Player Matchup

Cthulhu
Cthulhu
DoubleD212
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,609 Elo+
Solo
Mercury
Mercury
Happy4Breakfast
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,405 Elo+
Party 2
Merlin
Merlin
IsisBlessing
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 44L
1,775 Elo+
Solo
Artemis
Artemis
NotSoAVG
Artemis
Level 8
God Stats
3W - 7L
1,474 SR
Queue Stats
31W - 30L
1,631 Elo+
Solo
King Arthur
King Arthur
Visinx
King Arthur
Level 26
God Stats
0W - 4L
1,301 SR
Queue Stats
84W - 83L
1,523 Elo+
Party 2
Team Averages
Level 13
1,455 SR
1,589 Elo+

VS

Team Averages
Level 28
1,520 SR
1,560 Elo+
Jing Wei
Jing Wei
AptyChii
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 197L
1,580 Elo+
Party 1
Scylla
Scylla
Draco1100YT
Scylla
Level 24
God Stats
10W - 18L
1,421 SR
Queue Stats
52W - 53L
1,450 Elo+
Solo
Merlin
Merlin
Novebraen
Merlin
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
104W - 89L
1,571 Elo+
Party 1
Ymir
Ymir
TheRyanSmith
Ymir
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
20W - 21L
1,527 Elo+
Solo
Tyr
Tyr
itsrickyice
Tyr
Level 27
God Stats
3W - 2L
1,304 SR
Queue Stats
128W - 114L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoubleD212
Cthulhu
7
0 / 4 / 2
4,540
454
1,745
5,418
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
5,098
510
2,102
6,851
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
3 / 0 / 0
6,596
660
4,017
3,618
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NotSoAVG
Artemis
7
0 / 3 / 1
4,469
447
3,824
4,974
1,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Visinx
King Arthur
9
1 / 4 / 0
5,158
516
2,085
9,436
2,970
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AptyChii
Jing Wei
11
8 / 1 / 0
6,940
694
5,513
4,632
1,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
9
1 / 1 / 3
5,386
539
1,948
2,966
1,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Novebraen
Merlin
11
4 / 1 / 1
6,499
650
6,123
4,891
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 8
5,281
528
2,073
7,660
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 3
5,468
547
2,518
5,992
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AptyChii
Jing Wei
8
1
0
8
L
Cthulhu
DoubleD212
Cthulhu
0
4
2
0.25
W
Scylla
1
1
3
2.5
L
1
4
1
0.38
L
Merlin
3
0
0
3
L
Artemis
NotSoAVG
Artemis
0
3
1
0.17
W
Merlin
Novebraen
Merlin
4
1
1
4.5
W
0
1
8
4
L
King Arthur
Visinx
King Arthur
1
4
0
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
18,175
30,297
Taken
26,141
9,527
Mitigated
9,938
8,244
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AptyChii
Jing Wei
5,513
4,610
0
1,849
4,632
1,229
0
1,346
3,286
0
38,991
L
Cthulhu
DoubleD212
Cthulhu
1,745
306
0
990
5,418
2,093
0
1,265
4,140
6,231
0
W
Scylla
1,948
200
0
513
2,966
1,088
497
1,205
1,761
24,504
0
L
2,102
1,125
0
970
6,851
1,897
0
2,040
4,762
0
25,610
L
Merlin
4,017
389
0
1,690
3,618
1,546
0
988
2,630
50,862
0
L
Artemis
NotSoAVG
Artemis
3,824
1,575
0
1,379
4,974
1,021
0
550
4,355
0
24,428
W
Merlin
Novebraen
Merlin
6,123
912
0
1,249
4,891
1,482
330
0
4,891
32,733
0
W
2,073
807
0
746
7,660
3,953
200
2,516
5,144
13,015
0
L
King Arthur
Visinx
King Arthur
2,085
554
0
3,215
9,436
2,970
0
5,170
4,266
0
18,290
W
2,518
677
0
1,064
5,992
2,186
0
741
5,251
0
27,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
29,574
263
Minions Killed
274
0
Camps Cleared
0
891,667
Distance Traveled
914,918
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,940
694
85
9
0
187,777
1
L
Cthulhu
4,540
454
19
2
0
182,699
2
W
Scylla
5,386
539
47
5
0
184,623
4
L
Mercury
5,098
510
56
6
0
183,237
1
L
Merlin
6,596
660
97
10
0
183,691
4
L
Artemis
4,469
447
40
4
0
149,428
4
W
Merlin
6,499
650
75
8
0
179,972
0
W
Ymir
5,281
528
14
1
0
170,637
1
L
King Arthur
5,158
516
51
5
0
192,612
7
W
Tyr
5,468
547
53
5
0
191,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role