Player Matchup

Thanatos
Thanatos
Dark shadow6478
Thanatos
Level 29
God Stats
1W - 3L
1,440 SR
Queue Stats
24W - 22L
1,433 Elo+
Solo
Sol
Sol
InfluenzaTypeB
Sol
Level 37
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordDillion
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 1
Ymir
Ymir
MaacacoVeerde
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Party 1
Odin
Odin
XimoWa
Odin
Level 17
God Stats
1W - 3L
1,303 SR
Queue Stats
112W - 82L
1,463 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,495 Elo+

VS

Team Averages
Level 20
1,410 SR
1,457 Elo+
Poseidon
Poseidon
Hernannn7_
Poseidon
Level 18
God Stats
2W - 4L
1,184 SR
Queue Stats
133W - 161L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PhenrirJade
Tsukuyomi
Level 24
God Stats
7W - 3L
1,580 SR
Queue Stats
142W - 140L
1,320 Elo+
Solo
Artemis
Artemis
QueRicaLaPalta
Artemis
Level 29
God Stats
14W - 7L
1,585 SR
Queue Stats
106W - 68L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
St__1200
Sun Wukong
Level 25
God Stats
1W - 2L
1,200 SR
Queue Stats
178W - 218L
1,441 Elo+
Party 2
Ymir
Ymir
zoraxok
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 0 / 1
3,475
695
399
2,388
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
2,660
532
209
490
74
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
LordDillion
Bacchus
2
0 / 1 / 0
2,751
550
294
1,323
563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 0 / 0
3,645
729
402
2,194
729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
XimoWa
Odin
7
3 / 1 / 0
4,211
842
2,355
3,334
1,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hernannn7_
Poseidon
7
0 / 0 / 0
3,709
742
920
1,130
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
PhenrirJade
Tsukuyomi
6
1 / 2 / 0
3,734
747
1,147
3,436
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,693
739
1,104
1,219
268
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
St__1200
Sun Wukong
4
0 / 2 / 0
3,141
628
783
3,022
857
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
zoraxok
Ymir
5
1 / 0 / 0
3,348
670
295
1,674
509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
0
1
0.5
W
Poseidon
Hernannn7_
Poseidon
0
0
0
0
L
0
0
0
0
L
Bacchus
LordDillion
Bacchus
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
PhenrirJade
Tsukuyomi
1
2
0
0.5
W
0
0
1
0.5
W
Sun Wukong
St__1200
Sun Wukong
0
2
0
0
L
Odin
XimoWa
Odin
3
1
0
3
W
Ymir
zoraxok
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,659
Damage
4,249
9,729
Taken
10,481
3,304
Mitigated
2,626
5,635
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
399
0
0
2,974
2,388
500
0
0
2,388
0
10,472
W
Poseidon
Hernannn7_
Poseidon
920
149
0
213
1,130
236
0
402
728
14,964
0
L
209
95
0
14
490
74
0
0
490
1,919
332
L
Bacchus
LordDillion
Bacchus
294
62
0
486
1,323
563
0
295
1,028
702
0
L
402
0
0
750
2,194
729
0
920
1,274
13,749
0
W
Tsukuyomi
PhenrirJade
Tsukuyomi
1,147
446
0
530
3,436
756
0
0
3,320
0
13,555
W
1,104
505
0
737
1,219
268
308
106
1,113
0
15,227
W
Sun Wukong
St__1200
Sun Wukong
783
96
0
416
3,022
857
0
0
2,869
0
6,885
L
Odin
XimoWa
Odin
2,355
821
0
1,411
3,334
1,438
0
0
3,334
0
12,340
W
Ymir
zoraxok
Ymir
295
118
0
250
1,674
509
382
365
1,309
5,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,742
Gold Earned
17,625
110
Minions Killed
133
0
Camps Cleared
0
376,833
Distance Traveled
520,609
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,475
695
34
7
0
98,299
1
W
Poseidon
3,709
742
36
7
0
98,667
2
L
Sol
2,660
532
5
1
0
34,211
1
L
Bacchus
2,751
550
2
0
0
37,545
0
L
Ymir
3,645
729
34
7
0
94,404
1
W
Tsukuyomi
3,734
747
30
6
0
113,784
1
W
Artemis
3,693
739
43
9
0
83,811
1
W
Sun Wukong
3,141
628
15
3
0
110,417
2
L
Odin
4,211
842
35
7
0
112,374
2
W
Ymir
3,348
670
9
2
0
113,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role