Player Matchup

Chaac
Chaac
MachaelaRivera1
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
Mosh_Potato_
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 125L
1,570 Elo+
Solo
Apollo
Apollo
StinkyJollof
Apollo
Level 8
God Stats
1W - 6L
1,470 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xx ASSASSIN101
Tsukuyomi
Level 129
God Stats
14W - 6L
1,753 SR
Queue Stats
133W - 118L
1,622 Elo+
Party 2
Cerberus
Cerberus
Zor8_8
Cerberus
Level 4
God Stats
7W - 2L
1,875 SR
Queue Stats
20W - 32L
1,827 Elo+
Solo
Team Averages
Level 34
1,620 SR
1,621 Elo+

VS

Team Averages
Level 20
1,538 SR
1,596 Elo+
Set
Set
DiveGang
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 347L
1,652 Elo+
Solo
Tyr
Tyr
Modrige_Grotte
Tyr
Level 27
God Stats
2W - 1L
1,308 SR
Queue Stats
95W - 57L
1,601 Elo+
Party 1
Poseidon
Poseidon
Modrige_Muchte
Poseidon
Level 14
God Stats
3W - 0L
1,762 SR
Queue Stats
22W - 13L
1,582 Elo+
Party 1
Sol
Sol
TheShaftGivr
Sol
Level 22
God Stats
6W - 4L
1,621 SR
Queue Stats
200W - 257L
1,530 Elo+
Solo
Heimdallr
Heimdallr
gerson_jackthan
Heimdallr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,301
515
18,569
16,719
22,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Mosh_Potato_
Baron Samedi
11
1 / 8 / 5
8,115
406
6,442
12,389
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
2 / 9 / 2
9,823
491
7,113
15,129
4,184
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Xx ASSASSIN101
Tsukuyomi
18
9 / 8 / 4
11,983
599
19,640
22,176
8,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Cerberus
Zor8_8
Cerberus
9
0 / 16 / 2
6,804
340
3,482
21,962
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
11,418
571
13,105
16,270
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 3 / 18
10,805
540
7,594
16,646
13,859
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
12 / 3 / 10
12,444
622
17,729
13,946
4,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 10
11,735
587
19,238
17,800
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
gerson_jackthan
Heimdallr
17
7 / 4 / 7
10,914
546
9,084
16,526
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
14
Kills
41
43
Deaths
15
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
2
2
4
2
W
8
3
18
5.67
W
Poseidon
12
3
10
5.67
L
Baron Samedi
Mosh_Potato_
Baron Samedi
1
8
5
0.44
L
Apollo
2
9
2
0.33
W
5
3
10
3.33
L
Tsukuyomi
Xx ASSASSIN101
Tsukuyomi
9
8
4
1.38
L
Cerberus
Zor8_8
Cerberus
0
16
2
0.06
W
Heimdallr
gerson_jackthan
Heimdallr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,246
Damage
66,750
88,375
Taken
81,188
50,873
Mitigated
40,775
26,185
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,105
6,818
0
4,620
16,270
7,387
738
1,966
14,006
0
85,041
L
18,569
1,587
0
8,427
16,719
22,462
352
3,537
13,182
0
75,808
W
7,594
972
0
3,349
16,646
13,859
0
3,689
12,715
0
26,533
W
Poseidon
17,729
3,307
0
2,956
13,946
4,815
0
1,136
12,711
93,352
0
L
Baron Samedi
Mosh_Potato_
Baron Samedi
6,442
934
792
1,568
12,389
8,279
152
4,574
7,815
24,439
0
L
Apollo
7,113
5,135
0
3,534
15,129
4,184
1,139
6,740
8,389
0
44,029
W
19,238
7,559
0
10,088
17,800
7,692
4,295
2,240
15,321
86,650
11,436
L
Tsukuyomi
Xx ASSASSIN101
Tsukuyomi
19,640
4,647
0
8,995
22,176
8,396
0
11,130
11,042
0
79,771
L
Cerberus
Zor8_8
Cerberus
3,482
548
0
2,869
21,962
7,552
90
9,389
12,573
18,321
0
W
Heimdallr
gerson_jackthan
Heimdallr
9,084
2,910
418
6,162
16,526
7,022
1,140
893
14,983
0
68,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
57,316
435
Minions Killed
590
0
Camps Cleared
0
1,764,453
Distance Traveled
1,861,052
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,418
571
138
7
0
360,957
4
L
Chaac
10,301
515
150
8
0
404,444
0
W
Tyr
10,805
540
21
1
0
422,979
1
W
Poseidon
12,444
622
151
8
0
387,927
2
L
Baron Samedi
8,115
406
41
2
0
299,581
4
L
Apollo
9,823
491
81
4
0
341,052
0
W
Sol
11,735
587
163
8
0
321,681
1
L
Tsukuyomi
11,983
599
124
6
0
411,010
0
L
Cerberus
6,804
340
39
2
0
308,366
0
W
Heimdallr
10,914
546
117
6
0
367,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role