Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JBtheGREEN
Eset
Level 28
God Stats
2W - 3L
1,733 SR
Queue Stats
172W - 169L
1,544 Elo+
Solo
Sobek
Sobek
TTSP_CSGOO
Sobek
Level 26
God Stats
3W - 4L
1,702 SR
Queue Stats
90W - 113L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
boommende645
Ah Puch
Level 5
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 2L
1,726 Elo+
Solo
Neith
Neith
hue_mil-gral
Neith
Level 15
God Stats
8W - 14L
1,500 SR
Queue Stats
83W - 91L
1,476 Elo+
Party 1
Team Averages
Level 32
1,633 SR
1,552 Elo+

VS

Team Averages
Level 19
1,524 SR
1,494 Elo+
Scylla
Scylla
Ascendesss
Scylla
Level 24
God Stats
4W - 10L
1,441 SR
Queue Stats
7W - 15L
1,471 Elo+
Solo
Discordia
Discordia
Caio_carvalh
Discordia
Level 29
God Stats
50W - 47L
1,623 SR
Queue Stats
212W - 212L
1,545 Elo+
Solo
Terra
Terra
GrandZeno
Terra
Level 28
God Stats
7W - 2L
1,642 SR
Queue Stats
41W - 47L
1,567 Elo+
Solo
Artemis
Artemis
LionsSinBrymir
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Neith
Neith
Sandstone_Beau
Neith
Level 11
God Stats
37W - 35L
1,412 SR
Queue Stats
64W - 68L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 1 / 7
11,173
1,241
9,562
5,638
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 0 / 17
11,666
1,296
14,926
5,341
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
17
2 / 2 / 20
9,885
1,098
7,314
13,757
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
boommende645
Ah Puch
16
9 / 2 / 12
10,800
1,200
22,669
8,530
2,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 13
8,815
979
3,346
1,779
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ascendesss
Scylla
15
1 / 11 / 3
9,244
1,027
8,850
21,443
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Caio_carvalh
Discordia
14
1 / 4 / 3
8,393
933
4,259
4,198
1,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
GrandZeno
Terra
15
0 / 3 / 5
9,129
1,014
4,997
16,285
8,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 8 / 0
8,353
928
2,129
12,956
4,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 3
8,087
899
1,785
7,474
2,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
32
Kills
3
5
Deaths
32
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
7
15.5
L
Scylla
Ascendesss
Scylla
1
11
3
0.23
L
Discordia
Caio_carvalh
Discordia
1
4
3
0.63
L
Terra
GrandZeno
Terra
0
3
5
0.83
W
9
0
17
17.5
L
1
8
0
0.13
L
0
6
3
0.25
W
Sobek
2
2
20
6
W
Ah Puch
boommende645
Ah Puch
9
2
12
7.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,817
Damage
22,020
35,045
Taken
62,356
19,460
Mitigated
22,531
13,844
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,562
2,750
0
5,728
5,638
2,144
0
1,939
2,800
0
24,025
L
Scylla
Ascendesss
Scylla
8,850
1,081
0
40
21,443
6,788
0
14,529
6,583
35,062
0
L
Discordia
Caio_carvalh
Discordia
4,259
460
0
195
4,198
1,246
0
2,387
1,773
7,854
0
L
Terra
GrandZeno
Terra
4,997
511
303
1,153
16,285
8,261
0
12,435
3,575
12,253
0
W
14,926
709
234
2,948
5,341
2,272
0
2,792
2,443
49,236
0
L
2,129
687
0
0
12,956
4,202
0
10,447
2,283
0
2,970
L
1,785
601
0
314
7,474
2,034
0
4,157
3,233
0
14,166
W
Sobek
7,314
242
0
1,769
13,757
11,681
0
7,730
3,469
15,130
0
W
Ah Puch
boommende645
Ah Puch
22,669
702
0
2,729
8,530
2,746
0
4,208
2,913
40,318
0
W
3,346
267
0
436
1,779
617
0
915
837
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
43,206
209
Minions Killed
105
9
Camps Cleared
3
926,416
Distance Traveled
548,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,173
1,241
25
3
4
190,128
1
L
Scylla
9,244
1,027
63
7
1
161,884
0
L
Discordia
8,393
933
10
1
1
57,084
0
L
Terra
9,129
1,014
7
1
0
167,288
0
W
Eset
11,666
1,296
87
10
2
188,400
0
L
Artemis
8,353
928
1
0
0
92,533
0
L
Neith
8,087
899
24
3
1
69,699
0
W
Sobek
9,885
1,098
15
2
1
187,070
0
W
Ah Puch
10,800
1,200
53
6
1
171,079
0
W
Neith
8,815
979
29
3
1
189,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role