Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DestroyahGG
Bellona
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 209L
1,640 Elo+
Party 2
Hera
Hera
Rana RVNG
Hera
Level 160
God Stats
6W - 0L
2,008 SR
Queue Stats
271W - 265L
1,585 Elo+
Party 2
Team Averages
Level 160
1,602 SR
1,545 Elo+

VS

Team Averages
Level 146
1,497 SR
1,586 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Brosephgarrard
Bakasura
Level 160
God Stats
5W - 4L
1,659 SR
Queue Stats
211W - 196L
1,610 Elo+
Party 3
Bacchus
Bacchus
LuFcDANNYBOY
Bacchus
Level 142
God Stats
0W - 3L
1,321 SR
Queue Stats
402W - 358L
1,572 Elo+
Party 3
Nemesis
Nemesis
VelcroFOX
Nemesis
Level 160
God Stats
3W - 10L
1,467 SR
Queue Stats
428W - 378L
1,714 Elo+
Party 1
Persephone
Persephone
ovvii
Persephone
Level 144
God Stats
2W - 2L
1,539 SR
Queue Stats
65W - 68L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 5
6,613
601
7,553
8,012
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
 
Anhur
11
1 / 1 / 0
6,295
572
4,751
6,612
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
 
Cabrakan
9
0 / 0 / 5
5,615
510
2,075
7,137
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DestroyahGG
Bellona
12
4 / 1 / 0
7,173
652
6,452
6,458
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
13
8 / 0 / 3
8,023
729
7,396
4,836
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 1
6,165
560
5,809
4,524
1,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
11
1 / 4 / 0
6,388
581
3,673
9,319
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
LuFcDANNYBOY
Bacchus
7
0 / 3 / 0
4,935
449
3,147
8,955
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VelcroFOX
Nemesis
9
0 / 4 / 1
5,335
485
3,521
8,910
3,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ovvii
Persephone
10
1 / 2 / 0
5,881
535
2,401
6,248
2,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
5
5.5
W
Anhur
 
Anhur
1
1
0
1
W
Cabrakan
 
Cabrakan
0
0
5
2.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Bakasura
1
4
0
0.25
W
Bellona
DestroyahGG
Bellona
4
1
0
4
L
Bacchus
LuFcDANNYBOY
Bacchus
0
3
0
0
W
Hera
8
0
3
9.5
L
Nemesis
VelcroFOX
Nemesis
0
4
1
0.13
L
Persephone
ovvii
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
18,551
33,055
Taken
37,956
16,013
Mitigated
16,208
10,442
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,553
2,548
0
3,253
8,012
3,005
0
1,528
6,269
36,890
8,931
W
Anhur
 
Anhur
4,751
2,666
0
2,520
6,612
1,770
0
1,737
4,875
0
39,289
W
Cabrakan
 
Cabrakan
2,075
328
0
1,984
7,137
4,332
217
902
6,079
15,346
0
L
Danzaburou
 
Danzaburou
5,809
3,147
0
2,051
4,524
1,016
0
1,506
2,992
0
36,374
L
Bakasura
3,673
1,886
0
3,393
9,319
3,425
0
5,571
3,656
0
38,659
W
Bellona
DestroyahGG
Bellona
6,452
2,500
0
1,438
6,458
5,537
729
0
6,338
0
43,917
L
Bacchus
LuFcDANNYBOY
Bacchus
3,147
313
0
2,327
8,955
5,841
0
4,012
4,822
12,210
0
W
Hera
7,396
1,311
0
1,247
4,836
1,369
786
1,381
3,290
48,893
0
L
Nemesis
VelcroFOX
Nemesis
3,521
1,127
0
2,872
8,910
3,856
0
502
8,384
0
23,219
L
Persephone
ovvii
Persephone
2,401
205
0
978
6,248
2,070
0
4,234
1,887
32,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
28,704
393
Minions Killed
291
0
Camps Cleared
0
1,052,175
Distance Traveled
1,048,320
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,613
601
87
8
0
222,597
2
W
Anhur
6,295
572
88
8
0
188,933
3
W
Cabrakan
5,615
510
24
2
0
197,370
4
L
Danzaburou
6,165
560
70
6
0
189,799
4
L
Bakasura
6,388
581
92
8
0
237,251
1
W
Bellona
7,173
652
89
8
0
216,132
0
L
Bacchus
4,935
449
10
1
0
198,593
0
W
Hera
8,023
729
105
10
0
227,143
1
L
Nemesis
5,335
485
52
5
0
221,544
2
L
Persephone
5,881
535
67
6
0
201,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role