12,830
5,697
1,542
3,379
20,223
23,520
419
8,219
12,004
32,676
0
L
7,622
906
1,399
2,193
16,165
20,967
84
7,764
8,401
10,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
51,184
102
Minions Killed
113
0
Camps Cleared
0
1,202,335
Distance Traveled
1,095,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,958
766
60
5
0
264,816
0
L
Tyr
9,556
735
16
1
0
230,277
0
W
Fafnir
9,584
737
24
2
0
217,674
0
L
Horus
8,346
642
4
0
0
234,367
0
W
Sobek
9,525
733
4
0
0
202,113
1
W
Loki
10,009
770
12
1
0
238,374
1
L
Loki
10,028
771
15
1
0
222,463
1
W
Rama
11,116
855
26
2
0
202,316
0
W
Jormungandr
10,950
842
47
4
0
235,264
0
L
Geb
9,571
736
7
1
0
250,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role