Player Matchup

Achilles
Achilles
Ch1nWenWenCh4_-1
Achilles
Level 29
God Stats
3W - 10L
1,387 SR
Queue Stats
133W - 210L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Kit_fiury833
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,184 Elo+
Party 2
Fenrir
Fenrir
dz77
Fenrir
Level 24
God Stats
9W - 8L
1,440 SR
Queue Stats
144W - 221L
1,423 Elo+
Party 2
Khepri
Khepri
itsMaxuel
Khepri
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 31L
1,500 Elo+
Party 3
Rama
Rama
ornellasedu
Rama
Level 131
God Stats
2W - 0L
1,776 SR
Queue Stats
30W - 17L
1,629 Elo+
Party 3
Team Averages
Level 39
1,521 SR
1,430 Elo+

VS

Team Averages
Level 16
1,439 SR
1,452 Elo+
Kuzenbo
Kuzenbo
InT3st
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Shodowx98
Gilgamesh
Level 18
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Agni
Agni
W7M-R0LEZE1R0
Agni
Level 13
God Stats
19W - 16L
1,541 SR
Queue Stats
233W - 247L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
ositocomunista
Hou Yi
Level 27
God Stats
0W - 2L
1,172 SR
Queue Stats
105W - 115L
1,474 Elo+
Solo
Anubis
Anubis
temor_malhado
Anubis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,840
526
5,135
9,877
6,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Kit_fiury833
Cthulhu
8
1 / 7 / 7
6,105
470
3,615
9,940
5,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
dz77
Fenrir
12
5 / 3 / 7
7,612
586
6,528
10,957
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
itsMaxuel
Khepri
11
0 / 3 / 4
6,853
527
2,939
10,446
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
15 / 0 / 1
9,608
739
15,638
9,336
3,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
InT3st
Kuzenbo
8
0 / 6 / 2
5,522
425
3,202
9,075
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Shodowx98
Gilgamesh
11
1 / 3 / 1
6,337
487
6,788
8,464
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 4 / 4
7,166
551
8,373
7,830
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 6 / 0
5,601
431
3,496
9,340
1,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 5 / 5
6,746
519
12,809
11,131
5,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
24
Kills
14
14
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Kuzenbo
InT3st
Kuzenbo
0
6
2
0.17
W
Cthulhu
Kit_fiury833
Cthulhu
1
7
7
0.64
L
Gilgamesh
Shodowx98
Gilgamesh
1
3
1
0.5
L
7
4
4
2.25
W
Fenrir
dz77
Fenrir
5
3
7
2.83
W
Khepri
itsMaxuel
Khepri
0
3
4
0.67
W
15
0
1
15.5
L
2
6
0
0.33
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,855
Damage
34,668
50,556
Taken
45,840
22,673
Mitigated
26,586
11,393
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,135
1,364
0
1,340
9,877
6,351
58
2,260
7,038
0
24,187
L
Kuzenbo
InT3st
Kuzenbo
3,202
1,315
0
500
9,075
7,277
12
616
8,459
10,946
0
W
Cthulhu
Kit_fiury833
Cthulhu
3,615
878
0
0
9,940
5,919
0
4,682
5,088
9,598
0
L
Gilgamesh
Shodowx98
Gilgamesh
6,788
1,271
0
1,468
8,464
9,135
259
307
8,157
0
29,090
L
8,373
1,480
0
2,643
7,830
3,227
686
1,204
6,626
21,363
0
W
Fenrir
dz77
Fenrir
6,528
1,618
0
2,787
10,957
4,290
0
6,967
3,947
0
32,544
W
Khepri
itsMaxuel
Khepri
2,939
580
0
1,256
10,446
2,995
0
7,626
2,780
35,171
0
W
15,638
13,386
0
6,010
9,336
3,118
2,346
2,849
6,487
0
65,012
L
3,496
1,757
0
1,785
9,340
1,657
45
310
9,030
0
24,886
L
12,809
1,272
0
4,605
11,131
5,290
594
4,092
7,014
31,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
31,372
280
Minions Killed
174
0
Camps Cleared
0
1,238,187
Distance Traveled
1,170,934
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,840
526
36
3
0
247,361
0
L
Kuzenbo
5,522
425
8
1
0
245,039
0
W
Cthulhu
6,105
470
8
1
0
287,455
0
L
Gilgamesh
6,337
487
56
4
0
254,423
6
L
Agni
7,166
551
37
3
0
250,506
1
W
Fenrir
7,612
586
64
5
0
253,421
0
W
Khepri
6,853
527
53
4
0
235,023
2
W
Rama
9,608
739
119
9
0
214,927
3
L
Hou Yi
5,601
431
40
3
0
226,478
2
L
Anubis
6,746
519
33
3
0
194,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role