Player Matchup

Osiris
Osiris
BlackVanilla
Osiris
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
9W - 4L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
CesarAx_2
Ao Kuang
Level 19
God Stats
10W - 8L
1,466 SR
Queue Stats
31W - 35L
1,297 Elo+
Solo
Medusa
Medusa
DjayDaChamp
Medusa
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 77L
1,330 Elo+
Solo
Ra
Ra
alexandroacastro
Ra
Level 26
God Stats
11W - 9L
1,578 SR
Queue Stats
219W - 260L
1,310 Elo+
Solo
Thanatos
Thanatos
jawol937
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,366 Elo+
Solo
Team Averages
Level 25
1,460 SR
1,367 Elo+

VS

Team Averages
Level 16
1,470 SR
1,326 Elo+
Tsukuyomi
Tsukuyomi
GrimLeeHarv
Tsukuyomi
Level 7
God Stats
2W - 3L
1,384 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Khepri
Khepri
kiingkaay
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,106 Elo+
Solo
Ra
Ra
lexluger21
Ra
Level 28
God Stats
137W - 157L
1,542 SR
Queue Stats
236W - 274L
1,406 Elo+
Solo
Merlin
Merlin
ponte-ciumenta
Merlin
Level 18
God Stats
2W - 2L
1,462 SR
Queue Stats
44W - 61L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ryotoad
Morgan Le Fay
Level 12
God Stats
12W - 16L
1,464 SR
Queue Stats
150W - 185L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
19 / 2 / 19
15,070
1,370
22,508
11,521
9,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
CesarAx_2
Ao Kuang
19
11 / 4 / 19
12,679
1,153
19,443
12,739
4,574
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
19
10 / 0 / 15
12,818
1,165
17,990
10,647
7,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 21
11,963
1,088
13,898
7,287
2,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
jawol937
Thanatos
17
1 / 4 / 15
10,173
925
5,850
8,947
3,643
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrimLeeHarv
Tsukuyomi
16
5 / 10 / 5
11,099
1,009
20,822
19,691
7,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
kiingkaay
Khepri
16
1 / 9 / 5
9,796
891
4,853
20,601
20,213
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 10 / 5
10,945
995
7,865
18,792
9,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 3
9,941
904
4,787
13,440
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ryotoad
Morgan Le Fay
16
2 / 8 / 4
10,606
964
6,164
15,408
5,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
33
47
Kills
11
11
Deaths
47
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
19
2
19
14.25
W
Ao Kuang
CesarAx_2
Ao Kuang
11
4
19
5.13
W
Medusa
10
0
15
17.5
L
Tsukuyomi
GrimLeeHarv
Tsukuyomi
5
10
5
0.75
W
6
1
21
16.5
W
Thanatos
jawol937
Thanatos
1
4
15
2.13
L
Khepri
kiingkaay
Khepri
1
9
5
0.39
L
2
10
5
0.45
L
1
10
3
0.25
L
Morgan Le Fay
ryotoad
Morgan Le Fay
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,689
Damage
44,491
51,141
Taken
87,932
27,744
Mitigated
48,886
9,768
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
22,508
13,593
0
0
11,521
9,466
0
6,243
5,278
0
29,611
W
Ao Kuang
CesarAx_2
Ao Kuang
19,443
7,283
0
2,927
12,739
4,574
0
7,167
5,572
37,466
0
W
Medusa
17,990
10,912
0
0
10,647
7,437
0
4,608
6,039
0
35,268
L
Tsukuyomi
GrimLeeHarv
Tsukuyomi
20,822
7,453
0
178
19,691
7,954
0
8,595
11,096
0
36,121
W
13,898
686
2,522
649
7,287
2,624
0
2,593
4,694
43,830
0
W
Thanatos
jawol937
Thanatos
5,850
1,602
59
3,611
8,947
3,643
0
3,058
5,889
0
11,558
L
Khepri
kiingkaay
Khepri
4,853
866
66
1,283
20,601
20,213
0
9,794
10,807
7,546
0
L
7,865
2,003
688
2,055
18,792
9,700
0
3,779
15,013
37,574
0
L
4,787
193
0
214
13,440
5,289
0
3,327
10,113
28,317
0
L
Morgan Le Fay
ryotoad
Morgan Le Fay
6,164
845
81
1,826
15,408
5,730
0
7,846
7,562
22,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,703
Gold Earned
52,387
174
Minions Killed
171
5
Camps Cleared
5
950,201
Distance Traveled
886,402
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,070
1,370
12
1
1
199,346
2
W
Ao Kuang
12,679
1,153
40
4
3
181,094
0
W
Medusa
12,818
1,165
40
4
0
211,422
0
L
Tsukuyomi
11,099
1,009
17
2
1
216,144
1
W
Ra
11,963
1,088
69
6
0
195,173
0
W
Thanatos
10,173
925
13
1
1
163,166
1
L
Khepri
9,796
891
3
0
1
189,529
3
L
Ra
10,945
995
73
7
2
164,500
0
L
Merlin
9,941
904
35
3
1
139,512
0
L
Morgan Le Fay
10,606
964
43
4
0
176,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role