Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ChaoticNephilim1
Mulan
Level 100
God Stats
13W - 17L
1,480 SR
Queue Stats
558W - 529L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Demon-35000
Morgan Le Fay
Level 30
God Stats
3W - 5L
1,414 SR
Queue Stats
46W - 32L
1,554 Elo+
Party 3
Set
Set
SilverAnubis02
Set
Level 94
God Stats
15W - 13L
1,669 SR
Queue Stats
424W - 452L
1,557 Elo+
Party 3
Nike
Nike
slay3r123456789
Nike
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,644 Elo+
Party 3
Team Averages
Level 73
1,513 SR
1,540 Elo+

VS

Team Averages
Level 130
1,529 SR
1,606 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Maghequ
Cerberus
Level 160
God Stats
6W - 2L
1,484 SR
Queue Stats
135W - 104L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Orpelo
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,700 SR
Queue Stats
56W - 17L
1,724 Elo+
Party 1
Erlang Shen
Erlang Shen
Ripuritari
Erlang Shen
Level 159
God Stats
5W - 6L
1,254 SR
Queue Stats
508W - 396L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
kettukehveli
Gilgamesh
Level 150
God Stats
17W - 5L
1,709 SR
Queue Stats
299W - 214L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 0
5,565
506
4,498
6,122
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,871
443
2,958
6,282
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Demon-35000
Morgan Le Fay
7
0 / 6 / 0
4,749
432
3,610
6,589
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,677
516
1,677
5,529
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,399
491
3,868
7,879
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 1
6,171
561
4,547
5,471
1,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Maghequ
Cerberus
8
0 / 0 / 3
5,448
495
2,023
5,482
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Orpelo
Morgan Le Fay
10
3 / 1 / 2
6,257
569
5,530
4,713
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Ripuritari
Erlang Shen
10
5 / 0 / 1
6,431
585
5,228
5,886
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
kettukehveli
Gilgamesh
12
1 / 0 / 0
6,910
628
6,094
7,814
4,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Medusa
 
Medusa
1
0
1
1.5
L
0
2
0
0
L
Morgan Le Fay
Demon-35000
Morgan Le Fay
0
6
0
0
W
Cerberus
Maghequ
Cerberus
0
0
3
1.5
W
Morgan Le Fay
Orpelo
Morgan Le Fay
3
1
2
4
W
Erlang Shen
Ripuritari
Erlang Shen
5
0
1
5.5
L
1
0
0
1
W
Gilgamesh
kettukehveli
Gilgamesh
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
23,422
32,401
Taken
29,366
13,924
Mitigated
13,870
7,687
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,498
1,461
0
2,807
6,122
1,953
0
898
5,224
36,694
0
W
Medusa
 
Medusa
4,547
2,215
0
2,490
5,471
1,687
0
1,934
3,537
0
46,785
L
2,958
129
124
1,611
6,282
3,515
0
2,274
4,008
0
14,502
L
Morgan Le Fay
Demon-35000
Morgan Le Fay
3,610
602
0
229
6,589
1,499
0
2,922
3,667
21,909
0
W
Cerberus
Maghequ
Cerberus
2,023
26
0
2,394
5,482
3,262
0
2,520
2,962
14,245
0
W
Morgan Le Fay
Orpelo
Morgan Le Fay
5,530
997
0
1,776
4,713
1,539
1,106
1,528
3,185
32,307
0
W
Erlang Shen
Ripuritari
Erlang Shen
5,228
2,600
0
2,614
5,886
3,264
0
2,126
3,760
0
35,166
L
1,677
689
0
100
5,529
1,599
0
1,633
3,896
0
34,703
W
Gilgamesh
kettukehveli
Gilgamesh
6,094
1,701
0
2,239
7,814
4,118
0
630
6,413
6,988
37,684
L
3,868
369
0
2,816
7,879
5,358
283
714
7,165
2,297
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
31,217
281
Minions Killed
368
0
Camps Cleared
0
1,035,174
Distance Traveled
1,047,016
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,565
506
81
7
0
200,755
2
W
Medusa
6,171
561
102
9
0
198,495
0
L
Mulan
4,871
443
30
3
0
209,836
2
L
Morgan Le Fay
4,749
432
39
4
0
201,711
5
W
Cerberus
5,448
495
29
3
0
194,766
5
W
Morgan Le Fay
6,257
569
62
6
0
190,528
1
W
Erlang Shen
6,431
585
65
6
0
252,237
3
L
Set
5,677
516
78
7
0
243,405
3
W
Gilgamesh
6,910
628
110
10
0
210,990
2
L
Nike
5,399
491
53
5
0
179,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role