Player Matchup

Artemis
Artemis
F E A R 109
Artemis
Level 109
God Stats
37W - 28L
1,514 SR
Queue Stats
63W - 51L
1,464 Elo+
Party 2
Yemoja
Yemoja
Qyels
Yemoja
Level 68
God Stats
38W - 36L
1,455 SR
Queue Stats
558W - 616L
1,368 Elo+
Party 3
Gilgamesh
Gilgamesh
Sukuuna
Gilgamesh
Level 109
God Stats
6W - 12L
1,506 SR
Queue Stats
418W - 409L
1,540 Elo+
Party 3
Serqet
Serqet
XSouI x EaterX
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fαblε
Morgan Le Fay
Level 78
God Stats
3W - 4L
1,176 SR
Queue Stats
422W - 479L
1,387 Elo+
Party 3
Team Averages
Level 102
1,430 SR
1,444 Elo+

VS

Team Averages
Level 84
1,576 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Baka Hakai
Awilix
Level 99
God Stats
69W - 66L
1,540 SR
Queue Stats
288W - 322L
1,433 Elo+
Party 1
Fenrir
Fenrir
Knight Lukas89
Fenrir
Level 63
God Stats
10W - 8L
1,531 SR
Queue Stats
116W - 124L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Monkeybrain34
The Morrigan
Level 103
God Stats
21W - 25L
1,516 SR
Queue Stats
326W - 366L
1,435 Elo+
Party 1
Medusa
Medusa
RVG_Tabares
Medusa
Level 67
God Stats
2W - 1L
1,795 SR
Queue Stats
71W - 63L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F E A R 109
Artemis
15
1 / 5 / 1
8,917
495
9,590
12,816
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Qyels
Yemoja
13
0 / 2 / 4
8,123
451
2,200
12,546
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Sukuuna
Gilgamesh
16
8 / 3 / 0
10,388
577
13,258
15,586
12,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 6 / 1
8,669
482
4,090
12,680
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
fαblε
Morgan Le Fay
14
1 / 6 / 1
8,521
473
5,735
13,971
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 12
7,991
444
10,133
12,317
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Baka Hakai
Awilix
14
5 / 3 / 7
9,546
530
13,072
11,542
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 2
8,787
488
3,434
13,337
7,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Monkeybrain34
The Morrigan
18
9 / 2 / 5
10,738
597
11,611
6,249
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
15
7 / 3 / 5
9,337
519
8,702
11,321
3,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
14
Kills
22
22
Deaths
15
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
12
7
W
Awilix
Baka Hakai
Awilix
5
3
7
2.83
L
Artemis
F E A R 109
Artemis
1
5
1
0.3
W
0
6
2
0.17
W
The Morrigan
Monkeybrain34
The Morrigan
9
2
5
5.75
L
Yemoja
Qyels
Yemoja
0
2
4
1
W
Medusa
7
3
5
3.17
L
Gilgamesh
Sukuuna
Gilgamesh
8
3
0
2.67
L
4
6
1
0.75
L
Morgan Le Fay
fαblε
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
46,952
67,599
Taken
54,766
38,947
Mitigated
29,636
15,731
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,133
440
1,027
4,424
12,317
11,181
0
3,352
8,833
31,540
0
W
Awilix
Baka Hakai
Awilix
13,072
6,577
0
1,646
11,542
4,873
0
1,637
9,905
0
50,674
L
Artemis
F E A R 109
Artemis
9,590
4,307
0
2,111
12,816
6,181
532
2,546
9,865
0
75,412
W
3,434
761
0
2,960
13,337
7,460
643
1,319
11,830
0
47,201
W
The Morrigan
Monkeybrain34
The Morrigan
11,611
1,783
0
500
6,249
2,331
0
2,813
3,436
66,558
4,268
L
Yemoja
Qyels
Yemoja
2,200
489
3,248
3,453
12,546
9,790
0
5,325
6,666
25,281
0
W
Medusa
8,702
2,612
0
2,315
11,321
3,791
0
957
10,184
0
47,788
L
Gilgamesh
Sukuuna
Gilgamesh
13,258
3,475
0
3,522
15,586
12,897
26
1,497
14,042
13,683
64,586
L
4,090
1,012
0
788
12,680
4,549
0
1,746
10,719
0
43,195
L
Morgan Le Fay
fαblε
Morgan Le Fay
5,735
548
0
2,609
13,971
5,530
0
6,229
7,518
63,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
46,399
503
Minions Killed
426
0
Camps Cleared
0
1,631,231
Distance Traveled
1,800,151
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,991
444
46
3
0
358,552
2
W
Awilix
9,546
530
66
4
0
369,893
1
L
Artemis
8,917
495
128
7
0
297,402
5
W
Fenrir
8,787
488
110
6
0
363,946
1
W
The Morrigan
10,738
597
123
7
0
359,051
2
L
Yemoja
8,123
451
46
3
0
328,513
2
W
Medusa
9,337
519
81
5
0
348,709
4
L
Gilgamesh
10,388
577
140
8
0
343,739
4
L
Serqet
8,669
482
68
4
0
356,278
9
L
Morgan Le Fay
8,521
473
121
7
0
305,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role