Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
Level 28
God Stats
24W - 22L
1,508 SR
Queue Stats
139W - 140L
1,454 Elo+
Party 1
Tiamat
Tiamat
GodRachicha
Tiamat
Level 18
God Stats
7W - 3L
1,805 SR
Queue Stats
21W - 13L
1,502 Elo+
Solo
Artemis
Artemis
sshaffeR
Artemis
Level 28
God Stats
30W - 27L
1,589 SR
Queue Stats
152W - 182L
1,423 Elo+
Solo
Ravana
Ravana
xWarcamelx
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,468 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,470 Elo+

VS

Team Averages
Level 22
1,409 SR
1,465 Elo+
Vulcan
Vulcan
GreenEyedDevil
Vulcan
Level 28
God Stats
1W - 2L
1,141 SR
Queue Stats
107W - 103L
1,425 Elo+
Solo
Bellona
Bellona
HaremMC69
Bellona
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 92L
1,500 Elo+
Party 2
Ares
Ares
XRayFallenPy
Ares
Level 25
God Stats
9W - 8L
1,517 SR
Queue Stats
121W - 123L
1,466 Elo+
Solo
Hou Yi
Hou Yi
iSpenceers
Hou Yi
Level 27
God Stats
5W - 4L
1,611 SR
Queue Stats
239W - 317L
1,412 Elo+
Solo
Amaterasu
Amaterasu
joaquinkch
Amaterasu
Level 29
God Stats
18W - 19L
1,277 SR
Queue Stats
258W - 248L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 5
8,505
405
4,470
14,408
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
ChargingDonkey
Morgan Le Fay
14
3 / 11 / 2
8,953
426
10,863
18,385
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
16
2 / 6 / 0
10,115
482
7,243
14,478
14,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
sshaffeR
Artemis
13
1 / 5 / 3
8,313
396
10,143
15,017
5,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
xWarcamelx
Ravana
16
6 / 11 / 1
10,101
481
11,154
17,092
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 11
12,131
578
15,088
12,135
4,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
HaremMC69
Bellona
19
7 / 1 / 7
13,598
648
9,809
19,454
17,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 1 / 12
12,081
575
10,539
21,042
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
iSpenceers
Hou Yi
17
1 / 3 / 8
11,358
541
9,944
11,729
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
joaquinkch
Amaterasu
20
18 / 2 / 9
14,693
700
18,773
19,782
13,495
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
12
Kills
37
37
Deaths
13
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
5
0.63
L
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
3
11
2
0.36
L
Tiamat
2
6
0
0.33
W
5
6
11
1.75
W
Bellona
HaremMC69
Bellona
7
1
7
10.5
W
6
1
12
12
W
Hou Yi
iSpenceers
Hou Yi
1
3
8
1.67
W
Amaterasu
joaquinkch
Amaterasu
18
2
9
11.25
L
Artemis
sshaffeR
Artemis
1
5
3
0.5
L
Ravana
xWarcamelx
Ravana
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
64,153
79,380
Taken
84,142
49,886
Mitigated
65,015
9,368
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,470
198
0
1,000
14,408
17,248
128
4,866
9,542
15,901
0
L
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
10,863
979
0
1,409
18,385
6,822
274
6,507
11,878
52,066
0
L
Tiamat
7,243
1,622
86
4,649
14,478
14,100
428
1,599
12,879
58,054
0
W
15,088
3,324
0
2,832
12,135
4,344
1,098
5,692
6,090
63,274
0
W
Bellona
HaremMC69
Bellona
9,809
3,934
0
11,239
19,454
17,653
5,909
7,023
11,999
0
95,440
W
10,539
460
0
4,961
21,042
25,270
471
4,550
16,217
25,176
0
W
Hou Yi
iSpenceers
Hou Yi
9,944
3,512
0
4,651
11,729
4,253
9,739
2,549
9,081
0
67,647
W
Amaterasu
joaquinkch
Amaterasu
18,773
10,417
0
7,636
19,782
13,495
1,780
5,493
13,910
0
113,237
L
Artemis
sshaffeR
Artemis
10,143
5,071
0
1,360
15,017
5,192
1,628
7,196
7,821
0
46,918
L
Ravana
xWarcamelx
Ravana
11,154
3,776
0
864
17,092
6,524
910
5,459
11,633
0
66,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
63,861
411
Minions Killed
552
0
Camps Cleared
0
1,770,512
Distance Traveled
2,135,749
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,505
405
1
0
0
391,319
17
L
Morgan Le Fay
8,953
426
80
4
0
345,032
6
L
Tiamat
10,115
482
123
6
0
326,162
6
W
Vulcan
12,131
578
105
5
0
404,826
0
W
Bellona
13,598
648
185
9
0
416,596
1
W
Ares
12,081
575
27
1
0
444,552
3
W
Hou Yi
11,358
541
112
5
0
358,847
7
W
Amaterasu
14,693
700
123
6
0
510,928
1
L
Artemis
8,313
396
107
5
0
332,655
4
L
Ravana
10,101
481
100
5
0
375,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role