Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Asaaria
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
L0rd-_-Himself
Fenrir
Level 15
God Stats
15W - 17L
1,419 SR
Queue Stats
77W - 79L
1,170 Elo+
Party 3
Neith
Neith
TH3B1GDIZ
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,076 Elo+
Party 3
Thor
Thor
whome17
Thor
Level 7
God Stats
5W - 6L
1,595 SR
Queue Stats
17W - 36L
1,405 Elo+
Party 3
Team Averages
Level 10
1,503 SR
1,330 Elo+

VS

Team Averages
Level 20
1,484 SR
1,258 Elo+
Medusa
Medusa
Doppy17
Medusa
Level 28
God Stats
1W - 3L
1,508 SR
Queue Stats
5W - 13L
1,317 Elo+
Party 2
Fenrir
Fenrir
HarukaGojo
Fenrir
Level 16
God Stats
3W - 7L
1,139 SR
Queue Stats
11W - 23L
1,231 Elo+
Party 1
Apollo
Apollo
Prettymomma1573
Apollo
Level 16
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 28L
1,138 Elo+
Party 1
Bellona
Bellona
Square Devil 86
Bellona
Level 29
God Stats
1W - 3L
1,684 SR
Queue Stats
17W - 44L
1,374 Elo+
Party 2
Agni
Agni
UrielSnow17
Agni
Level 13
God Stats
2W - 4L
1,414 SR
Queue Stats
6W - 13L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
13 / 1 / 0
10,136
596
14,160
12,149
9,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Asaaria
Kukulkan
16
11 / 4 / 1
10,149
597
13,364
8,983
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
8,972
528
2,339
9,446
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
TH3B1GDIZ
Neith
13
0 / 6 / 4
7,874
463
1,700
9,154
3,044
Thor
whome17
Thor
13
1 / 5 / 1
8,155
480
3,785
10,450
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doppy17
Medusa
6
1 / 5 / 1
5,575
328
2,191
5,762
1,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
HarukaGojo
Fenrir
11
5 / 3 / 2
7,849
462
6,169
8,645
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
0 / 10 / 2
6,593
388
3,053
13,925
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 7 / 1
7,553
444
5,433
15,094
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 1
8,238
485
8,242
7,073
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
27
Kills
15
16
Deaths
27
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
13
1
0
13
W
Kukulkan
Asaaria
Kukulkan
11
4
1
2.88
L
Medusa
Doppy17
Medusa
1
5
1
0.3
L
Fenrir
HarukaGojo
Fenrir
5
3
2
2
W
2
0
5
4.5
L
0
10
2
0.1
L
5
7
1
0.79
W
Neith
TH3B1GDIZ
Neith
0
6
4
0.33
L
4
2
1
2.25
W
Thor
whome17
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
25,088
50,182
Taken
50,499
23,163
Mitigated
21,889
12,727
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,160
1,728
0
2,768
12,149
9,089
1,865
1,834
10,152
42,424
0
W
Kukulkan
Asaaria
Kukulkan
13,364
1,916
0
2,515
8,983
3,457
2,871
506
8,431
55,521
0
L
Medusa
Doppy17
Medusa
2,191
1,190
127
1,342
5,762
1,829
138
4,347
1,415
0
10,146
L
Fenrir
HarukaGojo
Fenrir
6,169
2,085
0
1,871
8,645
4,601
0
4,137
4,508
0
25,044
W
2,339
578
0
5,895
9,446
3,758
55
0
9,446
0
54,239
L
3,053
1,409
0
0
13,925
5,773
322
8,401
5,524
1,850
25,667
L
5,433
1,632
0
4,151
15,094
7,344
255
9,256
5,838
0
27,906
W
Neith
TH3B1GDIZ
Neith
1,700
999
0
1,549
9,154
3,044
1,207
1,433
7,634
0
33,542
L
8,242
729
0
221
7,073
2,342
0
1,383
5,690
46,820
0
W
Thor
whome17
Thor
3,785
737
0
0
10,450
3,815
466
3,920
6,027
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
35,808
402
Minions Killed
245
0
Camps Cleared
0
1,583,267
Distance Traveled
1,282,974
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,136
596
74
4
0
353,773
3
W
Kukulkan
10,149
597
113
7
0
282,488
6
L
Medusa
5,575
328
15
1
0
139,912
0
L
Fenrir
7,849
462
35
2
0
336,321
7
W
Fenrir
8,972
528
100
6
0
376,972
0
L
Apollo
6,593
388
59
3
0
238,841
0
L
Bellona
7,553
444
44
3
0
303,147
0
W
Neith
7,874
463
55
3
0
287,629
0
L
Agni
8,238
485
92
5
0
264,753
4
W
Thor
8,155
480
60
4
0
282,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role