Player Matchup

Fenrir
Fenrir
AtoMic_vHxpnotic
Fenrir
Level 82
God Stats
7W - 4L
1,478 SR
Queue Stats
170W - 166L
1,437 Elo+
Party 1
Sobek
Sobek
DrakonnKenn
Sobek
Level 26
God Stats
3W - 7L
1,179 SR
Queue Stats
28W - 33L
1,375 Elo+
Party 1
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 18
God Stats
56W - 37L
1,585 SR
Queue Stats
59W - 42L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDelalex
Zhong Kui
Level 29
God Stats
1W - 1L
1,348 SR
Queue Stats
108W - 103L
1,407 Elo+
Party 1
Apollo
Apollo
XenoGame_Z
Apollo
Level 17
God Stats
3W - 0L
1,658 SR
Queue Stats
25W - 28L
1,374 Elo+
Party 1
Team Averages
Level 34
1,450 SR
1,408 Elo+

VS

Team Averages
Level 23
1,504 SR
1,431 Elo+
Chaac
Chaac
El_Guerrero_3
Chaac
Level 28
God Stats
5W - 3L
1,184 SR
Queue Stats
25W - 26L
1,412 Elo+
Party 3
King Arthur
King Arthur
GN-BLAKE
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2
Apollo
Apollo
TheWeeDKinGz-
Apollo
Level 26
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Susano
Susano
Yacertek
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,398 Elo+
Solo
Chiron
Chiron
manu--grove--080
Chiron
Level 25
God Stats
10W - 5L
1,569 SR
Queue Stats
11W - 6L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 5 / 10
13,803
627
21,357
19,274
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 5
10,061
457
1,618
18,095
13,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
13 / 4 / 10
13,328
606
20,754
19,047
8,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
TheDelalex
Zhong Kui
19
16 / 1 / 20
13,444
611
27,951
19,874
17,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
XenoGame_Z
Apollo
17
3 / 6 / 15
11,134
506
5,954
18,053
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 7
9,683
440
12,380
24,703
10,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
GN-BLAKE
King Arthur
15
0 / 13 / 3
8,522
387
3,913
23,188
13,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 9 / 2
11,209
510
9,620
14,974
5,259
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Yacertek
Susano
15
3 / 9 / 3
10,323
469
11,167
17,126
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 13 / 2
9,335
424
15,980
19,752
6,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
56
Kills
16
19
Deaths
56
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
23
5
10
5.6
W
1
3
5
1.17
L
3
12
7
0.54
L
King Arthur
GN-BLAKE
King Arthur
0
13
3
0.12
W
13
4
10
4.5
W
Zhong Kui
TheDelalex
Zhong Kui
16
1
20
26
L
5
9
2
0.67
W
Apollo
XenoGame_Z
Apollo
3
6
15
1.75
L
Susano
Yacertek
Susano
3
9
3
0.5
L
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,634
Damage
53,060
94,343
Taken
99,743
55,936
Mitigated
42,164
44,782
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,357
5,827
0
7,053
19,274
9,838
0
0
17,993
0
73,023
W
1,618
237
0
7,171
18,095
13,494
289
0
18,095
28,164
0
L
12,380
3,584
0
6,143
24,703
10,632
0
13,513
11,190
0
40,530
L
King Arthur
GN-BLAKE
King Arthur
3,913
591
0
789
23,188
13,472
29
10,131
13,057
0
26,365
W
20,754
13,894
2,811
10,074
19,047
8,620
10,771
65
17,546
83,925
0
W
Zhong Kui
TheDelalex
Zhong Kui
27,951
5,924
0
11,433
19,874
17,373
2,699
0
19,874
79,345
0
L
9,620
6,599
0
0
14,974
5,259
1,193
5,870
9,104
0
51,016
W
Apollo
XenoGame_Z
Apollo
5,954
4,204
0
6,240
18,053
6,611
789
0
17,157
0
57,219
L
Susano
Yacertek
Susano
11,167
1,904
0
2,688
17,126
5,876
0
8,651
8,475
0
55,731
L
15,980
5,417
435
3,250
19,752
6,925
535
12,140
7,553
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,770
Gold Earned
49,072
472
Minions Killed
321
0
Camps Cleared
0
1,908,992
Distance Traveled
1,715,840
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,803
627
108
5
0
442,233
6
W
Sobek
10,061
457
47
2
0
348,226
1
L
Chaac
9,683
440
42
2
0
364,382
1
L
King Arthur
8,522
387
38
2
0
356,601
3
W
Olorun
13,328
606
131
6
0
356,354
0
W
Zhong Kui
13,444
611
104
5
0
396,531
1
L
Apollo
11,209
510
98
4
0
308,195
0
W
Apollo
11,134
506
82
4
0
365,648
1
L
Susano
10,323
469
96
4
0
362,701
1
L
Chiron
9,335
424
47
2
0
323,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role