Player Matchup

Izanami
Izanami
Dranix64
Izanami
Level 29
God Stats
9W - 4L
1,737 SR
Queue Stats
128W - 158L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
Koalalbero
Amaterasu
Level 28
God Stats
15W - 10L
1,607 SR
Queue Stats
78W - 77L
1,479 Elo+
Party 3
Cerberus
Cerberus
MioXIII
Cerberus
Level 25
God Stats
4W - 4L
1,467 SR
Queue Stats
67W - 68L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shipofu
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 110L
1,412 Elo+
Party 1
Agni
Agni
spyklie
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 1
Team Averages
Level 25
1,562 SR
1,437 Elo+

VS

Team Averages
Level 19
1,548 SR
1,344 Elo+
Cupid
Cupid
GorKKaJM
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,321 Elo+
Solo
Khepri
Khepri
SoftPlay232
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
He Bo
He Bo
SpySm
He Bo
Level 29
God Stats
3W - 7L
1,456 SR
Queue Stats
4W - 9L
1,438 Elo+
Party 4
Xing Tian
Xing Tian
goodluckin
Xing Tian
Level 28
God Stats
0W - 1L
1,782 SR
Queue Stats
4W - 11L
1,406 Elo+
Party 4
Ares
Ares
pubzher
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dranix64
Izanami
10
4 / 1 / 4
6,177
618
7,055
5,233
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Koalalbero
Amaterasu
11
4 / 0 / 1
6,307
631
6,202
6,449
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
MioXIII
Cerberus
8
2 / 1 / 3
5,749
575
2,111
4,932
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Shipofu
Tsukuyomi
10
5 / 1 / 2
6,152
615
6,603
7,026
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
spyklie
Agni
11
4 / 1 / 3
6,570
657
4,555
5,026
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GorKKaJM
Cupid
9
3 / 3 / 0
5,568
557
2,925
6,201
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
5
0 / 4 / 0
3,907
391
621
7,185
2,662
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
SpySm
He Bo
7
1 / 4 / 0
4,968
497
3,513
5,456
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
goodluckin
Xing Tian
6
0 / 3 / 0
4,247
425
2,201
8,037
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
pubzher
Ares
7
0 / 5 / 3
4,863
486
1,704
6,756
3,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
4
4
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dranix64
Izanami
4
1
4
6
L
Cupid
GorKKaJM
Cupid
3
3
0
1
W
Amaterasu
Koalalbero
Amaterasu
4
0
1
4.5
W
Cerberus
MioXIII
Cerberus
2
1
3
3.5
W
Tsukuyomi
Shipofu
Tsukuyomi
5
1
2
6
L
Khepri
0
4
0
0
L
He Bo
SpySm
He Bo
1
4
0
0.25
L
Xing Tian
goodluckin
Xing Tian
0
3
0
0
L
Ares
pubzher
Ares
0
5
3
0.3
W
Agni
spyklie
Agni
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
10,964
28,666
Taken
33,635
11,252
Mitigated
11,256
10,551
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dranix64
Izanami
7,055
4,171
0
1,939
5,233
1,579
857
578
4,655
0
32,610
L
Cupid
GorKKaJM
Cupid
2,925
1,590
23
894
6,201
1,491
102
1,248
4,913
0
17,926
W
Amaterasu
Koalalbero
Amaterasu
6,202
3,050
0
2,733
6,449
3,312
1,268
3,112
3,337
0
29,712
W
Cerberus
MioXIII
Cerberus
2,111
289
0
1,072
4,932
2,568
412
943
3,989
12,229
0
W
Tsukuyomi
Shipofu
Tsukuyomi
6,603
2,042
0
2,953
7,026
2,309
174
1,522
5,504
0
30,828
L
Khepri
621
97
0
870
7,185
2,662
88
1,777
5,236
8,197
0
L
He Bo
SpySm
He Bo
3,513
576
0
566
5,456
1,031
0
489
4,959
17,419
0
L
Xing Tian
goodluckin
Xing Tian
2,201
606
0
0
8,037
2,963
0
1,094
6,825
8,020
0
L
Ares
pubzher
Ares
1,704
244
0
174
6,756
3,109
0
1,638
5,036
5,431
0
W
Agni
spyklie
Agni
4,555
1,606
0
1,854
5,026
1,484
1,186
1,884
3,142
31,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
23,553
263
Minions Killed
100
0
Camps Cleared
0
903,620
Distance Traveled
905,627
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,177
618
61
6
0
173,269
3
L
Cupid
5,568
557
38
4
0
179,826
0
W
Amaterasu
6,307
631
64
6
0
199,952
1
W
Cerberus
5,749
575
22
2
0
162,366
2
W
Tsukuyomi
6,152
615
58
6
0
190,540
3
L
Khepri
3,907
391
12
1
0
159,505
1
L
He Bo
4,968
497
34
3
0
174,890
0
L
Xing Tian
4,247
425
8
1
0
198,312
0
L
Ares
4,863
486
8
1
0
193,094
1
W
Agni
6,570
657
58
6
0
177,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role