Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Aoihiro
Baba Yaga
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 280L
1,566 Elo+
Party 3
Vulcan
Vulcan
Odstin
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,509 Elo+
Solo
Da Ji
Da Ji
ZeroA J Killer
Da Ji
Level 154
God Stats
1W - 7L
1,307 SR
Queue Stats
281W - 277L
1,543 Elo+
Party 2
Bellona
Bellona
xCovErtWolFx757
Bellona
Level 89
God Stats
4W - 5L
1,592 SR
Queue Stats
139W - 123L
1,558 Elo+
Party 3
Team Averages
Level 108
1,480 SR
1,535 Elo+

VS

Team Averages
Level 123
1,458 SR
1,640 Elo+
Bakasura
Bakasura
Astro XCIX
Bakasura
Level 146
God Stats
1W - 1L
1,330 SR
Queue Stats
183W - 174L
1,667 Elo+
Party 1
Scylla
Scylla
Foxmou
Scylla
Level 140
God Stats
2W - 0L
1,625 SR
Queue Stats
50W - 29L
1,792 Elo+
Party 1
Hachiman
Hachiman
Gera4ka
Hachiman
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 203L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Pachulozkill
Jormungandr
Level 128
God Stats
1W - 1L
1,331 SR
Queue Stats
237W - 259L
1,510 Elo+
Solo
Kukulkan
Kukulkan
masterwolf4325
Kukulkan
Level 148
God Stats
1W - 0L
1,507 SR
Queue Stats
6W - 1L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 6 / 15
11,471
717
17,260
29,559
26,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Aoihiro
Baba Yaga
20
6 / 2 / 11
11,709
732
21,878
20,108
10,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Odstin
Vulcan
18
2 / 6 / 11
10,895
681
14,861
13,162
5,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 9 / 7
11,404
713
14,982
17,316
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 14
11,340
709
8,385
27,633
30,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astro XCIX
Bakasura
20
10 / 7 / 15
13,010
813
19,405
25,022
21,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Foxmou
Scylla
20
6 / 1 / 15
12,502
781
11,163
12,110
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Gera4ka
Hachiman
18
5 / 4 / 18
11,312
707
16,926
14,663
6,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Pachulozkill
Jormungandr
19
6 / 5 / 21
12,019
751
23,325
24,380
31,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
19
3 / 4 / 19
11,806
738
20,723
14,452
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
118
21
Kills
30
30
Deaths
21
58
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
15
1.75
L
Baba Yaga
Aoihiro
Baba Yaga
6
2
11
5.75
W
Bakasura
Astro XCIX
Bakasura
10
7
15
2.5
W
Scylla
Foxmou
Scylla
6
1
15
13.5
W
Hachiman
Gera4ka
Hachiman
5
4
18
3.5
L
Vulcan
Odstin
Vulcan
2
6
11
1.25
W
Jormungandr
Pachulozkill
Jormungandr
6
5
21
3.3
L
6
9
7
1.06
W
Kukulkan
3
4
19
3.13
L
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,366
Damage
91,542
107,778
Taken
90,627
81,788
Mitigated
72,033
29,937
Healing
29,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,260
2,883
1,424
8,459
29,559
26,256
238
13,490
13,676
0
30,368
L
Baba Yaga
Aoihiro
Baba Yaga
21,878
3,184
1,272
7,227
20,108
10,656
420
12,956
6,327
50,345
0
W
Bakasura
Astro XCIX
Bakasura
19,405
11,118
2,767
6,113
25,022
21,787
816
10,613
14,409
1,540
13,945
W
Scylla
Foxmou
Scylla
11,163
464
2,729
3,733
12,110
4,821
685
3,970
8,140
30,086
0
W
Hachiman
Gera4ka
Hachiman
16,926
8,947
584
3,275
14,663
6,764
1,707
5,820
8,843
0
30,994
L
Vulcan
Odstin
Vulcan
14,861
4,473
444
862
13,162
5,924
101
7,695
5,035
27,390
0
W
Jormungandr
Pachulozkill
Jormungandr
23,325
3,103
1,431
3,293
24,380
31,789
423
9,760
14,620
42,040
0
L
14,982
4,119
2,320
2,261
17,316
8,377
878
9,594
6,901
0
21,320
W
Kukulkan
20,723
481
2,503
2,862
14,452
6,872
1,462
6,576
7,876
51,431
0
L
8,385
1,589
2,423
3,245
27,633
30,575
719
13,016
13,652
0
20,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
60,649
153
Minions Killed
193
0
Camps Cleared
0
1,422,959
Distance Traveled
1,487,687
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,471
717
17
1
0
288,564
3
L
Baba Yaga
11,709
732
58
4
0
336,268
1
W
Bakasura
13,010
813
20
1
0
312,023
0
W
Scylla
12,502
781
55
3
0
343,707
2
W
Hachiman
11,312
707
20
1
0
267,562
2
L
Vulcan
10,895
681
35
2
0
273,196
2
W
Jormungandr
12,019
751
28
2
0
281,465
1
L
Da Ji
11,404
713
16
1
0
229,363
1
W
Kukulkan
11,806
738
70
4
0
282,930
0
L
Bellona
11,340
709
27
2
0
295,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role