Player Matchup

Jormungandr
Jormungandr
Goldfish7430
Jormungandr
Level 29
God Stats
16W - 23L
1,436 SR
Queue Stats
122W - 125L
1,452 Elo+
Solo
Chaac
Chaac
HE4D SET
Chaac
Level 14
God Stats
0W - 3L
1,362 SR
Queue Stats
149W - 160L
1,286 Elo+
Solo
Neith
Neith
Orcypork
Neith
Level 16
God Stats
19W - 20L
1,431 SR
Queue Stats
45W - 63L
1,315 Elo+
Solo
Artemis
Artemis
SavageWolf1389
Artemis
Level 18
God Stats
77W - 89L
1,383 SR
Queue Stats
86W - 105L
1,268 Elo+
Solo
Loki
Loki
batamanda
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,336 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,331 Elo+

VS

Team Averages
Level 23
1,535 SR
1,388 Elo+
Thanatos
Thanatos
GRM SWAT
Thanatos
Level 23
God Stats
8W - 7L
1,433 SR
Queue Stats
23W - 17L
1,548 Elo+
Party 1
Cerberus
Cerberus
Joker x Ethel
Cerberus
Level 7
God Stats
8W - 1L
1,746 SR
Queue Stats
13W - 12L
1,527 Elo+
Party 1
Ymir
Ymir
ThaBigman99
Ymir
Level 16
God Stats
28W - 22L
1,514 SR
Queue Stats
34W - 33L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
capgraskiddo
Baron Samedi
Level 64
God Stats
7W - 5L
1,482 SR
Queue Stats
11W - 18L
1,346 Elo+
Party 1
Merlin
Merlin
retro_collator2
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goldfish7430
Jormungandr
16
2 / 9 / 3
10,794
1,079
13,726
20,151
16,384
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
HE4D SET
Chaac
16
2 / 11 / 4
10,264
1,026
10,052
19,817
15,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Orcypork
Neith
15
0 / 5 / 2
8,857
886
8,501
11,634
5,014
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 13 / 3
10,126
1,013
15,531
18,753
6,505
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
0 / 16 / 1
8,840
884
9,647
18,769
5,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

8

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GRM SWAT
Thanatos
19
17 / 3 / 19
13,863
1,386
18,677
12,310
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Joker x Ethel
Cerberus
19
7 / 0 / 29
11,573
1,157
9,368
20,479
18,228
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 0 / 25
10,843
1,084
9,400
13,286
7,687
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
capgraskiddo
Baron Samedi
20
17 / 2 / 24
13,332
1,333
25,510
9,986
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 1 / 29
11,853
1,185
18,927
8,854
3,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
180
6
Kills
54
54
Deaths
6
13
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GRM SWAT
Thanatos
17
3
19
8.83
L
Jormungandr
Goldfish7430
Jormungandr
2
9
3
0.39
L
Chaac
HE4D SET
Chaac
2
11
4
0.36
W
Cerberus
Joker x Ethel
Cerberus
7
0
29
21.5
L
Neith
Orcypork
Neith
0
5
2
0.2
L
2
13
3
0.27
W
4
0
25
16.5
L
Loki
0
16
1
0.03
W
Baron Samedi
capgraskiddo
Baron Samedi
17
2
24
14.5
W
9
1
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,457
Damage
81,882
89,124
Taken
64,915
48,950
Mitigated
41,155
2,811
Healing
35,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GRM SWAT
Thanatos
18,677
7,219
0
8,533
12,310
6,042
0
2,403
9,907
0
31,432
L
Jormungandr
Goldfish7430
Jormungandr
13,726
3,128
76
634
20,151
16,384
0
15,479
4,672
46,683
0
L
Chaac
HE4D SET
Chaac
10,052
2,097
0
1,664
19,817
15,132
0
13,560
6,257
0
27,872
W
Cerberus
Joker x Ethel
Cerberus
9,368
962
1,581
7,861
20,479
18,228
0
4,350
16,129
21,925
0
L
Neith
Orcypork
Neith
8,501
4,921
0
437
11,634
5,014
0
9,090
2,544
0
15,835
L
15,531
9,094
0
0
18,753
6,505
0
12,277
6,476
0
28,479
W
9,400
2,254
0
921
13,286
7,687
0
2,218
10,921
19,636
0
L
Loki
9,647
1,844
0
0
18,769
5,915
0
12,799
5,970
0
19,010
W
Baron Samedi
capgraskiddo
Baron Samedi
25,510
2,859
8,852
4,716
9,986
5,596
0
2,489
7,497
38,174
0
W
18,927
1,925
376
2,257
8,854
3,602
0
2,266
6,588
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
61,464
162
Minions Killed
154
2
Camps Cleared
6
821,630
Distance Traveled
898,241
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,863
1,386
22
2
5
194,460
0
L
Jormungandr
10,794
1,079
70
7
0
181,210
0
L
Chaac
10,264
1,026
49
5
0
196,742
0
W
Cerberus
11,573
1,157
25
3
0
205,668
0
L
Neith
8,857
886
13
1
0
135,091
0
L
Artemis
10,126
1,013
16
2
0
130,099
0
W
Ymir
10,843
1,084
26
3
1
152,503
0
L
Loki
8,840
884
14
1
2
178,488
1
W
Baron Samedi
13,332
1,333
35
4
0
159,789
3
W
Merlin
11,853
1,185
46
5
0
185,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role