Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Al2606
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,777 Elo+
Solo
Merlin
Merlin
BukNoodle
Merlin
Level 27
God Stats
10W - 15L
1,653 SR
Queue Stats
204W - 178L
1,636 Elo+
Solo
Cthulhu
Cthulhu
Snyyyder
Cthulhu
Level 27
God Stats
0W - 3L
1,310 SR
Queue Stats
153W - 99L
1,697 Elo+
Solo
Heimdallr
Heimdallr
SongAndDance
Heimdallr
Level 21
God Stats
0W - 1L
1,770 SR
Queue Stats
115W - 99L
1,610 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,644 Elo+

VS

Team Averages
Level 45
1,605 SR
1,682 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hancho2k
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
MotherFlocker
Ao Kuang
Level 14
God Stats
2W - 0L
1,693 SR
Queue Stats
23W - 6L
1,909 Elo+
Party 1
Ullr
Ullr
Shootingloads
Ullr
Level 29
God Stats
1W - 1L
1,834 SR
Queue Stats
42W - 11L
1,865 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crimsonfire1
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 63L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 1
5,036
504
962
2,306
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Al2606
Mercury
6
0 / 8 / 1
4,047
405
606
5,874
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
BukNoodle
Merlin
10
1 / 3 / 1
5,631
563
2,925
5,467
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Snyyyder
Cthulhu
10
1 / 3 / 0
5,835
584
1,530
5,406
3,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SongAndDance
Heimdallr
9
1 / 0 / 0
5,089
509
4,159
5,448
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,475
548
2,092
4,632
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Hancho2k
Medusa
9
0 / 1 / 0
5,149
515
2,846
3,381
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
MotherFlocker
Ao Kuang
8
0 / 0 / 2
5,002
500
1,908
6,538
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
10 / 1 / 0
7,869
787
7,549
5,673
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
crimsonfire1
Morgan Le Fay
12
3 / 1 / 1
6,671
667
3,377
4,312
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
14
14
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
W
Ymir
 
Ymir
1
0
3
2.5
L
Mercury
Al2606
Mercury
0
8
1
0.06
L
Merlin
BukNoodle
Merlin
1
3
1
0.5
W
Medusa
Hancho2k
Medusa
0
1
0
0
W
Ao Kuang
MotherFlocker
Ao Kuang
0
0
2
1
W
10
1
0
10
L
Cthulhu
Snyyyder
Cthulhu
1
3
0
0.33
L
Heimdallr
SongAndDance
Heimdallr
1
0
0
1
W
Morgan Le Fay
crimsonfire1
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
17,772
24,501
Taken
24,536
8,935
Mitigated
7,797
7,285
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
962
122
1,426
1,352
2,306
1,152
29
855
1,451
4,946
0
W
Ymir
 
Ymir
2,092
752
0
506
4,632
1,759
0
622
4,010
32,650
0
L
Mercury
Al2606
Mercury
606
351
0
0
5,874
1,429
0
1,750
4,124
0
2,573
L
Merlin
BukNoodle
Merlin
2,925
227
0
847
5,467
1,467
0
3,567
1,900
31,900
0
W
Medusa
Hancho2k
Medusa
2,846
1,181
0
915
3,381
1,023
0
140
3,241
0
29,194
W
Ao Kuang
MotherFlocker
Ao Kuang
1,908
212
0
1,611
6,538
1,822
0
847
5,691
13,773
0
W
7,549
2,757
0
2,368
5,673
1,852
139
2,051
3,622
0
49,019
L
Cthulhu
Snyyyder
Cthulhu
1,530
0
0
1,436
5,406
3,429
0
253
5,153
27,197
0
L
Heimdallr
SongAndDance
Heimdallr
4,159
1,966
0
2,224
5,448
1,458
871
1,191
4,257
0
35,963
W
Morgan Le Fay
crimsonfire1
Morgan Le Fay
3,377
473
0
1,371
4,312
1,341
1,062
1,757
2,555
39,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
30,166
198
Minions Killed
358
0
Camps Cleared
0
836,264
Distance Traveled
964,307
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,036
504
5
1
0
188,012
4
W
Ymir
5,475
548
72
7
0
202,916
2
L
Mercury
4,047
405
4
0
0
139,204
0
L
Merlin
5,631
563
63
6
0
179,331
4
W
Medusa
5,149
515
58
6
0
204,487
4
W
Ao Kuang
5,002
500
31
3
0
199,360
5
W
Ullr
7,869
787
110
11
0
172,529
1
L
Cthulhu
5,835
584
50
5
0
150,888
1
L
Heimdallr
5,089
509
76
8
0
178,829
3
W
Morgan Le Fay
6,671
667
87
9
0
185,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role