Player Matchup

Neith
Neith
Exirre
Neith
Level 127
God Stats
17W - 14L
1,693 SR
Queue Stats
140W - 126L
1,605 Elo+
Party 1
Cerberus
Cerberus
Icy Vibes
Cerberus
Level 151
God Stats
2W - 1L
1,737 SR
Queue Stats
431W - 422L
1,595 Elo+
Party 1
Mulan
Mulan
Playaajosh
Mulan
Level 106
God Stats
30W - 12L
1,900 SR
Queue Stats
133W - 148L
1,545 Elo+
Party 1
Anubis
Anubis
WeddedxWithin
Anubis
Level 76
God Stats
5W - 6L
1,408 SR
Queue Stats
167W - 153L
1,433 Elo+
Party 1
Da Ji
Da Ji
lucidstories
Da Ji
Level 108
God Stats
0W - 2L
1,331 SR
Queue Stats
92W - 81L
1,573 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,550 Elo+

VS

Team Averages
Level 122
1,507 SR
1,508 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Roronoa zoro524
Sol
Level 140
God Stats
6W - 5L
1,673 SR
Queue Stats
77W - 84L
1,516 Elo+
Party 2
Chaac
Chaac
TTyme412
Chaac
Level 56
God Stats
19W - 17L
1,450 SR
Queue Stats
95W - 85L
1,468 Elo+
Party 2
Chang'e
Chang'e
danielptate
Chang'e
Level 160
God Stats
12W - 13L
1,578 SR
Queue Stats
253W - 220L
1,480 Elo+
Solo
Chiron
Chiron
k1ngk0ng666
Chiron
Level 129
God Stats
22W - 11L
1,332 SR
Queue Stats
462W - 409L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exirre
Neith
17
2 / 6 / 0
10,413
496
13,384
18,324
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Icy Vibes
Cerberus
12
0 / 9 / 3
7,469
356
6,226
21,309
13,010
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
18
3 / 2 / 1
11,286
537
15,312
18,089
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 1
10,164
484
7,249
13,374
4,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
9,536
454
7,340
17,813
5,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 0 / 14
10,854
517
6,295
13,024
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 9
11,697
557
17,832
14,616
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
TTyme412
Chaac
15
2 / 3 / 4
9,865
470
9,475
24,718
23,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chang'e
danielptate
Chang'e
19
8 / 1 / 5
12,018
572
14,308
15,003
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
20
8 / 2 / 5
12,922
615
21,386
18,286
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
27
28
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
14
10
L
Neith
Exirre
Neith
2
6
0
0.33
L
Cerberus
Icy Vibes
Cerberus
0
9
3
0.17
L
Mulan
3
2
1
1.75
W
6
2
9
5.25
W
Chaac
TTyme412
Chaac
2
3
4
1.33
L
2
6
1
0.42
W
Chang'e
danielptate
Chang'e
8
1
5
10.5
W
Chiron
8
2
5
5.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
69,296
88,909
Taken
85,647
48,883
Mitigated
58,484
29,419
Healing
41,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,295
646
0
2,592
13,024
13,689
596
2,342
10,545
33,828
0
L
Neith
Exirre
Neith
13,384
6,195
0
3,689
18,324
6,726
0
4,535
13,789
0
84,175
L
Cerberus
Icy Vibes
Cerberus
6,226
403
0
5,674
21,309
13,010
61
11,475
9,834
24,653
0
L
Mulan
15,312
2,111
0
9,024
18,089
18,355
748
6,770
11,319
0
79,935
W
17,832
7,048
0
6,656
14,616
6,158
4,378
4,484
9,981
90,211
7,600
W
Chaac
TTyme412
Chaac
9,475
1,935
0
10,238
24,718
23,165
319
3,741
19,984
3,352
43,440
L
7,249
256
0
4,458
13,374
4,870
0
9,033
4,341
64,237
0
W
Chang'e
danielptate
Chang'e
14,308
610
3,170
8,406
15,003
6,450
986
989
13,915
91,497
0
W
Chiron
21,386
10,039
373
9,648
18,286
9,022
2,169
1,984
16,249
0
122,646
L
7,340
1,542
0
6,574
17,813
5,922
0
6,518
11,295
0
67,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
57,356
583
Minions Killed
604
0
Camps Cleared
0
1,867,171
Distance Traveled
2,058,079
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,854
517
43
2
0
423,390
12
L
Neith
10,413
496
137
7
0
350,260
7
L
Cerberus
7,469
356
46
2
0
353,190
5
L
Mulan
11,286
537
167
8
0
388,327
7
W
Sol
11,697
557
124
6
0
390,687
4
W
Chaac
9,865
470
76
4
0
407,652
5
L
Anubis
10,164
484
123
6
0
362,408
9
W
Chang'e
12,018
572
173
8
0
444,256
2
W
Chiron
12,922
615
188
9
0
392,094
2
L
Da Ji
9,536
454
110
5
0
412,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role