Player Matchup

Scylla
Scylla
Echo602
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
G3o_AquaMarin3
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,235 Elo+
Party 2
Hercules
Hercules
Squidpish
Hercules
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 68L
1,279 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,338 Elo+

VS

Team Averages
Level 24
1,373 SR
1,252 Elo+
Odin
Odin
Heezlee
Odin
Level 20
God Stats
11W - 9L
1,458 SR
Queue Stats
123W - 165L
1,206 Elo+
Party 1
Baron Samedi
Baron Samedi
Simuul
Baron Samedi
Level 25
God Stats
76W - 69L
1,348 SR
Queue Stats
248W - 283L
1,274 Elo+
Party 1
Medusa
Medusa
doobs4prez
Medusa
Level 27
God Stats
21W - 24L
1,313 SR
Queue Stats
229W - 275L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Echo602
Scylla
9
1 / 11 / 1
6,636
603
2,631
10,387
2,878
Magic Focus

Magic Focus

+20
Magical Power

10
2 / 8 / 2
7,775
707
7,918
12,559
3,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Squidpish
Hercules
11
2 / 7 / 3
7,852
714
5,283
12,942
7,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Heezlee
Odin
11
3 / 1 / 16
8,619
784
5,626
6,374
2,690
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Simuul
Baron Samedi
13
15 / 2 / 8
9,997
909
16,151
9,462
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
doobs4prez
Medusa
13
8 / 2 / 11
9,128
830
8,537
8,973
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
26
26
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Echo602
Scylla
1
11
1
0.14
L
2
8
2
0.38
W
Odin
Heezlee
Odin
3
1
16
11
W
Baron Samedi
Simuul
Baron Samedi
15
2
8
9.5
L
Hercules
Squidpish
Hercules
2
7
3
0.5
W
Medusa
doobs4prez
Medusa
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
30,314
35,888
Taken
24,809
14,280
Mitigated
10,119
4,025
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Echo602
Scylla
2,631
812
0
795
10,387
2,878
0
3,291
6,770
8,399
0
L
7,918
1,479
143
729
12,559
3,890
0
5,509
6,609
0
15,244
W
Odin
Heezlee
Odin
5,626
1,429
0
1,777
6,374
2,690
511
775
5,599
0
13,204
W
Baron Samedi
Simuul
Baron Samedi
16,151
2,256
1,394
3,285
9,462
4,234
344
465
8,997
33,127
0
L
Hercules
Squidpish
Hercules
5,283
1,508
171
2,187
12,942
7,512
0
6,260
5,970
0
17,616
W
Medusa
doobs4prez
Medusa
8,537
4,507
0
2,754
8,973
3,195
1,779
1,391
7,582
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
27,744
54
Minions Killed
99
0
Camps Cleared
0
459,994
Distance Traveled
576,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,636
603
9
1
0
117,734
0
L
Hou Yi
7,775
707
13
1
0
163,987
0
W
Odin
8,619
784
24
2
0
195,493
0
W
Baron Samedi
9,997
909
34
3
0
196,802
1
L
Hercules
7,852
714
32
3
0
178,273
0
W
Medusa
9,128
830
41
4
0
183,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role