Player Matchup

Fenrir
Fenrir
Atheium
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,579 Elo+
Party 1
Khepri
Khepri
ETTHFDiamond
Khepri
Level 28
God Stats
2W - 1L
1,433 SR
Queue Stats
106W - 93L
1,591 Elo+
Solo
Tyr
Tyr
Freaxx97
Tyr
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
74W - 36L
1,666 Elo+
Party 2
Chronos
Chronos
Freaxx98
Chronos
Level 21
God Stats
2W - 2L
1,699 SR
Queue Stats
89W - 47L
1,725 Elo+
Party 2
Hou Yi
Hou Yi
buzzkill51
Hou Yi
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 65L
1,609 Elo+
Party 1
Team Averages
Level 26
1,485 SR
1,634 Elo+

VS

Team Averages
Level 19
1,640 SR
1,588 Elo+
Fafnir
Fafnir
AgneIIof
Fafnir
Level 16
God Stats
6W - 9L
1,639 SR
Queue Stats
67W - 64L
1,573 Elo+
Solo
Anubis
Anubis
AnubisMain2008
Anubis
Level 15
God Stats
25W - 15L
1,960 SR
Queue Stats
80W - 73L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
Desol4t0r
Baron Samedi
Level 29
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Loki
Loki
IDcollector
Loki
Level 7
God Stats
1W - 3L
1,289 SR
Queue Stats
6W - 9L
1,510 Elo+
Solo
Izanami
Izanami
MaybeGay
Izanami
Level 26
God Stats
4W - 4L
1,675 SR
Queue Stats
93W - 104L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atheium
Fenrir
17
7 / 5 / 8
11,816
537
10,574
21,775
15,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
17
1 / 0 / 11
11,309
514
9,159
18,126
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 2 / 11
13,009
591
23,447
25,252
21,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Freaxx98
Chronos
20
10 / 3 / 3
13,562
616
10,875
18,401
6,564
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
buzzkill51
Hou Yi
18
6 / 3 / 0
11,694
532
15,084
10,302
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AgneIIof
Fafnir
13
2 / 2 / 5
9,929
451
6,828
19,528
30,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 4 / 1
11,806
537
19,764
20,020
14,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Desol4t0r
Baron Samedi
13
2 / 8 / 5
8,709
396
11,983
17,402
12,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 3
8,331
379
5,463
14,904
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MaybeGay
Izanami
15
2 / 7 / 2
9,626
438
13,426
16,388
7,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
28
Kills
13
13
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AgneIIof
Fafnir
2
2
5
2.25
L
6
4
1
1.63
W
Fenrir
Atheium
Fenrir
7
5
8
2.2
L
Baron Samedi
Desol4t0r
Baron Samedi
2
8
5
0.56
W
Khepri
1
0
11
6.5
W
4
2
11
4.75
W
Chronos
Freaxx98
Chronos
10
3
3
3.83
L
1
7
3
0.36
L
Izanami
MaybeGay
Izanami
2
7
2
0.43
W
Hou Yi
buzzkill51
Hou Yi
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,139
Damage
57,464
93,856
Taken
88,242
70,226
Mitigated
71,297
30,947
Healing
28,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AgneIIof
Fafnir
6,828
2,385
0
3,977
19,528
30,773
0
5,869
13,659
18,186
0
L
19,764
1,600
0
11,361
20,020
14,328
0
4,457
15,563
105,859
0
W
Fenrir
Atheium
Fenrir
10,574
4,765
0
6,888
21,775
15,621
2,176
8,565
13,045
0
60,740
L
Baron Samedi
Desol4t0r
Baron Samedi
11,983
2,564
1,065
4,345
17,402
12,733
0
4,727
12,675
32,133
0
W
Khepri
9,159
642
176
5,468
18,126
22,633
300
5,640
12,407
38,002
0
W
23,447
5,100
0
10,792
25,252
21,852
28
10,063
14,522
1,155
82,103
W
Chronos
Freaxx98
Chronos
10,875
5,470
0
5,613
18,401
6,564
1,652
10,459
7,920
124,776
0
L
5,463
1,248
0
4,322
14,904
5,797
0
2,570
12,334
0
31,442
L
Izanami
MaybeGay
Izanami
13,426
9,195
0
3,296
16,388
7,666
1,791
3,557
12,831
0
79,123
W
Hou Yi
buzzkill51
Hou Yi
15,084
5,414
0
2,010
10,302
3,556
4,608
2,871
7,387
0
85,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,390
Gold Earned
48,401
631
Minions Killed
443
0
Camps Cleared
0
1,937,481
Distance Traveled
1,774,581
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,929
451
17
1
0
432,145
6
L
Anubis
11,806
537
173
8
0
338,135
2
W
Fenrir
11,816
537
102
5
0
329,691
1
L
Baron Samedi
8,709
396
49
2
0
310,345
0
W
Khepri
11,309
514
42
2
0
406,703
6
W
Tyr
13,009
591
154
7
0
454,982
4
W
Chronos
13,562
616
178
8
0
383,374
3
L
Loki
8,331
379
61
3
0
358,732
1
L
Izanami
9,626
438
143
7
0
335,224
5
W
Hou Yi
11,694
532
155
7
0
362,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role