Player Matchup

Chang'e
Chang'e
Deaths Sire
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,687 Elo+
Party 1
Apollo
Apollo
ImJustRoids
Apollo
Level 29
God Stats
3W - 2L
1,419 SR
Queue Stats
40W - 37L
1,499 Elo+
Party 1
Geb
Geb
imjustjonez117
Geb
Level 82
God Stats
1W - 2L
1,738 SR
Queue Stats
20W - 24L
1,626 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,604 Elo+

VS

Team Averages
Level 17
1,622 SR
1,436 Elo+
Zeus
Zeus
JD_santacruz21
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 101L
1,421 Elo+
Solo
Izanami
Izanami
Tom raider2537
Izanami
Level 19
God Stats
5W - 2L
1,865 SR
Queue Stats
85W - 57L
1,592 Elo+
Solo
Tiamat
Tiamat
UhhIsacc
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deaths Sire
Chang'e
10
0 / 4 / 2
6,259
569
2,452
9,489
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
10
2 / 5 / 1
6,773
616
4,283
9,057
3,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 2
7,127
648
4,142
12,738
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
9,074
825
14,377
5,994
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 6
8,709
792
6,601
6,830
2,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
UhhIsacc
Tiamat
10
1 / 3 / 8
7,558
687
4,170
4,660
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Deaths Sire
Chang'e
0
4
2
0.25
L
Apollo
2
5
1
0.5
W
7
0
4
9
W
3
0
6
6
W
Tiamat
UhhIsacc
Tiamat
1
3
8
1.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,877
Damage
25,148
31,284
Taken
17,484
17,481
Mitigated
7,218
7,727
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Deaths Sire
Chang'e
2,452
473
2,192
2,793
9,489
3,967
0
7,768
1,565
13,704
0
L
Apollo
4,283
2,228
0
1,083
9,057
3,327
0
5,463
3,452
0
20,549
W
14,377
622
0
2,950
5,994
2,092
275
2,973
3,021
41,910
0
W
6,601
5,243
0
4,426
6,830
2,674
2,302
2,116
4,714
0
49,117
W
Tiamat
UhhIsacc
Tiamat
4,170
657
0
530
4,660
2,452
216
1,505
3,155
8,920
0
L
4,142
319
0
1,659
12,738
10,187
0
4,582
7,720
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
25,341
83
Minions Killed
154
0
Camps Cleared
0
528,322
Distance Traveled
560,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,259
569
30
3
0
167,022
0
L
Apollo
6,773
616
40
4
0
171,652
2
W
Zeus
9,074
825
57
5
0
196,571
0
W
Izanami
8,709
792
83
8
0
195,247
0
W
Tiamat
7,558
687
14
1
0
168,457
0
L
Geb
7,127
648
13
1
0
189,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role