Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Morwost
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,218 Elo+
Party 2
Guan Yu
Guan Yu
RoHiiragi
Guan Yu
Level 5
God Stats
0W - 4L
1,140 SR
Queue Stats
1W - 7L
1,013 Elo+
Party 2
Odin
Odin
TeeKayRoach
Odin
Level 24
God Stats
1W - 6L
1,293 SR
Queue Stats
35W - 31L
1,392 Elo+
Solo
Neith
Neith
TrollDedyshko
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,386 SR
1,325 Elo+

VS

Team Averages
Level 17
1,464 SR
1,439 Elo+
Serqet
Serqet
CalzoneLARGE
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
DameGisele
Aphrodite
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Montridious
Gilgamesh
Level 30
God Stats
7W - 2L
1,485 SR
Queue Stats
64W - 65L
1,438 Elo+
Party 1
Neith
Neith
Shizocyde
Neith
Level 21
God Stats
7W - 7L
1,445 SR
Queue Stats
35W - 36L
1,367 Elo+
Solo
Arachne
Arachne
sariksksks
Arachne
Level 7
God Stats
2W - 3L
1,390 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 6 / 2
7,452
497
8,601
13,263
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Morwost
Ares
10
2 / 4 / 2
6,564
438
3,618
10,321
8,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
RoHiiragi
Guan Yu
7
1 / 2 / 1
5,419
361
3,643
6,804
5,131
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 8 / 2
7,068
471
8,569
14,747
6,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 8 / 1
6,727
448
5,762
9,535
2,144
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 1 / 0
7,435
496
4,432
9,805
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
DameGisele
Aphrodite
13
4 / 1 / 9
8,805
587
4,803
8,438
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Montridious
Gilgamesh
11
4 / 4 / 2
7,085
472
8,368
9,971
7,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Shizocyde
Neith
12
6 / 1 / 5
8,162
544
9,012
8,926
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
sariksksks
Arachne
14
11 / 3 / 4
9,205
614
13,640
14,217
5,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
28
28
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
W
Serqet
3
1
0
3
W
Aphrodite
DameGisele
Aphrodite
4
1
9
8.5
W
Gilgamesh
Montridious
Gilgamesh
4
4
2
1.25
L
Ares
Morwost
Ares
2
4
2
0.75
L
Guan Yu
RoHiiragi
Guan Yu
1
2
1
0.75
W
Neith
Shizocyde
Neith
6
1
5
8.5
L
3
8
2
0.5
L
1
8
1
0.19
W
Arachne
sariksksks
Arachne
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
40,255
54,670
Taken
51,357
26,766
Mitigated
27,763
8,716
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,601
2,666
0
4,015
13,263
4,738
0
550
12,713
0
40,481
W
Serqet
4,432
1,167
0
4,537
9,805
3,294
0
880
8,925
0
42,381
W
Aphrodite
DameGisele
Aphrodite
4,803
1,454
3,803
5,748
8,438
8,527
642
297
8,141
29,139
0
W
Gilgamesh
Montridious
Gilgamesh
8,368
1,615
0
255
9,971
7,668
0
1,778
8,193
352
24,148
L
Ares
Morwost
Ares
3,618
864
0
0
10,321
8,632
385
599
9,566
16,934
0
L
Guan Yu
RoHiiragi
Guan Yu
3,643
1,122
556
522
6,804
5,131
175
506
6,298
0
12,640
W
Neith
Shizocyde
Neith
9,012
5,628
0
3,441
8,926
2,798
2,489
462
8,464
0
45,254
L
8,569
2,694
0
2,529
14,747
6,121
0
1,912
12,378
1,070
28,196
L
5,762
2,533
0
1,094
9,535
2,144
0
1,541
7,706
0
29,887
W
Arachne
sariksksks
Arachne
13,640
11,150
69
7,737
14,217
5,476
0
665
13,552
0
47,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
40,692
222
Minions Killed
316
0
Camps Cleared
0
1,195,714
Distance Traveled
1,345,066
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,452
497
79
5
0
226,803
2
W
Serqet
7,435
496
77
5
0
294,169
2
W
Aphrodite
8,805
587
53
4
0
247,845
4
W
Gilgamesh
7,085
472
32
2
0
274,833
3
L
Ares
6,564
438
23
2
0
236,367
0
L
Guan Yu
5,419
361
24
2
0
220,185
1
W
Neith
8,162
544
76
5
0
228,447
5
L
Odin
7,068
471
38
3
0
278,691
1
L
Neith
6,727
448
58
4
0
233,668
6
W
Arachne
9,205
614
78
5
0
299,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role