Player Matchup

Medusa
Medusa
Seanbob69
Medusa
Level 98
God Stats
7W - 8L
1,554 SR
Queue Stats
33W - 36L
1,419 Elo+
Party 1
Chaac
Chaac
darkdravinos
Chaac
Level 107
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
pandacow5
Sylvanus
Level 105
God Stats
1W - 0L
1,366 SR
Queue Stats
4W - 4L
1,354 Elo+
Party 1
Team Averages
Level 103
1,401 SR
1,424 Elo+

VS

Team Averages
Level 77
1,475 SR
1,381 Elo+
Nu Wa
Nu Wa
CharmingChild
Nu Wa
Level 127
God Stats
11W - 16L
1,373 SR
Queue Stats
334W - 353L
1,484 Elo+
Solo
Ymir
Ymir
GARBAGE101
Ymir
Level 37
God Stats
2W - 2L
1,339 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo
Izanami
Izanami
T1CKL3T1CKL3
Izanami
Level 68
God Stats
9W - 5L
1,714 SR
Queue Stats
92W - 98L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Seanbob69
Medusa
14
7 / 2 / 9
10,025
771
11,338
10,467
3,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 9
9,905
762
9,798
16,871
13,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
pandacow5
Sylvanus
12
4 / 3 / 11
9,374
721
6,548
13,884
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,796
677
9,539
12,453
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 4
8,711
670
7,580
11,946
9,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
T1CKL3T1CKL3
Izanami
13
4 / 6 / 3
10,051
773
12,277
11,301
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
8
8
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
2
6
4
0.67
W
Medusa
Seanbob69
Medusa
7
2
9
5.75
L
Izanami
T1CKL3T1CKL3
Izanami
4
6
3
0.92
W
6
3
9
3.5
W
Sylvanus
pandacow5
Sylvanus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
29,396
41,222
Taken
35,700
23,794
Mitigated
17,257
19,992
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
1,724
0
1,598
12,453
3,709
104
1,064
11,389
38,643
0
L
7,580
1,285
410
730
11,946
9,923
666
3,861
8,085
23,081
0
W
Medusa
Seanbob69
Medusa
11,338
2,830
1,049
544
10,467
3,866
1,504
4,674
5,793
0
46,284
L
Izanami
T1CKL3T1CKL3
Izanami
12,277
6,093
690
1,542
11,301
3,625
706
1,174
10,127
0
40,367
W
9,798
1,869
864
6,384
16,871
13,077
204
6,280
10,591
0
25,937
W
Sylvanus
pandacow5
Sylvanus
6,548
1,646
6,255
4,896
13,884
6,851
960
6,165
7,719
20,324
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
27,558
145
Minions Killed
151
0
Camps Cleared
0
662,118
Distance Traveled
614,991
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,796
677
61
5
0
209,452
4
L
Ymir
8,711
670
27
2
0
203,609
0
W
Medusa
10,025
771
73
6
0
239,701
0
L
Izanami
10,051
773
63
5
0
201,930
5
W
Chaac
9,905
762
28
2
0
225,325
2
W
Sylvanus
9,374
721
44
3
0
197,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role