Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Lucifferi
Ymir
Level 132
God Stats
4W - 6L
1,487 SR
Queue Stats
151W - 178L
1,413 Elo+
Party 2
Set
Set
RaigonRP
Set
Level 69
God Stats
13W - 13L
1,420 SR
Queue Stats
158W - 223L
1,353 Elo+
Party 4
Heimdallr
Heimdallr
xSajtosT
Heimdallr
Level 82
God Stats
32W - 28L
1,474 SR
Queue Stats
88W - 84L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xTooosy
Morgan Le Fay
Level 69
God Stats
14W - 5L
1,668 SR
Queue Stats
75W - 90L
1,413 Elo+
Party 2
Team Averages
Level 84
1,510 SR
1,419 Elo+

VS

Team Averages
Level 98
1,442 SR
1,423 Elo+
Athena
Athena
Ali122322
Athena
Level 108
God Stats
2W - 9L
1,218 SR
Queue Stats
753W - 804L
1,486 Elo+
Solo
Vulcan
Vulcan
EndOfNoob
Vulcan
Level 96
God Stats
0W - 2L
1,514 SR
Queue Stats
183W - 197L
1,418 Elo+
Party 1
Apollo
Apollo
Shefus
Apollo
Level 69
God Stats
5W - 7L
1,411 SR
Queue Stats
230W - 274L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
hoekmeister
Sun Wukong
Level 114
God Stats
1W - 3L
1,350 SR
Queue Stats
113W - 105L
1,396 Elo+
Party 3
Thanatos
Thanatos
maurits283
Thanatos
Level 103
God Stats
2W - 2L
1,716 SR
Queue Stats
113W - 104L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
5 / 3 / 8
11,949
569
18,740
14,625
8,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
16
3 / 2 / 9
10,939
521
7,700
15,365
12,889
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 3
11,616
553
9,457
15,491
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
xSajtosT
Heimdallr
17
6 / 3 / 6
11,871
565
11,870
9,608
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xTooosy
Morgan Le Fay
18
4 / 0 / 6
11,822
563
12,700
8,256
3,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ali122322
Athena
11
0 / 4 / 6
7,932
378
4,875
17,946
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
EndOfNoob
Vulcan
13
0 / 8 / 1
8,042
383
4,555
12,121
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Shefus
Apollo
14
1 / 7 / 4
8,704
414
6,010
16,766
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
hoekmeister
Sun Wukong
13
2 / 2 / 4
8,266
394
5,236
16,787
11,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
maurits283
Thanatos
17
8 / 4 / 2
10,916
520
10,948
15,833
6,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
25
Kills
11
11
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
8
3
L
Athena
Ali122322
Athena
0
4
6
0.75
L
Vulcan
EndOfNoob
Vulcan
0
8
1
0.06
W
Ymir
3
2
9
3.75
W
7
3
3
2.83
L
Apollo
Shefus
Apollo
1
7
4
0.43
L
Sun Wukong
hoekmeister
Sun Wukong
2
2
4
2
L
Thanatos
maurits283
Thanatos
8
4
2
2.25
W
Heimdallr
xSajtosT
Heimdallr
6
3
6
3
W
Morgan Le Fay
xTooosy
Morgan Le Fay
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,467
Damage
31,624
63,345
Taken
79,453
34,690
Mitigated
45,298
25,605
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,740
6,100
2,797
6,498
14,625
8,889
2,997
2,218
12,393
64,946
12,823
L
Athena
Ali122322
Athena
4,875
1,453
0
1,988
17,946
17,788
0
7,642
10,304
25,250
0
L
Vulcan
EndOfNoob
Vulcan
4,555
1,619
0
1,368
12,121
4,009
0
5,854
6,267
43,485
0
W
Ymir
7,700
1,647
0
4,040
15,365
12,889
965
2,336
13,029
49,780
0
W
9,457
3,465
201
6,692
15,491
6,232
150
2,773
12,630
0
61,504
L
Apollo
Shefus
Apollo
6,010
2,462
0
2,381
16,766
5,845
0
6,556
10,204
0
46,198
L
Sun Wukong
hoekmeister
Sun Wukong
5,236
693
212
4,361
16,787
11,450
0
10,042
6,745
0
36,337
L
Thanatos
maurits283
Thanatos
10,948
3,319
0
10,314
15,833
6,206
0
7,387
8,446
0
67,506
W
Heimdallr
xSajtosT
Heimdallr
11,870
7,283
0
2,062
9,608
3,234
5,815
2,828
6,780
0
78,007
W
Morgan Le Fay
xTooosy
Morgan Le Fay
12,700
582
198
3,117
8,256
3,446
1,448
2,840
5,190
81,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
43,860
518
Minions Killed
417
0
Camps Cleared
0
1,941,693
Distance Traveled
1,806,242
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,949
569
117
6
0
352,306
2
L
Athena
7,932
378
39
2
0
334,783
0
L
Vulcan
8,042
383
85
4
0
295,523
2
W
Ymir
10,939
521
66
3
0
364,997
0
W
Set
11,616
553
101
5
0
402,072
6
L
Apollo
8,704
414
99
5
0
404,416
2
L
Sun Wukong
8,266
394
77
4
0
383,021
1
L
Thanatos
10,916
520
117
6
0
388,499
0
W
Heimdallr
11,871
565
118
6
0
372,392
4
W
Morgan Le Fay
11,822
563
116
6
0
449,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role