Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BerserkTR
Danzaburou
Level 13
God Stats
17W - 9L
1,649 SR
Queue Stats
45W - 42L
1,534 Elo+
Party 1
Arachne
Arachne
KellyGames
Arachne
Level 16
God Stats
2W - 0L
1,394 SR
Queue Stats
12W - 11L
1,398 Elo+
Solo
Thor
Thor
Maguzinho
Thor
Level 8
God Stats
1W - 1L
1,191 SR
Queue Stats
8W - 10L
1,226 Elo+
Solo
Cerberus
Cerberus
santinobike
Cerberus
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 6L
1,335 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,399 Elo+

VS

Team Averages
Level 11
1,517 SR
1,413 Elo+
Merlin
Merlin
NEKK420
Merlin
Level 7
God Stats
7W - 17L
1,381 SR
Queue Stats
37W - 54L
1,411 Elo+
Solo
Neith
Neith
PanyoQueijo
Neith
Level 14
God Stats
2W - 1L
1,772 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
Yemoja
Yemoja
Romeu05Apos
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
didiermart_Py
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,389 Elo+
Solo
Loki
Loki
soloqw
Loki
Level 22
God Stats
2W - 5L
1,433 SR
Queue Stats
20W - 30L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
12 / 1 / 13
15,504
1,193
30,536
9,268
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BerserkTR
Danzaburou
20
15 / 2 / 15
16,042
1,234
28,506
13,766
6,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
KellyGames
Arachne
20
5 / 1 / 17
12,650
973
12,603
12,349
5,281
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
2 / 4 / 1
10,580
814
1,267
4,490
1,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
santinobike
Cerberus
20
3 / 2 / 20
14,125
1,087
10,958
19,005
26,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NEKK420
Merlin
18
0 / 8 / 6
11,277
867
5,432
12,116
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 9 / 4
13,321
1,025
18,313
21,706
7,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
1 / 7 / 6
11,194
861
4,409
16,679
15,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
didiermart_Py
Hachiman
18
0 / 5 / 6
11,144
857
8,005
14,547
4,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
soloqw
Loki
19
5 / 8 / 3
13,603
1,046
16,106
24,980
9,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
37
Kills
10
10
Deaths
37
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
1
13
18.5
W
Danzaburou
BerserkTR
Danzaburou
15
2
15
11.25
W
Arachne
KellyGames
Arachne
5
1
17
13.5
W
Thor
2
4
1
0.63
L
Merlin
NEKK420
Merlin
0
8
6
0.38
L
4
9
4
0.67
L
Yemoja
1
7
6
0.57
L
Hachiman
didiermart_Py
Hachiman
0
5
6
0.6
W
Cerberus
santinobike
Cerberus
3
2
20
6.5
L
Loki
soloqw
Loki
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,870
Damage
52,265
58,878
Taken
90,028
43,201
Mitigated
41,114
14,542
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
30,536
1,628
104
1,633
9,268
3,454
0
1,236
8,032
61,281
0
W
Danzaburou
BerserkTR
Danzaburou
28,506
11,501
0
6,273
13,766
6,704
0
805
12,961
0
74,402
W
Arachne
KellyGames
Arachne
12,603
9,512
0
2,795
12,349
5,281
0
4,048
8,301
0
21,405
W
Thor
1,267
13
0
0
4,490
1,661
0
873
3,617
0
1,311
L
Merlin
NEKK420
Merlin
5,432
690
0
1,070
12,116
4,217
0
5,205
6,911
37,568
0
L
18,313
10,716
0
2,992
21,706
7,704
0
10,281
11,425
0
52,997
L
Yemoja
4,409
672
638
16
16,679
15,003
0
8,368
8,311
18,483
0
L
Hachiman
didiermart_Py
Hachiman
8,005
3,970
0
1,334
14,547
4,921
0
7,056
7,491
0
27,879
W
Cerberus
santinobike
Cerberus
10,958
302
0
3,737
19,005
26,101
0
2,879
16,126
31,031
0
L
Loki
soloqw
Loki
16,106
4,324
23
272
24,980
9,269
0
10,584
14,396
0
42,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,901
Gold Earned
60,539
295
Minions Killed
294
5
Camps Cleared
8
1,062,627
Distance Traveled
982,640
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,504
1,193
89
7
1
245,178
0
W
Danzaburou
16,042
1,234
111
9
3
265,958
0
W
Arachne
12,650
973
25
2
0
243,061
0
W
Thor
10,580
814
1
0
0
66,565
0
L
Merlin
11,277
867
70
5
0
145,340
1
L
Neith
13,321
1,025
85
7
8
219,878
3
L
Yemoja
11,194
861
37
3
0
158,718
0
L
Hachiman
11,144
857
51
4
0
201,925
0
W
Cerberus
14,125
1,087
69
5
1
241,865
0
L
Loki
13,603
1,046
51
4
0
256,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role