Player Matchup

Agni
Agni
Adventciv
Agni
Level 29
God Stats
10W - 6L
1,668 SR
Queue Stats
146W - 142L
1,514 Elo+
Solo
Apollo
Apollo
CHUTYYYY
Apollo
Level 28
God Stats
5W - 6L
1,529 SR
Queue Stats
7W - 7L
1,490 Elo+
Solo
Serqet
Serqet
GhostsHiredGun
Serqet
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 105L
1,563 Elo+
Solo
Odin
Odin
ethqn
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Sobek
Sobek
lacox31
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,462 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,479 Elo+

VS

Team Averages
Level 25
1,574 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dcy
Kuzenbo
Level 18
God Stats
5W - 2L
1,313 SR
Queue Stats
175W - 182L
1,520 Elo+
Solo
Danzaburou
Danzaburou
MericanPlayz
Danzaburou
Level 28
God Stats
18W - 18L
1,583 SR
Queue Stats
240W - 240L
1,470 Elo+
Party 1
Scylla
Scylla
ShadowDemon00999
Scylla
Level 29
God Stats
42W - 29L
1,646 SR
Queue Stats
180W - 182L
1,472 Elo+
Party 1
Hades
Hades
imgerm
Hades
Level 28
God Stats
4W - 2L
1,829 SR
Queue Stats
119W - 80L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
8 / 6 / 0
9,001
600
14,500
13,571
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CHUTYYYY
Apollo
11
0 / 3 / 2
6,313
421
2,979
9,529
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 8
7,041
469
4,963
11,547
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
ethqn
Odin
9
0 / 7 / 4
5,767
384
2,976
11,293
5,414
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
lacox31
Sobek
7
0 / 6 / 1
5,579
372
3,211
12,190
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 5
9,325
622
8,326
8,727
7,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Dcy
Kuzenbo
12
3 / 2 / 5
7,713
514
5,183
12,482
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MericanPlayz
Danzaburou
13
1 / 1 / 6
7,747
516
7,452
7,564
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 4
9,084
606
15,240
9,992
4,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
imgerm
Hades
14
5 / 4 / 3
8,662
577
6,989
11,529
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
23
23
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
5
8.5
L
Agni
8
6
0
1.33
L
Apollo
CHUTYYYY
Apollo
0
3
2
0.33
W
Kuzenbo
Dcy
Kuzenbo
3
2
5
2.75
L
0
1
8
4
W
Danzaburou
MericanPlayz
Danzaburou
1
1
6
4
W
8
1
4
10
L
Odin
ethqn
Odin
0
7
4
0.29
W
Hades
imgerm
Hades
5
4
3
1.63
L
Sobek
lacox31
Sobek
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
43,190
58,130
Taken
50,294
25,270
Mitigated
33,651
14,837
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,326
1,451
0
2,474
8,727
7,640
0
1,412
6,737
54,597
0
L
Agni
14,500
1,625
0
5,125
13,571
4,332
0
10,667
2,904
56,117
0
L
Apollo
CHUTYYYY
Apollo
2,979
2,096
374
2,627
9,529
2,926
1,466
5,527
4,002
0
35,178
W
Kuzenbo
Dcy
Kuzenbo
5,183
1,959
0
2,670
12,482
14,150
992
5,460
6,980
17,261
0
L
4,963
483
250
3,113
11,547
3,348
0
7,030
4,517
0
26,730
W
Danzaburou
MericanPlayz
Danzaburou
7,452
3,578
0
2,698
7,564
2,663
1,893
1,461
6,060
0
43,447
W
15,240
1,583
0
3,616
9,992
4,141
1,052
5,861
3,817
51,644
0
L
Odin
ethqn
Odin
2,976
1,400
0
1,507
11,293
5,414
0
7,294
3,999
0
11,964
W
Hades
imgerm
Hades
6,989
320
780
4,869
11,529
5,057
0
3,517
7,707
60,890
0
L
Sobek
lacox31
Sobek
3,211
458
0
1,841
12,190
9,250
0
5,220
6,970
11,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
42,531
266
Minions Killed
402
0
Camps Cleared
0
1,295,435
Distance Traveled
1,393,867
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,325
622
105
7
0
307,646
3
L
Agni
9,001
600
98
7
0
267,860
1
L
Apollo
6,313
421
73
5
0
242,683
1
W
Kuzenbo
7,713
514
30
2
0
303,358
2
L
Serqet
7,041
469
58
4
0
328,701
3
W
Danzaburou
7,747
516
62
4
0
264,836
2
W
Scylla
9,084
606
94
6
0
260,206
0
L
Odin
5,767
384
18
1
0
238,634
0
W
Hades
8,662
577
111
7
0
257,821
3
L
Sobek
5,579
372
19
1
0
217,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role