Player Matchup

Fenrir
Fenrir
Biggyphats
Fenrir
Level 49
God Stats
10W - 4L
1,859 SR
Queue Stats
53W - 79L
1,318 Elo+
Solo
Izanami
Izanami
Jhon2852
Izanami
Level 81
God Stats
113W - 145L
1,408 SR
Queue Stats
432W - 607L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Manc-Monto
Danzaburou
Level 129
God Stats
11W - 22L
1,415 SR
Queue Stats
611W - 745L
1,358 Elo+
Party 1
Janus
Janus
Muditrix
Janus
Level 149
God Stats
7W - 12L
1,516 SR
Queue Stats
141W - 184L
1,377 Elo+
Solo
Yemoja
Yemoja
minebloblol
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 121L
1,334 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,348 Elo+

VS

Team Averages
Level 41
1,437 SR
1,348 Elo+
Sylvanus
Sylvanus
Chelo2094
Sylvanus
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 142L
1,379 Elo+
Solo
Hercules
Hercules
Kaezar27
Hercules
Level 39
God Stats
9W - 2L
1,571 SR
Queue Stats
38W - 40L
1,334 Elo+
Solo
Chronos
Chronos
SoloSauce17
Chronos
Level 33
God Stats
1W - 4L
1,270 SR
Queue Stats
44W - 39L
1,425 Elo+
Solo
Artemis
Artemis
barteltc
Artemis
Level 40
God Stats
9W - 10L
1,471 SR
Queue Stats
108W - 128L
1,357 Elo+
Solo
Da Ji
Da Ji
fra6nki7sha1
Da Ji
Level 48
God Stats
67W - 115L
1,373 SR
Queue Stats
194W - 294L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biggyphats
Fenrir
13
1 / 3 / 2
7,863
463
2,151
12,849
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jhon2852
Izanami
11
1 / 2 / 2
7,347
432
2,331
5,610
1,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Manc-Monto
Danzaburou
15
1 / 0 / 1
9,167
539
6,012
5,866
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Muditrix
Janus
16
3 / 1 / 1
9,566
563
8,786
7,964
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
12
3 / 2 / 2
8,080
475
6,385
12,157
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chelo2094
Sylvanus
12
1 / 3 / 1
6,668
392
2,944
9,934
5,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Kaezar27
Hercules
15
0 / 1 / 2
7,832
461
1,474
10,222
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SoloSauce17
Chronos
13
0 / 2 / 1
7,456
439
2,344
9,775
3,107
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
barteltc
Artemis
10
3 / 4 / 2
6,751
397
9,469
9,987
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 0 / 1
7,015
413
821
4,982
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
7
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Biggyphats
Fenrir
1
3
2
0.67
L
Sylvanus
Chelo2094
Sylvanus
1
3
1
0.5
W
Izanami
Jhon2852
Izanami
1
2
2
1
L
Hercules
Kaezar27
Hercules
0
1
2
1
W
Danzaburou
Manc-Monto
Danzaburou
1
0
1
1.5
W
Janus
Muditrix
Janus
3
1
1
3.5
L
Chronos
SoloSauce17
Chronos
0
2
1
0.25
L
Artemis
barteltc
Artemis
3
4
2
1
L
3
0
1
3.5
W
Yemoja
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
17,052
44,446
Taken
44,900
21,894
Mitigated
16,724
16,885
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Biggyphats
Fenrir
2,151
386
0
7,434
12,849
4,799
361
571
12,278
0
43,064
L
Sylvanus
Chelo2094
Sylvanus
2,944
800
980
1,772
9,934
5,095
487
3,435
6,411
22,613
0
W
Izanami
Jhon2852
Izanami
2,331
1,330
0
800
5,610
1,461
1,256
814
4,796
0
40,638
L
Hercules
Kaezar27
Hercules
1,474
0
0
3,610
10,222
3,891
852
1,916
8,306
0
39,345
W
Danzaburou
Manc-Monto
Danzaburou
6,012
1,698
0
1,371
5,866
2,160
1,634
622
5,244
0
61,514
W
Janus
Muditrix
Janus
8,786
36
0
2,676
7,964
3,053
0
1,551
6,413
81,583
0
L
Chronos
SoloSauce17
Chronos
2,344
387
0
981
9,775
3,107
945
4,567
5,208
41,510
0
L
Artemis
barteltc
Artemis
9,469
4,695
0
2,056
9,987
3,222
231
4,307
5,630
0
28,102
L
821
91
80
2,156
4,982
1,409
0
808
4,174
0
20,936
W
Yemoja
6,385
1,192
1,013
3,591
12,157
10,421
517
1,730
10,427
23,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
35,722
472
Minions Killed
299
0
Camps Cleared
0
1,455,455
Distance Traveled
1,305,700
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,863
463
85
5
0
317,872
0
L
Sylvanus
6,668
392
35
2
0
247,030
8
W
Izanami
7,347
432
83
5
0
234,997
0
L
Hercules
7,832
461
79
5
0
319,434
3
W
Danzaburou
9,167
539
118
7
0
310,562
4
W
Janus
9,566
563
140
8
0
317,647
0
L
Chronos
7,456
439
92
5
0
316,030
4
L
Artemis
6,751
397
43
3
0
227,578
0
L
Da Ji
7,015
413
50
3
0
195,628
2
W
Yemoja
8,080
475
46
3
0
274,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role