Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fluidstrider
Fafnir
Level 49
God Stats
2W - 2L
1,660 SR
Queue Stats
66W - 35L
1,575 Elo+
Solo
Anhur
Anhur
Neloanges
Anhur
Level 98
God Stats
7W - 4L
1,440 SR
Queue Stats
275W - 272L
1,475 Elo+
Solo
Ullr
Ullr
TraceyShaffer
Ullr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Team Averages
Level 93
1,520 SR
1,473 Elo+

VS

Team Averages
Level 81
1,457 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Arcohn
Mulan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,546 Elo+
Party 2
Artemis
Artemis
FosterAC
Artemis
Level 122
God Stats
0W - 1L
1,351 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
MooGoesThaCow
Kuzenbo
Level 100
God Stats
3W - 3L
1,510 SR
Queue Stats
173W - 196L
1,502 Elo+
Party 1
Loki
Loki
SovietSeal
Loki
Level 47
God Stats
1W - 6L
1,427 SR
Queue Stats
65W - 51L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 1 / 11
9,123
1,140
14,975
7,613
6,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
 
Tiamat
15
1 / 0 / 7
8,213
1,027
6,726
3,835
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
16
7 / 1 / 10
10,502
1,313
9,899
12,373
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Neloanges
Anhur
16
8 / 0 / 7
10,090
1,261
11,226
7,674
3,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 9
8,074
1,009
7,199
8,964
4,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

322

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 2
7,300
913
2,782
2,791
795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Arcohn
Mulan
14
1 / 6 / 1
7,878
985
8,813
14,679
12,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
FosterAC
Artemis
13
0 / 5 / 2
7,611
951
9,223
11,359
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
14
1 / 5 / 1
8,495
1,062
5,575
14,863
14,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 2
7,693
962
8,340
10,302
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
20
Kills
2
2
Deaths
20
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
11
9.5
W
Tiamat
 
Tiamat
1
0
7
4.5
L
Chang'e
 
Chang'e
0
0
2
1
L
Mulan
Arcohn
Mulan
1
6
1
0.25
W
Fafnir
7
1
10
12
L
Artemis
FosterAC
Artemis
0
5
2
0.2
L
Kuzenbo
1
5
1
0.3
W
Anhur
Neloanges
Anhur
8
0
7
11.5
L
0
4
2
0.25
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,025
Damage
34,733
40,459
Taken
53,994
35,624
Mitigated
33,248
9,822
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,975
2,314
0
2,428
7,613
6,694
0
1,929
5,684
29,629
0
W
Tiamat
 
Tiamat
6,726
534
0
854
3,835
2,459
0
1,091
2,744
23,080
0
L
Chang'e
 
Chang'e
2,782
340
1,199
896
2,791
795
0
1,919
872
13,021
0
L
Mulan
Arcohn
Mulan
8,813
1,118
0
684
14,679
12,297
0
8,652
6,027
886
18,359
W
Fafnir
9,899
3,604
0
4,166
12,373
19,080
0
2,564
9,809
16,959
0
L
Artemis
FosterAC
Artemis
9,223
5,061
0
1,030
11,359
3,241
0
6,764
4,595
0
25,415
L
Kuzenbo
5,575
1,757
0
20
14,863
14,201
0
8,905
5,958
15,368
0
W
Anhur
Neloanges
Anhur
11,226
9,084
0
1,238
7,674
3,353
0
422
6,796
0
22,356
L
8,340
1,751
0
50
10,302
2,714
0
5,360
4,942
0
22,158
W
7,199
2,309
0
1,136
8,964
4,038
0
2,527
6,437
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
38,977
149
Minions Killed
146
5
Camps Cleared
5
804,939
Distance Traveled
705,385
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,123
1,140
44
6
0
160,712
3
W
Tiamat
8,213
1,027
27
3
0
157,190
0
L
Chang'e
7,300
913
34
4
1
93,219
0
L
Mulan
7,878
985
15
2
0
156,190
0
W
Fafnir
10,502
1,313
17
2
1
160,246
0
L
Artemis
7,611
951
30
4
0
132,550
0
L
Kuzenbo
8,495
1,062
24
3
2
146,558
0
W
Anhur
10,090
1,261
27
3
1
154,798
0
L
Loki
7,693
962
43
5
2
176,868
0
W
Ullr
8,074
1,009
34
4
3
171,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role