Player Matchup

Artemis
Artemis
Lechuga_Kw4i
Artemis
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
Marowo
Sun Wukong
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Ymir
Ymir
OneVilesdweYT
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,204 Elo+
Party 2
Nemesis
Nemesis
SIFKatwe
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Anubis
Anubis
VespineStatue
Anubis
Level 12
God Stats
0W - 2L
1,414 SR
Queue Stats
7W - 13L
1,333 Elo+
Solo
Team Averages
Level 8
1,564 SR
1,430 Elo+

VS

Team Averages
Level 23
1,504 SR
1,438 Elo+
Horus
Horus
FireStarter7364
Horus
Level 18
God Stats
19W - 14L
1,548 SR
Queue Stats
48W - 53L
1,425 Elo+
Party 1
Anubis
Anubis
McLuis34
Anubis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 132L
1,614 Elo+
Solo
Apollo
Apollo
PapaTut9701
Apollo
Level 44
God Stats
6W - 4L
1,447 SR
Queue Stats
239W - 299L
1,310 Elo+
Party 1
Nox
Nox
brinco-canoso6
Nox
Level 15
God Stats
16W - 22L
1,438 SR
Queue Stats
47W - 75L
1,288 Elo+
Solo
Vulcan
Vulcan
tk_Drake
Vulcan
Level 28
God Stats
3W - 1L
1,587 SR
Queue Stats
44W - 50L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lechuga_Kw4i
Artemis
9
1 / 6 / 3
5,647
434
5,650
6,997
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Marowo
Sun Wukong
7
0 / 6 / 1
5,043
388
1,600
7,735
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 4 / 1
6,179
475
3,944
7,457
3,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SIFKatwe
Nemesis
11
1 / 3 / 1
6,483
499
4,514
9,971
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 0
4,846
373
2,080
6,474
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
7,990
615
7,067
4,868
2,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
McLuis34
Anubis
10
3 / 1 / 4
6,519
501
2,725
4,234
1,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
3 / 3 / 4
6,423
494
4,445
6,868
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 5
6,938
534
3,656
8,363
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
tk_Drake
Vulcan
13
8 / 0 / 5
8,239
634
8,407
4,821
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
24
24
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Artemis
Lechuga_Kw4i
Artemis
1
6
3
0.42
L
Sun Wukong
Marowo
Sun Wukong
0
6
1
0.08
W
Anubis
McLuis34
Anubis
3
1
4
5
L
3
4
1
0.88
W
Apollo
3
3
4
1.67
L
Nemesis
SIFKatwe
Nemesis
1
3
1
0.5
L
0
5
0
0
W
3
1
5
5.5
W
Vulcan
tk_Drake
Vulcan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
26,300
38,634
Taken
29,154
13,520
Mitigated
13,238
3,708
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,067
2,455
72
2,004
4,868
2,422
569
642
4,226
924
38,728
L
Artemis
Lechuga_Kw4i
Artemis
5,650
3,029
0
571
6,997
1,732
384
2,188
4,809
0
17,686
L
Sun Wukong
Marowo
Sun Wukong
1,600
401
0
428
7,735
2,398
235
2,770
4,735
42
11,078
W
Anubis
McLuis34
Anubis
2,725
134
0
795
4,234
1,597
0
872
3,362
28,090
0
L
3,944
643
0
0
7,457
3,974
104
3,947
3,510
17,665
0
W
Apollo
4,445
2,414
0
847
6,868
1,941
1,083
1,631
5,237
0
22,839
L
Nemesis
SIFKatwe
Nemesis
4,514
1,295
0
1,972
9,971
3,173
0
3,391
6,490
0
40,074
L
2,080
0
0
737
6,474
2,243
252
2,862
3,517
15,952
0
W
3,656
268
0
3,881
8,363
5,601
552
1,921
6,442
17,474
0
W
Vulcan
tk_Drake
Vulcan
8,407
1,322
76
1,285
4,821
1,677
640
958
3,863
45,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
36,109
191
Minions Killed
284
0
Camps Cleared
0
1,144,552
Distance Traveled
1,271,048
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,990
615
82
6
0
283,109
4
L
Artemis
5,647
434
34
3
0
204,302
0
L
Sun Wukong
5,043
388
24
2
0
208,742
1
W
Anubis
6,519
501
54
4
0
242,757
0
L
Ymir
6,179
475
30
2
0
226,767
1
W
Apollo
6,423
494
40
3
0
242,590
3
L
Nemesis
6,483
499
80
6
0
263,704
1
L
Anubis
4,846
373
23
2
0
241,037
0
W
Nox
6,938
534
31
2
0
227,544
0
W
Vulcan
8,239
634
77
6
0
275,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role