Player Matchup

Ne Zha
Ne Zha
Arekkusanderu
Ne Zha
Level 28
God Stats
51W - 69L
1,359 SR
Queue Stats
244W - 301L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Elysiumstar
Nu Wa
Level 15
God Stats
16W - 13L
1,500 SR
Queue Stats
49W - 75L
1,396 Elo+
Solo
Chaac
Chaac
GarysRaticate
Chaac
Level 29
God Stats
10W - 6L
1,630 SR
Queue Stats
107W - 97L
1,437 Elo+
Solo
Tiamat
Tiamat
Niatzu
Tiamat
Level 26
God Stats
17W - 17L
1,734 SR
Queue Stats
39W - 45L
1,460 Elo+
Solo
Merlin
Merlin
Zoid200
Merlin
Level 16
God Stats
3W - 8L
1,343 SR
Queue Stats
27W - 55L
1,288 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,395 Elo+

VS

Team Averages
Level 21
1,514 SR
1,439 Elo+
Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 28
God Stats
147W - 135L
1,504 SR
Queue Stats
149W - 144L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
TrillGodKaci
Nu Wa
Level 10
God Stats
22W - 13L
1,535 SR
Queue Stats
71W - 60L
1,483 Elo+
Party 1
Odin
Odin
YG x Prince
Odin
Level 18
God Stats
2W - 1L
1,718 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Izanami
Izanami
dadpounder
Izanami
Level 27
God Stats
113W - 119L
1,494 SR
Queue Stats
162W - 158L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
luisjr98
Cthulhu
Level 22
God Stats
4W - 12L
1,318 SR
Queue Stats
119W - 156L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 4
12,870
1,073
18,672
21,422
9,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 7 / 13
11,705
975
16,537
16,716
5,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 10 / 8
13,483
1,124
19,137
30,964
32,684
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Niatzu
Tiamat
18
2 / 5 / 6
10,974
915
8,057
13,298
6,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Zoid200
Merlin
17
0 / 4 / 5
10,278
857
3,091
8,799
3,056
Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 11
14,822
1,235
19,489
12,924
5,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 28
13,736
1,145
23,244
9,038
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 17
12,026
1,002
8,876
15,780
14,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
dadpounder
Izanami
19
7 / 4 / 13
13,066
1,089
18,883
16,289
5,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
luisjr98
Cthulhu
19
6 / 1 / 14
12,585
1,049
10,961
15,813
14,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
17
Kills
36
36
Deaths
17
36
Assists
83
Player
Kills
Deaths
Assists
KDA
L
7
10
4
0.9
L
1
7
13
1.07
L
7
10
8
1.1
W
15
4
11
5.13
L
Tiamat
Niatzu
Tiamat
2
5
6
1
W
4
2
28
9
W
4
6
17
2.08
L
Merlin
Zoid200
Merlin
0
4
5
0.63
W
Izanami
dadpounder
Izanami
7
4
13
3.38
W
Cthulhu
luisjr98
Cthulhu
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,494
Damage
81,453
91,199
Taken
69,844
57,412
Mitigated
44,103
11,313
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,672
5,858
0
2,406
21,422
9,546
0
4,994
16,428
0
52,399
L
16,537
4,193
76
968
16,716
5,353
0
8,280
8,436
35,815
0
L
19,137
3,736
0
5,976
30,964
32,684
0
7,712
23,252
0
44,989
W
19,489
7,853
0
1,033
12,924
5,871
0
6,176
6,748
0
36,226
L
Tiamat
Niatzu
Tiamat
8,057
765
0
1,887
13,298
6,773
0
7,522
5,776
27,328
0
W
23,244
2,663
0
0
9,038
3,734
0
2,271
6,767
59,805
0
W
8,876
3,710
678
1,226
15,780
14,057
0
5,750
10,030
525
22,717
L
Merlin
Zoid200
Merlin
3,091
687
0
0
8,799
3,056
0
6,063
2,736
16,269
0
W
Izanami
dadpounder
Izanami
18,883
13,323
0
136
16,289
5,809
0
5,687
10,602
0
54,982
W
Cthulhu
luisjr98
Cthulhu
10,961
193
0
0
15,813
14,632
0
7,801
8,012
32,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
66,235
236
Minions Killed
291
4
Camps Cleared
8
1,072,243
Distance Traveled
1,039,071
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,870
1,073
75
6
1
237,595
0
L
Nu Wa
11,705
975
30
3
1
210,171
0
L
Chaac
13,483
1,124
50
4
0
226,042
0
W
Da Ji
14,822
1,235
42
4
7
202,960
0
L
Tiamat
10,974
915
52
4
1
204,380
0
W
Nu Wa
13,736
1,145
88
7
1
224,071
0
W
Odin
12,026
1,002
33
3
0
178,108
3
L
Merlin
10,278
857
29
2
1
194,055
0
W
Izanami
13,066
1,089
91
8
0
166,044
0
W
Cthulhu
12,585
1,049
37
3
0
267,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role