Player Matchup

Vamana
Vamana
EvIL neko sekai
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 369L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
SeismicYew14
The Morrigan
Level 14
God Stats
1W - 9L
1,500 SR
Queue Stats
363W - 434L
1,059 Elo+
Party 1
Cerberus
Cerberus
silvertheboss04
Cerberus
Level 64
God Stats
7W - 4L
1,760 SR
Queue Stats
201W - 224L
1,260 Elo+
Party 1
Team Averages
Level 55
1,587 SR
1,305 Elo+

VS

Team Averages
Level 82
1,628 SR
1,369 Elo+
Ah Muzen Cab
Ah Muzen Cab
InhoSkoviz
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,799 SR
Queue Stats
8W - 17L
1,203 Elo+
Solo
Cthulhu
Cthulhu
SmokinSkunk859
Cthulhu
Level 104
God Stats
14W - 12L
1,611 SR
Queue Stats
476W - 480L
1,484 Elo+
Solo
Anubis
Anubis
whtrash
Anubis
Level 127
God Stats
2W - 1L
1,474 SR
Queue Stats
57W - 57L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 5
11,318
707
13,815
16,577
13,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SeismicYew14
The Morrigan
13
2 / 7 / 7
10,251
641
6,853
14,063
9,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
5 / 5 / 7
11,483
718
8,823
21,079
20,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InhoSkoviz
Ah Muzen Cab
14
7 / 5 / 8
11,692
731
14,350
11,884
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 5 / 14
11,120
695
10,744
18,836
18,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
whtrash
Anubis
17
8 / 4 / 8
12,396
775
14,898
13,605
8,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
18
18
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Ah Muzen Cab
InhoSkoviz
Ah Muzen Cab
7
5
8
2.2
L
The Morrigan
SeismicYew14
The Morrigan
2
7
7
0.79
W
3
5
14
2
L
Cerberus
5
5
7
1.7
W
Anubis
whtrash
Anubis
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
39,992
51,719
Taken
44,325
43,025
Mitigated
31,961
10,174
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,815
7,019
0
2,489
16,577
13,503
35
6,450
10,127
345
31,742
W
Ah Muzen Cab
InhoSkoviz
Ah Muzen Cab
14,350
6,592
336
2,082
11,884
4,287
902
5,350
6,534
0
45,227
L
The Morrigan
SeismicYew14
The Morrigan
6,853
1,811
683
2,273
14,063
9,234
0
6,746
7,163
21,697
246
W
10,744
2,704
381
1,344
18,836
18,948
72
6,737
12,099
30,461
0
L
Cerberus
8,823
587
571
4,158
21,079
20,288
0
12,446
8,633
27,377
0
W
Anubis
whtrash
Anubis
14,898
1,356
496
5,357
13,605
8,726
2,284
3,688
9,917
69,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
35,208
129
Minions Killed
190
0
Camps Cleared
0
766,221
Distance Traveled
763,453
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,318
707
50
3
0
266,484
0
W
Ah Muzen Cab
11,692
731
49
3
0
222,922
0
L
The Morrigan
10,251
641
33
2
0
249,098
2
W
Cthulhu
11,120
695
34
2
0
301,502
1
L
Cerberus
11,483
718
46
3
0
250,639
3
W
Anubis
12,396
775
107
7
0
239,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role