Player Matchup

Mercury
Mercury
CalzoneLARGE
Mercury
Level 23
God Stats
22W - 18L
1,631 SR
Queue Stats
90W - 105L
1,400 Elo+
Party 3
Hachiman
Hachiman
CriferHD
Hachiman
Level 10
God Stats
8W - 5L
1,164 SR
Queue Stats
23W - 21L
1,248 Elo+
Party 1
Ares
Ares
Molibdeny
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Montridious
Gilgamesh
Level 30
God Stats
7W - 2L
1,579 SR
Queue Stats
64W - 65L
1,447 Elo+
Party 3
Amaterasu
Amaterasu
lonewolf23667
Amaterasu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,224 Elo+
Party 1
Team Averages
Level 21
1,475 SR
1,364 Elo+

VS

Team Averages
Level 19
1,537 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GhostOB
Neith
Level 28
God Stats
1W - 5L
1,490 SR
Queue Stats
5W - 8L
1,655 Elo+
Solo
Ares
Ares
MrStopWatch
Ares
Level 29
God Stats
2W - 1L
1,338 SR
Queue Stats
32W - 51L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
TexLestrange
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
tekatokii
Thor
Level 15
God Stats
0W - 2L
1,857 SR
Queue Stats
19W - 21L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CalzoneLARGE
Mercury
9
2 / 0 / 7
5,498
611
3,155
4,113
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
CriferHD
Hachiman
9
2 / 1 / 1
5,496
611
2,988
4,247
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
3 / 2 / 5
4,973
553
1,833
4,613
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Montridious
Gilgamesh
9
2 / 0 / 5
5,336
593
4,164
4,375
2,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
lonewolf23667
Amaterasu
10
9 / 2 / 3
6,458
718
7,379
5,245
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 4 / 0
3,905
434
3,329
6,891
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
GhostOB
Neith
7
2 / 3 / 1
4,555
506
2,747
4,027
1,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 2
4,443
494
1,382
6,563
3,699
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TexLestrange
Cthulhu
3
1 / 3 / 1
3,782
420
1,348
2,805
570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
5
1 / 5 / 0
4,103
456
2,658
7,624
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Mercury
CalzoneLARGE
Mercury
2
0
7
5.5
W
Hachiman
CriferHD
Hachiman
2
1
1
2.5
L
Neith
GhostOB
Neith
2
3
1
0.83
W
Ares
3
2
5
2.75
W
Gilgamesh
Montridious
Gilgamesh
2
0
5
4.5
L
1
3
2
0.67
L
Cthulhu
TexLestrange
Cthulhu
1
3
1
0.5
W
Amaterasu
lonewolf23667
Amaterasu
9
2
3
5.25
L
Thor
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
11,464
22,593
Taken
27,910
8,563
Mitigated
11,651
6,517
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,329
1,212
0
1,485
6,891
4,551
0
743
6,148
0
13,816
W
Mercury
CalzoneLARGE
Mercury
3,155
1,556
0
265
4,113
1,255
0
231
3,843
0
31,396
W
Hachiman
CriferHD
Hachiman
2,988
1,155
0
2,387
4,247
892
528
351
3,896
0
23,762
L
Neith
GhostOB
Neith
2,747
1,458
0
861
4,027
1,096
649
48
3,979
0
15,068
W
Ares
1,833
277
0
1,549
4,613
1,548
47
808
3,766
5,566
0
W
Gilgamesh
Montridious
Gilgamesh
4,164
901
0
106
4,375
2,498
460
156
3,867
3,720
16,559
L
1,382
269
0
10
6,563
3,699
101
794
5,769
11,841
0
L
Cthulhu
TexLestrange
Cthulhu
1,348
572
0
380
2,805
570
0
175
2,630
3,165
0
W
Amaterasu
lonewolf23667
Amaterasu
7,379
4,465
0
2,210
5,245
2,370
479
1,184
4,022
0
28,739
L
Thor
2,658
1,462
0
2,448
7,624
1,735
0
747
6,877
0
12,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
20,788
210
Minions Killed
103
0
Camps Cleared
0
917,203
Distance Traveled
674,804
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,905
434
24
3
0
154,389
2
W
Mercury
5,498
611
59
7
0
189,477
1
W
Hachiman
5,496
611
52
6
0
166,063
2
L
Neith
4,555
506
32
4
0
160,741
2
W
Ares
4,973
553
11
1
0
185,979
0
W
Gilgamesh
5,336
593
39
4
0
186,107
2
L
Ares
4,443
494
16
2
0
144,722
2
L
Cthulhu
3,782
420
3
0
0
61,666
1
W
Amaterasu
6,458
718
49
5
0
189,577
0
L
Thor
4,103
456
28
3
0
153,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role