Player Matchup

Tiamat
Tiamat
Feanexking33
Tiamat
Level 7
God Stats
11W - 11L
1,328 SR
Queue Stats
20W - 25L
1,360 Elo+
Solo
Terra
Terra
KingFree
Terra
Level 29
God Stats
196W - 227L
1,609 SR
Queue Stats
493W - 544L
1,528 Elo+
Solo
Anubis
Anubis
Quitscafe070211
Anubis
Level 17
God Stats
1W - 5L
1,512 SR
Queue Stats
8W - 16L
1,237 Elo+
Solo
Hercules
Hercules
V-Duuubs
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Solo
Bakasura
Bakasura
wicKedBoy66
Bakasura
Level 14
God Stats
5W - 6L
1,739 SR
Queue Stats
91W - 104L
1,322 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,389 Elo+

VS

Team Averages
Level 47
1,516 SR
1,483 Elo+
Bakasura
Bakasura
Casual Banana94
Bakasura
Level 7
God Stats
4W - 6L
1,296 SR
Queue Stats
6W - 13L
1,163 Elo+
Solo
Vulcan
Vulcan
OGDavis_02
Vulcan
Level 12
God Stats
5W - 0L
1,684 SR
Queue Stats
8W - 10L
1,360 Elo+
Party 1
Vamana
Vamana
WalmartRexsi
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,838 Elo+
Party 1
Artemis
Artemis
Walyko
Artemis
Level 104
God Stats
2W - 1L
1,849 SR
Queue Stats
40W - 37L
1,561 Elo+
Party 1
Sol
Sol
aylix
Sol
Level 101
God Stats
1W - 0L
1,251 SR
Queue Stats
33W - 39L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 4 / 1
8,033
803
1,293
6,255
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
KingFree
Terra
13
0 / 0 / 1
7,698
770
0
0
0
15
1 / 14 / 4
9,101
910
6,936
29,059
11,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
V-Duuubs
Hercules
14
2 / 2 / 2
9,055
906
4,395
24,352
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
wicKedBoy66
Bakasura
13
0 / 0 / 2
8,020
802
0
2,589
849
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

450

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 3 / 12
9,168
917
2,488
7,394
3,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
OGDavis_02
Vulcan
16
2 / 0 / 14
9,580
958
17,669
5,198
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
17
8 / 1 / 9
10,918
1,092
6,779
7,019
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Walyko
Artemis
16
4 / 1 / 12
10,148
1,015
19,379
5,299
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
aylix
Sol
16
5 / 0 / 11
10,140
1,014
14,415
5,758
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
4
Kills
20
20
Deaths
5
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
3
12
2.33
L
Tiamat
1
4
1
0.38
L
Terra
KingFree
Terra
0
0
1
0.5
W
Vulcan
OGDavis_02
Vulcan
2
0
14
9
L
1
14
4
0.21
L
Hercules
V-Duuubs
Hercules
2
2
2
1.5
W
Vamana
8
1
9
12.5
W
Artemis
Walyko
Artemis
4
1
12
10
W
Sol
aylix
Sol
5
0
11
10.5
L
Bakasura
wicKedBoy66
Bakasura
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
60,730
62,255
Taken
30,668
28,093
Mitigated
12,917
3,199
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,488
1,760
0
1,332
7,394
3,630
0
1,400
5,994
0
8,745
L
Tiamat
1,293
413
0
155
6,255
2,166
0
3,263
2,712
3,747
0
L
Terra
KingFree
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
OGDavis_02
Vulcan
17,669
4,141
0
255
5,198
2,100
0
1,632
3,566
30,746
0
L
6,936
301
0
1,495
29,059
11,080
0
14,901
13,734
16,033
0
L
Hercules
V-Duuubs
Hercules
4,395
878
0
1,300
24,352
13,998
0
11,327
12,602
0
5,735
W
Vamana
6,779
1,770
0
2,798
7,019
2,958
0
2,150
3,391
0
25,992
W
Artemis
Walyko
Artemis
19,379
9,549
0
1,466
5,299
2,252
0
1,201
4,098
0
47,892
W
Sol
aylix
Sol
14,415
4,962
0
2,224
5,758
1,977
0
1,846
3,912
37,243
0
L
Bakasura
wicKedBoy66
Bakasura
0
0
0
249
2,589
849
0
1,637
850
0
3,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
49,954
38
Minions Killed
225
1
Camps Cleared
13
376,034
Distance Traveled
902,431
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,168
917
29
3
1
187,692
2
L
Tiamat
8,033
803
4
0
0
54,928
1
L
Terra
7,698
770
0
0
0
2,740
0
W
Vulcan
9,580
958
35
4
1
205,073
0
L
Anubis
9,101
910
22
2
0
123,254
0
L
Hercules
9,055
906
4
0
0
156,865
0
W
Vamana
10,918
1,092
36
4
7
197,133
0
W
Artemis
10,148
1,015
68
7
4
161,955
0
W
Sol
10,140
1,014
57
6
0
150,578
0
L
Bakasura
8,020
802
8
1
1
38,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role