Player Matchup

Tiamat
Tiamat
Cosmic_Aneyhys
Tiamat
Level 36
God Stats
3W - 5L
1,559 SR
Queue Stats
20W - 21L
1,214 Elo+
Party 1
Athena
Athena
Simply_Regret
Athena
Level 26
God Stats
1W - 3L
1,634 SR
Queue Stats
26W - 32L
1,205 Elo+
Party 1
Hercules
Hercules
YellowBig_Bird
Hercules
Level 28
God Stats
0W - 2L
1,221 SR
Queue Stats
21W - 27L
1,060 Elo+
Party 1
Team Averages
Level 30
1,471 SR
1,159 Elo+

VS

Team Averages
Level 34
1,610 SR
1,270 Elo+
Odin
Odin
Biggums1312
Odin
Level 69
God Stats
7W - 2L
1,893 SR
Queue Stats
22W - 19L
1,405 Elo+
Solo
Chaac
Chaac
InvaderSpace
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 2
Thoth
Thoth
WIPPETT
Thoth
Level 27
God Stats
7W - 7L
1,436 SR
Queue Stats
29W - 48L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 10
14,305
622
14,026
20,159
12,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 8 / 6
15,744
685
23,680
29,473
13,267
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
18
3 / 4 / 12
13,839
602
10,043
25,911
33,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 8
16,608
722
25,885
19,273
22,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 12 / 11
13,744
598
11,675
25,983
22,172
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
WIPPETT
Thoth
19
6 / 5 / 6
14,814
644
22,175
15,259
5,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
19
19
Deaths
18
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
3
7
10
1.14
W
2
12
11
0.63
L
12
8
6
1.88
W
Thoth
WIPPETT
Thoth
6
5
6
1.8
L
Hercules
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
59,735
75,543
Taken
60,515
59,348
Mitigated
50,085
18,565
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,885
4,571
805
3,909
19,273
22,591
1,180
9,093
10,180
0
71,373
L
14,026
1,400
389
8,251
20,159
12,363
16
5,981
13,706
63,875
0
W
11,675
2,691
0
5,695
25,983
22,172
0
16,707
9,276
0
39,270
L
23,680
5,505
0
2,092
29,473
13,267
797
8,387
20,108
61,304
0
W
Thoth
WIPPETT
Thoth
22,175
256
0
1,369
15,259
5,322
1,819
11,906
3,353
67,026
0
L
Hercules
10,043
3,023
115
7,718
25,911
33,718
336
7,807
17,536
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
45,166
214
Minions Killed
218
0
Camps Cleared
0
1,138,940
Distance Traveled
1,166,101
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,608
722
71
3
0
457,745
3
L
Tiamat
14,305
622
78
3
0
346,958
2
W
Chaac
13,744
598
52
2
0
339,915
0
L
Athena
15,744
685
84
4
0
393,818
2
W
Thoth
14,814
644
95
4
0
368,441
0
L
Hercules
13,839
602
52
2
0
398,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role