Player Matchup

Ymir
Ymir
CarlFenrir
Ymir
Level 27
God Stats
4W - 8L
1,331 SR
Queue Stats
173W - 189L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
D4NIEL0 47
Danzaburou
Level 10
God Stats
30W - 38L
1,578 SR
Queue Stats
41W - 55L
1,414 Elo+
Party 1
Poseidon
Poseidon
HeartDarkness
Poseidon
Level 149
God Stats
0W - 2L
1,347 SR
Queue Stats
198W - 170L
1,566 Elo+
Party 1
Thor
Thor
JhowSoares007
Thor
Level 16
God Stats
0W - 1L
1,409 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Bellona
Bellona
Zuniiqui
Bellona
Level 15
God Stats
2W - 5L
1,547 SR
Queue Stats
5W - 5L
1,432 Elo+
Solo
Team Averages
Level 43
1,442 SR
1,504 Elo+

VS

Team Averages
Level 21
1,520 SR
1,533 Elo+
Merlin
Merlin
Bibmommymilkers
Merlin
Level 28
God Stats
27W - 26L
1,537 SR
Queue Stats
110W - 102L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
LittleZilla
Ao Kuang
Level 21
God Stats
2W - 0L
1,380 SR
Queue Stats
29W - 17L
1,478 Elo+
Solo
Chiron
Chiron
NachinnD
Chiron
Level 29
God Stats
15W - 10L
1,582 SR
Queue Stats
88W - 84L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
SPACENTIME
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,674 Elo+
Solo
Zeus
Zeus
Thavonjalinsab
Zeus
Level 24
God Stats
8W - 7L
1,599 SR
Queue Stats
8W - 10L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 8
9,811
377
4,713
28,462
35,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
D4NIEL0 47
Danzaburou
14
0 / 10 / 5
9,669
372
4,672
16,986
6,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
HeartDarkness
Poseidon
20
19 / 5 / 0
16,376
630
39,834
26,986
12,808
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 17 / 2
8,730
336
2,960
23,081
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Zuniiqui
Bellona
18
3 / 6 / 7
11,397
438
16,004
28,422
28,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
14,926
574
21,589
17,775
5,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LittleZilla
Ao Kuang
20
7 / 7 / 9
14,266
549
13,463
28,878
12,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
NachinnD
Chiron
20
11 / 3 / 9
17,327
666
27,562
25,785
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SPACENTIME
Sun Wukong
20
12 / 0 / 20
16,154
621
25,268
23,050
24,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 8 / 6
12,013
462
9,776
15,509
4,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
23
Kills
45
47
Deaths
24
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
14
6
11
3.25
L
1
9
8
0.56
L
Danzaburou
D4NIEL0 47
Danzaburou
0
10
5
0.25
L
Poseidon
HeartDarkness
Poseidon
19
5
0
3.8
L
0
17
2
0.06
W
Ao Kuang
LittleZilla
Ao Kuang
7
7
9
1.64
W
Chiron
NachinnD
Chiron
11
3
9
5.17
W
Sun Wukong
SPACENTIME
Sun Wukong
12
0
20
22
W
1
8
6
0.5
L
Bellona
Zuniiqui
Bellona
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,183
Damage
97,658
123,937
Taken
110,997
90,547
Mitigated
56,871
15,872
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,589
977
0
1,579
17,775
5,802
2,211
9,966
7,423
81,531
0
L
4,713
877
0
647
28,462
35,070
0
10,753
17,709
34,878
0
L
Danzaburou
D4NIEL0 47
Danzaburou
4,672
1,697
0
2,628
16,986
6,805
333
7,935
9,051
0
41,024
L
Poseidon
HeartDarkness
Poseidon
39,834
7,147
156
7,957
26,986
12,808
79
9,755
17,231
145,027
0
L
2,960
108
0
0
23,081
7,495
104
7,459
15,622
0
44,440
W
Ao Kuang
LittleZilla
Ao Kuang
13,463
5,261
0
9,675
28,878
12,017
1,912
8,837
19,648
88,421
0
W
Chiron
NachinnD
Chiron
27,562
13,049
428
13,294
25,785
9,734
2,782
7,499
17,128
0
159,333
W
Sun Wukong
SPACENTIME
Sun Wukong
25,268
6,184
0
1,341
23,050
24,480
1,479
8,906
13,667
4,403
91,555
W
9,776
529
687
2,358
15,509
4,838
498
8,317
6,856
60,147
0
L
Bellona
Zuniiqui
Bellona
16,004
6,410
0
4,484
28,422
28,369
242
10,131
18,291
0
63,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
74,686
526
Minions Killed
642
0
Camps Cleared
0
2,247,657
Distance Traveled
2,366,539
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,926
574
127
5
0
425,990
2
L
Ymir
9,811
377
33
1
0
453,237
0
L
Danzaburou
9,669
372
96
4
0
423,800
0
L
Poseidon
16,376
630
217
8
0
501,984
1
L
Thor
8,730
336
54
2
0
402,110
0
W
Ao Kuang
14,266
549
115
4
0
432,528
4
W
Chiron
17,327
666
207
8
0
482,264
3
W
Sun Wukong
16,154
621
100
4
0
569,071
2
W
Zeus
12,013
462
93
4
0
456,686
0
L
Bellona
11,397
438
126
5
0
466,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role