Player Matchup

Cerberus
Cerberus
Gxssy23
Cerberus
Level 16
God Stats
3W - 1L
1,609 SR
Queue Stats
19W - 16L
1,539 Elo+
Party 3
Cupid
Cupid
MunkChunk0420
Cupid
Level 21
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 14L
1,327 Elo+
Party 1
Ullr
Ullr
RedDevilRampag3
Ullr
Level 146
God Stats
1W - 0L
1,812 SR
Queue Stats
47W - 40L
1,590 Elo+
Party 3
Merlin
Merlin
XBlueEyes626X
Merlin
Level 43
God Stats
1W - 7L
1,570 SR
Queue Stats
7W - 22L
1,295 Elo+
Party 1
Chaac
Chaac
reddevilrecon
Chaac
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 36L
1,480 Elo+
Party 3
Team Averages
Level 73
1,598 SR
1,446 Elo+

VS

Team Averages
Level 44
1,400 SR
1,367 Elo+
Chang'e
Chang'e
Praise sad
Chang'e
Level 47
God Stats
43W - 40L
1,468 SR
Queue Stats
171W - 226L
1,295 Elo+
Solo
Susano
Susano
SheLoveLamar-
Susano
Level 42
God Stats
0W - 7L
1,236 SR
Queue Stats
215W - 242L
1,441 Elo+
Solo
Chiron
Chiron
UnrulyD
Chiron
Level 40
God Stats
4W - 10L
1,276 SR
Queue Stats
366W - 418L
1,370 Elo+
Solo
Hera
Hera
joninet12
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 325L
1,353 Elo+
Party 2
Ymir
Ymir
juanfran2607019
Ymir
Level 47
God Stats
99W - 68L
1,519 SR
Queue Stats
307W - 341L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gxssy23
Cerberus
9
0 / 2 / 2
5,709
439
1,579
6,780
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 3 / 0
5,335
410
2,163
3,961
1,100
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 4
7,310
562
5,943
7,373
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 0
6,668
513
3,433
3,764
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 0 / 2
8,786
676
10,371
9,729
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Praise sad
Chang'e
12
0 / 1 / 0
6,363
489
1,614
5,783
4,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 3 / 0
5,981
460
3,013
6,647
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
UnrulyD
Chiron
10
3 / 3 / 1
5,888
453
5,367
6,094
1,785
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
10
0 / 3 / 0
5,723
440
5,244
6,650
2,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,872
452
1,918
9,926
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
7
7
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gxssy23
Cerberus
0
2
2
0.5
W
1
3
0
0.33
L
Chang'e
Praise sad
Chang'e
0
1
0
0
W
1
1
4
3
L
2
3
0
0.67
L
Chiron
UnrulyD
Chiron
3
3
1
1.17
W
1
1
0
1
L
Hera
0
3
0
0
L
2
2
2
1.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
17,156
31,607
Taken
35,100
15,703
Mitigated
18,209
9,553
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gxssy23
Cerberus
1,579
32
0
1,955
6,780
5,503
0
1,168
5,612
20,967
0
W
2,163
576
180
28
3,961
1,100
195
1,060
2,901
0
15,344
L
Chang'e
Praise sad
Chang'e
1,614
0
0
2,222
5,783
4,304
198
3,113
2,670
25,220
0
W
5,943
2,492
0
1,037
7,373
2,286
426
3,655
3,718
0
48,351
L
3,013
770
0
500
6,647
2,096
0
320
6,327
0
28,377
L
Chiron
UnrulyD
Chiron
5,367
3,242
645
2,040
6,094
1,785
442
462
5,632
0
33,230
W
3,433
216
0
978
3,764
1,192
0
2,102
1,662
35,520
0
L
Hera
5,244
823
0
2,151
6,650
2,838
0
0
6,650
29,779
0
L
1,918
254
0
1,098
9,926
7,186
0
1,117
8,809
17,533
0
W
10,371
2,530
0
5,375
9,729
5,622
0
791
8,938
0
62,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
29,827
348
Minions Killed
234
0
Camps Cleared
0
1,169,830
Distance Traveled
1,142,402
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,709
439
49
4
0
231,693
0
W
Cupid
5,335
410
25
2
0
191,846
1
L
Chang'e
6,363
489
42
3
0
214,691
4
W
Ullr
7,310
562
87
7
0
237,665
0
L
Susano
5,981
460
59
5
0
261,316
0
L
Chiron
5,888
453
64
5
0
209,612
2
W
Merlin
6,668
513
67
5
0
230,055
3
L
Hera
5,723
440
49
4
0
221,192
2
L
Ymir
5,872
452
20
2
0
235,591
1
W
Chaac
8,786
676
120
9
0
278,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role