Player Matchup

Ra
Ra
SwoIIenCoIon
Ra
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
SwollenBarnicle
Cthulhu
Level 39
God Stats
18W - 14L
1,551 SR
Queue Stats
78W - 90L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
SwollenGlory
Heimdallr
Level 28
God Stats
7W - 7L
1,366 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 1
Scylla
Scylla
SwollenLoner
Scylla
Level 29
God Stats
1W - 2L
1,564 SR
Queue Stats
117W - 136L
1,462 Elo+
Party 1
Persephone
Persephone
justrunplease
Persephone
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,484 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,484 Elo+

VS

Team Averages
Level 22
1,589 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
AveiI
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,592 Elo+
Solo
Fenrir
Fenrir
ProtoWolfMan76
Fenrir
Level 10
God Stats
17W - 9L
1,781 SR
Queue Stats
31W - 29L
1,616 Elo+
Solo
Ymir
Ymir
ghostjrkiller
Ymir
Level 18
God Stats
2W - 0L
1,447 SR
Queue Stats
5W - 10L
1,456 Elo+
Solo
Chronos
Chronos
poweroutage88
Chronos
Level 25
God Stats
7W - 4L
1,522 SR
Queue Stats
52W - 41L
1,439 Elo+
Solo
Ra
Ra
pshaw2017
Ra
Level 26
God Stats
2W - 1L
1,693 SR
Queue Stats
12W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,558
797
4,165
11,097
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 4
11,241
937
15,361
22,150
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SwollenGlory
Heimdallr
17
0 / 7 / 7
10,626
886
12,266
18,281
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 3 / 2
10,349
862
11,063
12,018
3,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
justrunplease
Persephone
17
3 / 2 / 3
11,814
985
20,012
8,414
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

146

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AveiI
Morgan Le Fay
18
1 / 3 / 10
11,189
932
20,781
14,845
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 0 / 3
12,749
1,062
20,180
13,513
8,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 10
10,844
904
6,365
19,528
20,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
18
5 / 3 / 4
11,123
927
14,764
15,819
6,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 0 / 6
11,252
938
6,549
3,354
1,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
7
Kills
18
18
Deaths
7
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AveiI
Morgan Le Fay
1
3
10
2
W
10
0
3
11.5
L
0
3
1
0.17
L
3
3
4
1.67
L
Heimdallr
SwollenGlory
Heimdallr
0
7
7
0.5
L
Scylla
1
3
2
0.67
W
0
1
10
5
L
Persephone
justrunplease
Persephone
3
2
3
2.25
W
Chronos
5
3
4
2.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,867
Damage
68,639
71,960
Taken
67,059
33,409
Mitigated
43,266
6,698
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AveiI
Morgan Le Fay
20,781
1,601
0
2,178
14,845
6,445
0
9,046
5,541
50,992
0
W
20,180
3,386
0
908
13,513
8,603
0
10,267
2,847
0
31,897
L
4,165
462
1,053
28
11,097
3,263
0
5,190
5,907
10,231
0
L
15,361
582
460
2,098
22,150
17,793
0
17,402
4,748
29,118
0
L
Heimdallr
SwollenGlory
Heimdallr
12,266
5,615
0
996
18,281
6,193
0
12,778
5,503
0
33,225
L
Scylla
11,063
2,091
0
0
12,018
3,701
0
8,851
3,167
24,083
0
W
6,365
900
0
0
19,528
20,565
0
14,876
4,072
17,413
0
L
Persephone
justrunplease
Persephone
20,012
2,283
641
1,422
8,414
2,459
0
4,238
4,174
54,679
0
W
Chronos
14,764
4,051
0
2,880
15,819
6,427
0
12,141
3,420
20,977
0
W
6,549
482
3,002
423
3,354
1,226
0
2,776
578
34,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,588
Gold Earned
57,157
216
Minions Killed
212
4
Camps Cleared
6
1,147,544
Distance Traveled
1,316,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,189
932
61
5
2
259,180
0
W
Fenrir
12,749
1,062
18
2
1
304,241
0
L
Ra
9,558
797
17
1
0
217,156
0
L
Cthulhu
11,241
937
29
2
0
251,663
0
L
Heimdallr
10,626
886
52
4
3
217,027
0
L
Scylla
10,349
862
36
3
0
227,044
0
W
Ymir
10,844
904
22
2
1
229,304
0
L
Persephone
11,814
985
82
7
1
234,654
0
W
Chronos
11,123
927
16
1
2
272,238
0
W
Ra
11,252
938
95
8
0
251,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role