Player Matchup

Kukulkan
Kukulkan
ANDYRM
Kukulkan
Level 27
God Stats
7W - 7L
1,401 SR
Queue Stats
108W - 102L
1,645 Elo+
Solo
Ares
Ares
Coolaz123
Ares
Level 21
God Stats
8W - 11L
1,537 SR
Queue Stats
112W - 108L
1,545 Elo+
Party 2
Bakasura
Bakasura
PMD150
Bakasura
Level 23
God Stats
21W - 21L
1,543 SR
Queue Stats
123W - 122L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
SadLifeEe
Danzaburou
Level 16
God Stats
2W - 3L
1,508 SR
Queue Stats
66W - 56L
1,500 Elo+
Solo
Vamana
Vamana
Tadzia
Vamana
Level 3
God Stats
1W - 4L
1,655 SR
Queue Stats
8W - 17L
1,648 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,562 Elo+

VS

Team Averages
Level 18
1,538 SR
1,532 Elo+
Izanami
Izanami
Aigami400
Izanami
Level 29
God Stats
29W - 15L
1,631 SR
Queue Stats
190W - 200L
1,446 Elo+
Party 1
Pele
Pele
Asianbabe
Pele
Level 21
God Stats
47W - 28L
1,711 SR
Queue Stats
206W - 137L
1,642 Elo+
Solo
Vulcan
Vulcan
BigNüt
Vulcan
Level 17
God Stats
1W - 3L
1,358 SR
Queue Stats
283W - 237L
1,619 Elo+
Party 3
Hachiman
Hachiman
Feilips
Hachiman
Level 13
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 41L
1,409 Elo+
Party 1
Ymir
Ymir
Greeka
Ymir
Level 8
God Stats
3W - 1L
1,687 SR
Queue Stats
38W - 26L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANDYRM
Kukulkan
17
7 / 3 / 4
10,507
618
15,049
12,608
6,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
10
2 / 6 / 3
7,500
441
7,118
14,612
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
PMD150
Bakasura
13
5 / 6 / 1
8,828
519
7,082
13,704
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
SadLifeEe
Danzaburou
13
1 / 10 / 6
8,413
495
8,159
13,490
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Tadzia
Vamana
10
0 / 9 / 5
6,618
389
2,109
13,386
6,567
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aigami400
Izanami
14
6 / 4 / 15
9,223
543
11,442
13,806
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
15 / 2 / 5
11,657
686
17,173
14,556
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
BigNüt
Vulcan
14
3 / 3 / 8
9,064
533
12,845
10,203
4,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Feilips
Hachiman
14
6 / 4 / 14
9,296
547
8,989
14,378
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Greeka
Ymir
16
4 / 2 / 9
9,960
586
4,754
10,416
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
15
Kills
34
34
Deaths
15
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ANDYRM
Kukulkan
7
3
4
3
W
Izanami
Aigami400
Izanami
6
4
15
3.38
W
Pele
15
2
5
8.75
W
Vulcan
BigNüt
Vulcan
3
3
8
2.33
L
Ares
2
6
3
0.58
W
Hachiman
Feilips
Hachiman
6
4
14
3.25
W
Ymir
Greeka
Ymir
4
2
9
4.25
L
Bakasura
PMD150
Bakasura
5
6
1
0.92
L
Danzaburou
SadLifeEe
Danzaburou
1
10
6
0.4
L
Vamana
Tadzia
Vamana
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
55,203
67,800
Taken
63,359
32,117
Mitigated
24,847
10,610
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ANDYRM
Kukulkan
15,049
2,098
0
3,864
12,608
6,011
33
4,906
7,702
77,249
0
W
Izanami
Aigami400
Izanami
11,442
6,880
0
5,284
13,806
4,336
1,793
4,032
9,013
0
51,855
W
Pele
17,173
3,909
0
3,991
14,556
5,523
262
3,498
10,823
0
87,057
W
Vulcan
BigNüt
Vulcan
12,845
2,299
0
3,022
10,203
4,240
0
5,950
4,253
48,956
0
L
Ares
7,118
601
0
2,622
14,612
10,407
881
3,523
11,089
20,157
0
W
Hachiman
Feilips
Hachiman
8,989
5,406
0
4,312
14,378
4,711
1,143
5,139
9,239
0
42,287
W
Ymir
Greeka
Ymir
4,754
609
0
3,480
10,416
6,037
713
3,703
6,688
49,794
2,557
L
Bakasura
PMD150
Bakasura
7,082
5,465
0
1,240
13,704
4,944
0
2,548
11,156
0
42,596
L
Danzaburou
SadLifeEe
Danzaburou
8,159
3,045
0
1,573
13,490
4,188
0
4,129
9,361
0
38,868
L
Vamana
Tadzia
Vamana
2,109
485
0
1,311
13,386
6,567
0
2,363
11,023
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
49,200
355
Minions Killed
429
0
Camps Cleared
0
1,491,152
Distance Traveled
1,657,050
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,507
618
146
9
0
328,242
4
W
Izanami
9,223
543
78
5
0
291,233
2
W
Pele
11,657
686
109
6
0
407,724
4
W
Vulcan
9,064
533
75
4
0
336,111
7
L
Ares
7,500
441
27
2
0
284,159
0
W
Hachiman
9,296
547
66
4
0
280,826
0
W
Ymir
9,960
586
101
6
0
341,156
5
L
Bakasura
8,828
519
88
5
0
301,356
2
L
Danzaburou
8,413
495
73
4
0
296,250
2
L
Vamana
6,618
389
21
1
0
281,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role