Player Matchup

Nox
Nox
 
Nox
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
NerfedPharaoh
Odin
Level 24
God Stats
9W - 5L
1,713 SR
Queue Stats
23W - 21L
1,450 Elo+
Party 1
Eset
Eset
bacatchan
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
by_lucass_
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 183L
1,494 Elo+
Solo
Xbalanque
Xbalanque
negriways
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,573 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,505 Elo+

VS

Team Averages
Level 43
1,520 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ChiZzoOo
Artemis
Level 105
God Stats
2W - 1L
1,398 SR
Queue Stats
493W - 311L
1,640 Elo+
Party 2
Ymir
Ymir
Ephorteuz
Ymir
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 61L
1,314 Elo+
Party 3
Sun Wukong
Sun Wukong
Lipearmas
Sun Wukong
Level 74
God Stats
5W - 2L
1,701 SR
Queue Stats
188W - 194L
1,486 Elo+
Party 3
Merlin
Merlin
PumaRodriguez98
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 12L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 1 / 1
5,040
504
1,719
2,922
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 0
4,212
421
860
6,427
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Eset
7
0 / 6 / 0
4,555
456
1,693
5,897
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
by_lucass_
Gilgamesh
6
0 / 3 / 0
4,043
404
3,397
6,073
2,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
negriways
Xbalanque
7
1 / 2 / 1
4,709
471
5,312
6,346
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 0 / 3
6,629
663
4,628
5,860
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ChiZzoOo
Artemis
10
1 / 0 / 2
5,659
566
4,336
4,046
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 2 / 3
4,820
482
629
4,476
1,756
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Lipearmas
Sun Wukong
11
2 / 0 / 3
6,599
660
2,337
2,915
1,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 0 / 3
7,238
724
6,774
4,864
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
W
Arachne
 
Arachne
6
0
3
7.5
W
Artemis
ChiZzoOo
Artemis
1
0
2
2
W
Ymir
1
2
3
1.25
W
Sun Wukong
Lipearmas
Sun Wukong
2
0
3
3.5
L
0
5
0
0
W
7
0
3
8.5
L
Eset
0
6
0
0
L
Gilgamesh
by_lucass_
Gilgamesh
0
3
0
0
L
Xbalanque
negriways
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
18,704
27,665
Taken
22,161
9,388
Mitigated
8,587
5,939
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,719
37
0
640
2,922
1,073
0
173
2,749
12,003
0
W
Arachne
 
Arachne
4,628
3,289
0
2,962
5,860
2,486
0
0
5,860
0
41,433
W
Artemis
ChiZzoOo
Artemis
4,336
1,679
0
1,743
4,046
1,083
0
136
3,910
0
34,984
W
Ymir
629
320
0
250
4,476
1,756
0
1,583
2,893
3,324
764
W
Sun Wukong
Lipearmas
Sun Wukong
2,337
641
0
833
2,915
1,212
0
0
2,915
0
31,056
L
860
516
0
1,780
6,427
1,984
0
1,497
4,930
0
12,251
W
6,774
600
0
1,192
4,864
2,050
212
1,537
3,171
46,368
0
L
Eset
1,693
113
0
804
5,897
1,989
503
4,340
1,557
18,213
0
L
Gilgamesh
by_lucass_
Gilgamesh
3,397
756
0
883
6,073
2,740
0
77
5,996
0
13,378
L
Xbalanque
negriways
Xbalanque
5,312
2,539
0
1,832
6,346
1,602
30
1,218
5,128
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,559
Gold Earned
30,945
179
Minions Killed
327
0
Camps Cleared
0
856,979
Distance Traveled
1,027,123
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,040
504
24
2
0
183,833
4
W
Arachne
6,629
663
75
8
0
240,573
0
W
Artemis
5,659
566
73
7
0
184,737
3
W
Ymir
4,820
482
7
1
0
176,462
3
W
Sun Wukong
6,599
660
82
8
0
233,224
3
L
Odin
4,212
421
32
3
0
170,635
0
W
Merlin
7,238
724
90
9
0
192,127
4
L
Eset
4,555
456
47
5
0
153,481
1
L
Gilgamesh
4,043
404
30
3
0
161,099
0
L
Xbalanque
4,709
471
46
5
0
187,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role