Player Matchup

Thanatos
Thanatos
Kolidoj
Thanatos
Level 122
God Stats
6W - 8L
1,481 SR
Queue Stats
102W - 122L
1,390 Elo+
Solo
Raijin
Raijin
RisingAscendant
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 147L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Romiar
Hou Yi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 87L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
Szipu
Erlang Shen
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
67W - 69L
1,433 Elo+
Solo
Hades
Hades
Tigzor
Hades
Level 130
God Stats
14W - 7L
1,712 SR
Queue Stats
569W - 563L
1,433 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,418 Elo+

VS

Team Averages
Level 131
1,406 SR
1,453 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ElevenDoctor
Da Ji
Level 121
God Stats
3W - 4L
1,296 SR
Queue Stats
71W - 76L
1,450 Elo+
Solo
Anubis
Anubis
Grinsekadse
Anubis
Level 108
God Stats
3W - 4L
1,531 SR
Queue Stats
154W - 165L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
Legendaryspeedy
Kuzenbo
Level 159
God Stats
8W - 10L
1,202 SR
Queue Stats
665W - 657L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kolidoj
Thanatos
15
3 / 5 / 7
8,480
771
7,390
10,610
4,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 9 / 9
8,270
752
4,996
12,059
8,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Romiar
Hou Yi
19
9 / 6 / 6
10,675
970
15,434
12,173
5,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Szipu
Erlang Shen
15
0 / 2 / 7
8,006
728
2,884
11,373
9,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Tigzor
Hades
15
1 / 8 / 12
8,752
796
7,637
17,361
16,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 3 / 13
10,875
989
15,528
8,218
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
18
2 / 2 / 24
10,300
936
11,413
7,977
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 5 / 8
11,207
1,019
13,057
8,499
3,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
4 / 4 / 18
9,625
875
7,074
8,399
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 23
9,661
878
5,995
19,485
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
116
15
Kills
30
30
Deaths
16
41
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
3
13
6.5
W
Merlin
 
Merlin
2
2
24
7
W
10
5
8
2.8
W
Anubis
4
4
18
3.25
L
Thanatos
Kolidoj
Thanatos
3
5
7
1.3
W
1
2
23
6.25
L
2
9
9
0.72
L
Hou Yi
Romiar
Hou Yi
9
6
6
2
L
Erlang Shen
Szipu
Erlang Shen
0
2
7
1.75
L
Hades
Tigzor
Hades
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
53,067
63,576
Taken
52,578
44,535
Mitigated
31,975
18,680
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,528
793
1,437
1,651
8,218
2,891
1,837
2,206
6,012
32,669
0
W
Merlin
 
Merlin
11,413
239
1,222
1,994
7,977
3,188
1,915
1,383
6,594
31,218
0
W
13,057
2,264
590
1,569
8,499
3,570
429
1,377
7,122
0
16,224
W
Anubis
7,074
271
960
1,091
8,399
3,314
1,288
3,623
4,776
21,948
0
L
Thanatos
Kolidoj
Thanatos
7,390
823
1,794
5,837
10,610
4,321
0
6,664
3,946
0
12,451
W
5,995
2,025
647
7,660
19,485
19,012
1,150
4,044
15,441
13,391
0
L
4,996
702
644
665
12,059
8,687
0
8,644
3,415
8,621
0
L
Hou Yi
Romiar
Hou Yi
15,434
6,345
411
589
12,173
5,677
1,504
9,515
2,658
0
37,051
L
Erlang Shen
Szipu
Erlang Shen
2,884
375
1,019
3,407
11,373
9,244
255
4,580
6,793
0
13,060
L
Hades
Tigzor
Hades
7,637
189
1,269
3,045
17,361
16,606
0
10,607
6,754
17,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
51,668
96
Minions Killed
119
0
Camps Cleared
0
1,020,670
Distance Traveled
998,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,875
989
34
3
0
176,579
2
W
Merlin
10,300
936
37
3
0
207,773
1
W
Da Ji
11,207
1,019
6
1
0
210,233
1
W
Anubis
9,625
875
32
3
0
182,149
2
L
Thanatos
8,480
771
9
1
0
248,517
2
W
Kuzenbo
9,661
878
10
1
0
221,814
0
L
Raijin
8,270
752
8
1
0
184,580
0
L
Hou Yi
10,675
970
58
5
0
169,236
0
L
Erlang Shen
8,006
728
10
1
0
235,652
3
L
Hades
8,752
796
11
1
0
182,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role