Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HermannF
Neith
Level 6
God Stats
1W - 3L
1,430 SR
Queue Stats
3W - 4L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
chinadatilapia
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,435 Elo+
Party 2
Izanami
Izanami
depress0
Izanami
Level 17
God Stats
1W - 1L
1,744 SR
Queue Stats
6W - 5L
1,563 Elo+
Solo
Danzaburou
Danzaburou
naphas
Danzaburou
Level 17
God Stats
6W - 6L
1,672 SR
Queue Stats
51W - 48L
1,462 Elo+
Party 2
Team Averages
Level 12
1,569 SR
1,492 Elo+

VS

Team Averages
Level 19
1,516 SR
1,459 Elo+
Ymir
Ymir
LegoStark
Ymir
Level 5
God Stats
4W - 2L
1,678 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Hera
Hera
MatadorPago2016
Hera
Level 29
God Stats
15W - 16L
1,510 SR
Queue Stats
131W - 103L
1,527 Elo+
Solo
Merlin
Merlin
Mlgdarkobscure
Merlin
Level 7
God Stats
6W - 4L
1,389 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 1
Scylla
Scylla
Victor7mb
Scylla
Level 11
God Stats
7W - 5L
1,471 SR
Queue Stats
12W - 16L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
erageee
Tsukuyomi
Level 44
God Stats
30W - 19L
1,533 SR
Queue Stats
31W - 26L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 6 / 9
11,750
979
8,790
15,357
6,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
HermannF
Neith
18
4 / 4 / 4
11,716
976
8,103
11,998
4,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
chinadatilapia
Sun Wukong
18
5 / 10 / 7
12,688
1,057
11,861
28,000
24,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
depress0
Izanami
19
6 / 10 / 8
12,986
1,082
15,318
23,399
8,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
naphas
Danzaburou
18
1 / 9 / 10
11,541
962
15,263
22,639
8,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 6 / 23
12,201
1,017
9,575
20,053
22,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 2 / 10
14,667
1,222
31,469
9,025
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 6 / 18
11,642
970
8,543
11,460
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Victor7mb
Scylla
19
9 / 3 / 13
13,517
1,126
17,122
7,098
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
erageee
Tsukuyomi
20
12 / 2 / 21
15,009
1,251
29,651
15,873
7,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
19
Kills
39
39
Deaths
19
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
9
1.25
L
Neith
HermannF
Neith
4
4
4
1.5
W
Ymir
2
6
23
2.25
W
15
2
10
10
W
1
6
18
1.67
W
Scylla
Victor7mb
Scylla
9
3
13
5.17
L
Sun Wukong
chinadatilapia
Sun Wukong
5
10
7
0.85
L
Izanami
depress0
Izanami
6
10
8
1
W
Tsukuyomi
erageee
Tsukuyomi
12
2
21
11.25
L
Danzaburou
naphas
Danzaburou
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,335
Damage
96,360
101,393
Taken
63,509
52,948
Mitigated
42,357
4,617
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,790
2,451
0
0
15,357
6,720
0
9,443
5,914
0
25,770
L
Neith
HermannF
Neith
8,103
2,933
0
431
11,998
4,156
0
7,745
4,253
0
24,424
W
Ymir
9,575
2,178
0
0
20,053
22,891
0
0
20,053
19,029
0
W
31,469
7,108
176
2,360
9,025
3,757
0
0
9,025
61,660
0
W
8,543
1,273
0
599
11,460
5,030
0
0
11,460
22,638
0
W
Scylla
Victor7mb
Scylla
17,122
1,420
0
0
7,098
2,915
0
0
7,098
47,933
0
L
Sun Wukong
chinadatilapia
Sun Wukong
11,861
2,972
0
646
28,000
24,957
0
18,559
9,441
0
22,522
L
Izanami
depress0
Izanami
15,318
9,368
0
1,155
23,399
8,557
0
16,983
6,416
0
48,605
W
Tsukuyomi
erageee
Tsukuyomi
29,651
9,088
0
5,671
15,873
7,764
0
0
15,873
0
53,841
L
Danzaburou
naphas
Danzaburou
15,263
6,003
0
2,385
22,639
8,558
0
13,979
8,660
0
45,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,681
Gold Earned
67,036
208
Minions Killed
262
7
Camps Cleared
8
1,096,859
Distance Traveled
1,072,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,750
979
25
2
3
216,437
0
L
Neith
11,716
976
30
3
0
195,960
0
W
Ymir
12,201
1,017
20
2
0
196,935
0
W
Hera
14,667
1,222
68
6
6
237,939
0
W
Merlin
11,642
970
43
4
0
185,227
0
W
Scylla
13,517
1,126
82
7
1
221,228
0
L
Sun Wukong
12,688
1,057
19
2
0
258,211
0
L
Izanami
12,986
1,082
65
5
1
217,605
0
W
Tsukuyomi
15,009
1,251
49
4
1
230,760
0
L
Danzaburou
11,541
962
69
6
3
208,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role