Player Matchup

Hel
Hel
ANUBIS0807
Hel
Level 103
God Stats
1W - 2L
1,477 SR
Queue Stats
65W - 75L
1,424 Elo+
Party 2
Cupid
Cupid
Anger30
Cupid
Level 126
God Stats
5W - 3L
1,755 SR
Queue Stats
95W - 99L
1,434 Elo+
Party 2
Bacchus
Bacchus
Zlatan07091
Bacchus
Level 66
God Stats
24W - 34L
1,505 SR
Queue Stats
25W - 43L
1,354 Elo+
Party 2
Team Averages
Level 98
1,579 SR
1,404 Elo+

VS

Team Averages
Level 43
1,698 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Angelrusua
Gilgamesh
Level 19
God Stats
7W - 3L
1,747 SR
Queue Stats
12W - 9L
1,407 Elo+
Party 1
Serqet
Serqet
SparkOfDeath
Serqet
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 152L
1,525 Elo+
Party 1
Merlin
Merlin
bsfngrl
Merlin
Level 27
God Stats
21W - 7L
1,848 SR
Queue Stats
157W - 143L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
11,948
664
10,916
16,470
9,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Anger30
Cupid
16
6 / 11 / 1
12,566
698
10,709
19,080
6,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zlatan07091
Bacchus
12
1 / 9 / 3
10,002
556
6,752
15,877
18,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelrusua
Gilgamesh
19
13 / 2 / 10
13,907
773
13,720
14,016
10,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
17
14 / 6 / 9
14,337
797
16,036
14,661
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
bsfngrl
Merlin
19
3 / 1 / 19
12,953
720
12,954
10,792
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
9
Kills
30
30
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Gilgamesh
Angelrusua
Gilgamesh
13
2
10
9
L
Cupid
Anger30
Cupid
6
11
1
0.59
W
Serqet
14
6
9
3.08
L
Bacchus
Zlatan07091
Bacchus
1
9
3
0.28
W
Merlin
bsfngrl
Merlin
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
42,710
51,427
Taken
39,469
33,988
Mitigated
21,657
9,774
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,916
263
1,297
2,542
16,470
9,368
0
4,677
11,018
58,503
0
W
Gilgamesh
Angelrusua
Gilgamesh
13,720
4,600
0
1,418
14,016
10,968
728
6,861
7,155
0
38,136
L
Cupid
Anger30
Cupid
10,709
4,741
702
4,220
19,080
6,056
162
3,548
13,860
0
45,805
W
Serqet
16,036
4,334
0
707
14,661
6,633
0
4,784
9,877
0
33,614
L
Bacchus
Zlatan07091
Bacchus
6,752
682
0
1,013
15,877
18,564
0
4,729
11,148
16,949
0
W
Merlin
bsfngrl
Merlin
12,954
786
0
1,195
10,792
4,056
1,408
6,023
4,769
80,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
41,197
177
Minions Killed
193
0
Camps Cleared
0
822,025
Distance Traveled
970,716
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,948
664
106
6
0
280,120
1
W
Gilgamesh
13,907
773
41
2
0
308,273
4
L
Cupid
12,566
698
60
3
0
268,883
3
W
Serqet
14,337
797
30
2
0
328,442
4
L
Bacchus
10,002
556
11
1
0
273,022
0
W
Merlin
12,953
720
122
7
0
334,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role