Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ElHembrudo16
Cthulhu
Level 98
God Stats
8W - 2L
1,788 SR
Queue Stats
242W - 263L
1,401 Elo+
Solo
Set
Set
Gizmo4321
Set
Level 84
God Stats
20W - 14L
1,463 SR
Queue Stats
58W - 61L
1,435 Elo+
Solo
Team Averages
Level 80
1,550 SR
1,467 Elo+

VS

Team Averages
Level 72
1,554 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BboySpawn
He Bo
Level 87
God Stats
8W - 19L
1,303 SR
Queue Stats
235W - 277L
1,411 Elo+
Party 1
Chernobog
Chernobog
KiddShotz
Chernobog
Level 64
God Stats
47W - 42L
1,522 SR
Queue Stats
102W - 110L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
Legitnosepicker8
Zhong Kui
Level 79
God Stats
36W - 22L
1,775 SR
Queue Stats
661W - 649L
1,508 Elo+
Solo
Arachne
Arachne
sqrl28
Arachne
Level 68
God Stats
28W - 12L
1,670 SR
Queue Stats
284W - 289L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 2
9,582
639
16,002
14,653
8,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
14
4 / 1 / 1
8,595
573
6,045
7,866
4,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
 
Heimdallr
11
1 / 5 / 2
6,842
456
2,059
7,208
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ElHembrudo16
Cthulhu
12
2 / 1 / 7
7,979
532
5,359
10,441
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 0
8,906
594
4,961
8,792
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 3
6,878
459
6,142
13,209
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
BboySpawn
He Bo
14
0 / 3 / 2
7,439
496
4,888
6,649
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
KiddShotz
Chernobog
10
1 / 3 / 4
6,377
425
3,553
4,859
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
10
2 / 5 / 1
6,307
420
9,072
12,607
7,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
sqrl28
Arachne
11
5 / 6 / 3
7,645
510
6,696
12,429
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
18
Kills
11
11
Deaths
19
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
2
4.5
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
W
Heimdallr
 
Heimdallr
1
5
2
0.4
L
Bacchus
 
Bacchus
3
2
3
2.25
L
He Bo
BboySpawn
He Bo
0
3
2
0.33
W
Cthulhu
ElHembrudo16
Cthulhu
2
1
7
5.5
W
3
2
0
1.5
L
Chernobog
KiddShotz
Chernobog
1
3
4
1
L
Zhong Kui
2
5
1
0.5
L
Arachne
sqrl28
Arachne
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
30,351
48,960
Taken
49,753
30,427
Mitigated
26,651
21,609
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,002
1,072
238
10,479
14,653
8,218
1,420
9,197
5,344
63,242
0
W
Zhong Kui
 
Zhong Kui
6,045
421
0
5,075
7,866
4,834
382
3,635
3,983
45,261
0
W
Heimdallr
 
Heimdallr
2,059
1,001
0
1,192
7,208
2,450
3,434
2,520
4,688
0
26,137
L
Bacchus
 
Bacchus
6,142
686
0
4,117
13,209
11,369
0
6,173
7,036
23,090
0
L
He Bo
BboySpawn
He Bo
4,888
293
0
1,080
6,649
2,072
0
4,200
2,449
40,659
0
W
Cthulhu
ElHembrudo16
Cthulhu
5,359
685
530
3,175
10,441
10,151
362
3,251
7,190
26,574
0
W
4,961
2,368
0
920
8,792
4,774
0
1,197
7,555
0
76,303
L
Chernobog
KiddShotz
Chernobog
3,553
2,121
0
350
4,859
1,287
0
1,537
3,322
0
24,096
L
Zhong Kui
9,072
2,230
0
1,629
12,607
7,574
411
9,524
3,083
29,731
0
L
Arachne
sqrl28
Arachne
6,696
4,116
0
3,603
12,429
4,349
0
6,292
6,137
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
34,646
452
Minions Killed
265
0
Camps Cleared
0
1,361,065
Distance Traveled
1,294,025
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,582
639
128
9
0
225,776
3
W
Zhong Kui
8,595
573
100
7
0
287,585
11
W
Heimdallr
6,842
456
54
4
0
237,691
6
L
Bacchus
6,878
459
20
1
0
271,411
2
L
He Bo
7,439
496
91
6
0
244,894
1
W
Cthulhu
7,979
532
45
3
0
301,774
1
W
Set
8,906
594
125
8
0
308,239
1
L
Chernobog
6,377
425
44
3
0
226,997
2
L
Zhong Kui
6,307
420
46
3
0
262,419
1
L
Arachne
7,645
510
64
4
0
288,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role