Player Matchup

Jormungandr
Jormungandr
Dragonsheart1008
Jormungandr
Level 86
God Stats
7W - 3L
1,663 SR
Queue Stats
178W - 164L
1,462 Elo+
Party 1
Sol
Sol
LoveGhunni
Sol
Level 58
God Stats
1W - 1L
1,302 SR
Queue Stats
249W - 191L
1,486 Elo+
Solo
Horus
Horus
PumpkinCatto
Horus
Level 119
God Stats
9W - 9L
1,304 SR
Queue Stats
396W - 396L
1,447 Elo+
Party 1
Serqet
Serqet
Roxxing
Serqet
Level 74
God Stats
5W - 7L
1,454 SR
Queue Stats
97W - 106L
1,437 Elo+
Party 1
Izanami
Izanami
Squish_The_Panda
Izanami
Level 89
God Stats
21W - 9L
1,552 SR
Queue Stats
300W - 282L
1,389 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,444 Elo+

VS

Team Averages
Level 88
1,492 SR
1,429 Elo+
Osiris
Osiris
Chefzitoo
Osiris
Level 89
God Stats
3W - 2L
1,372 SR
Queue Stats
473W - 489L
1,406 Elo+
Solo
Raijin
Raijin
MarinaraMouse28
Raijin
Level 103
God Stats
6W - 11L
1,504 SR
Queue Stats
228W - 278L
1,449 Elo+
Solo
Neith
Neith
VolShoMer
Neith
Level 69
God Stats
18W - 21L
1,467 SR
Queue Stats
570W - 559L
1,457 Elo+
Solo
Jormungandr
Jormungandr
XHulu_N_Do_YouX
Jormungandr
Level 120
God Stats
37W - 33L
1,527 SR
Queue Stats
287W - 274L
1,451 Elo+
Solo
Bellona
Bellona
youdoosert64
Bellona
Level 61
God Stats
0W - 1L
1,589 SR
Queue Stats
2W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragonsheart1008
Jormungandr
14
3 / 8 / 4
9,386
447
5,439
16,090
13,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 5 / 4
13,489
642
16,115
16,488
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 2 / 8
10,456
498
6,890
14,763
9,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Roxxing
Serqet
13
3 / 7 / 5
9,416
448
4,009
12,219
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 8 / 4
10,904
519
14,582
14,370
4,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chefzitoo
Osiris
16
14 / 8 / 6
11,414
544
17,117
19,017
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 8 / 4
8,741
416
8,134
10,019
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
VolShoMer
Neith
18
6 / 1 / 8
11,049
526
8,256
11,261
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
XHulu_N_Do_YouX
Jormungandr
18
3 / 2 / 3
11,221
534
12,141
15,016
12,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
youdoosert64
Bellona
14
2 / 4 / 8
9,323
444
4,637
14,080
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
23
Kills
30
30
Deaths
23
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chefzitoo
Osiris
14
8
6
2.13
W
Jormungandr
Dragonsheart1008
Jormungandr
3
8
4
0.63
W
13
5
4
3
L
5
8
4
0.88
W
1
2
8
2.5
W
Serqet
Roxxing
Serqet
3
7
5
0.79
W
3
8
4
0.63
L
Neith
VolShoMer
Neith
6
1
8
10
L
Jormungandr
XHulu_N_Do_YouX
Jormungandr
3
2
3
2.25
L
Bellona
youdoosert64
Bellona
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
50,285
73,930
Taken
69,393
37,716
Mitigated
40,066
21,392
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chefzitoo
Osiris
17,117
9,573
0
2,068
19,017
11,255
251
5,801
12,290
0
63,988
W
Jormungandr
Dragonsheart1008
Jormungandr
5,439
862
341
1,221
16,090
13,635
410
2,794
13,152
18,770
0
W
16,115
5,774
557
8,515
16,488
5,932
2,151
5,566
10,502
93,306
0
L
8,134
965
0
423
10,019
2,549
894
6,891
2,891
31,079
0
W
6,890
4,160
578
5,330
14,763
9,047
371
6,467
8,296
0
47,452
W
Serqet
Roxxing
Serqet
4,009
323
0
2,780
12,219
4,227
152
2,749
9,340
0
40,779
W
14,582
9,366
0
2,070
14,370
4,875
2,306
2,171
12,069
0
100,955
L
Neith
VolShoMer
Neith
8,256
3,253
0
4,814
11,261
5,211
225
1,919
9,146
0
74,818
L
Jormungandr
XHulu_N_Do_YouX
Jormungandr
12,141
2,195
0
3,475
15,016
12,627
669
3,043
11,909
87,063
0
L
Bellona
youdoosert64
Bellona
4,637
1,360
0
1,746
14,080
8,424
33
3,384
10,160
0
29,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
51,748
486
Minions Killed
490
0
Camps Cleared
0
1,820,384
Distance Traveled
1,760,950
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,414
544
92
4
0
387,217
2
W
Jormungandr
9,386
447
26
1
0
362,849
3
W
Sol
13,489
642
159
8
0
376,892
1
L
Raijin
8,741
416
64
3
0
231,027
3
W
Horus
10,456
498
88
4
0
345,056
1
W
Serqet
9,416
448
62
3
0
405,558
0
W
Izanami
10,904
519
151
7
0
330,029
1
L
Neith
11,049
526
123
6
0
390,263
2
L
Jormungandr
11,221
534
155
7
0
353,966
0
L
Bellona
9,323
444
56
3
0
398,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role