Player Matchup

Arachne
Arachne
DiscipleWorks
Arachne
Level 29
God Stats
4W - 7L
1,256 SR
Queue Stats
361W - 395L
1,609 Elo+
Solo
Skadi
Skadi
Orbyts
Skadi
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 116L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
Ravunus
Sylvanus
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
78W - 59L
1,641 Elo+
Party 1
Raijin
Raijin
eppz8
Raijin
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
58W - 42L
1,641 Elo+
Solo
Set
Set
frostboundDif
Set
Level 22
God Stats
3W - 0L
1,943 SR
Queue Stats
51W - 45L
1,666 Elo+
Solo
Team Averages
Level 33
1,589 SR
1,627 Elo+

VS

Team Averages
Level 25
1,533 SR
1,601 Elo+
Sun Wukong
Sun Wukong
CaptainError
Sun Wukong
Level 25
God Stats
2W - 3L
1,515 SR
Queue Stats
111W - 63L
1,684 Elo+
Solo
Fafnir
Fafnir
SirEvanSki
Fafnir
Level 24
God Stats
1W - 2L
1,565 SR
Queue Stats
69W - 66L
1,637 Elo+
Solo
Ullr
Ullr
ThorkellXD
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 120L
1,524 Elo+
Solo
Arachne
Arachne
TiltedTowers396
Arachne
Level 20
God Stats
5W - 2L
1,808 SR
Queue Stats
57W - 62L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
thatboiii
Baba Yaga
Level 28
God Stats
4W - 2L
1,276 SR
Queue Stats
123W - 100L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
2 / 1 / 1
5,252
525
2,723
5,240
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Orbyts
Skadi
10
2 / 1 / 3
5,597
560
3,504
4,004
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Ravunus
Sylvanus
9
1 / 1 / 3
5,225
523
2,768
6,591
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
eppz8
Raijin
10
1 / 4 / 1
5,742
574
3,481
4,470
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 0
7,261
726
5,552
4,786
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainError
Sun Wukong
8
0 / 3 / 0
4,801
480
1,308
6,368
3,361
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
SirEvanSki
Fafnir
8
1 / 1 / 1
5,080
508
1,954
5,858
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,617
462
2,057
4,660
1,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
4 / 4 / 1
5,487
549
4,832
7,861
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
thatboiii
Baba Yaga
7
2 / 0 / 2
4,935
494
2,440
3,336
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
7
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptainError
Sun Wukong
0
3
0
0
W
Arachne
2
1
1
2.5
W
Skadi
Orbyts
Skadi
2
1
3
3.5
W
Sylvanus
Ravunus
Sylvanus
1
1
3
2.5
L
Fafnir
SirEvanSki
Fafnir
1
1
1
1.5
L
0
3
0
0
L
4
4
1
1.13
W
Raijin
eppz8
Raijin
1
4
1
0.38
W
5
0
0
5
L
Baba Yaga
thatboiii
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
12,591
25,091
Taken
28,083
10,622
Mitigated
11,603
9,769
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptainError
Sun Wukong
1,308
444
0
1,996
6,368
3,361
0
0
5,837
0
21,461
W
Arachne
2,723
1,991
0
2,346
5,240
1,594
409
372
4,868
0
16,115
W
Skadi
Orbyts
Skadi
3,504
1,451
0
984
4,004
1,439
0
1,563
2,441
0
35,802
W
Sylvanus
Ravunus
Sylvanus
2,768
1,002
812
2,206
6,591
3,369
135
1,589
5,002
14,687
0
L
Fafnir
SirEvanSki
Fafnir
1,954
356
0
2,289
5,858
3,857
0
1,656
4,082
9,815
0
L
2,057
1,065
0
1,504
4,660
1,010
0
1,409
3,251
0
25,403
L
4,832
3,490
0
2,980
7,861
2,529
0
2,086
5,529
0
21,260
W
Raijin
eppz8
Raijin
3,481
450
0
270
4,470
1,274
270
870
3,600
31,723
0
W
5,552
1,784
0
3,151
4,786
2,946
0
0
4,786
0
41,942
L
Baba Yaga
thatboiii
Baba Yaga
2,440
302
0
2,252
3,336
846
0
778
2,474
17,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
24,920
314
Minions Killed
207
0
Camps Cleared
0
928,189
Distance Traveled
812,646
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,801
480
46
5
0
173,713
1
W
Arachne
5,252
525
46
5
0
206,759
1
W
Skadi
5,597
560
69
7
0
171,533
1
W
Sylvanus
5,225
523
26
3
0
170,544
2
L
Fafnir
5,080
508
23
2
0
191,949
1
L
Ullr
4,617
462
60
6
0
154,750
2
L
Arachne
5,487
549
42
4
0
173,878
0
W
Raijin
5,742
574
65
7
0
179,587
1
W
Set
7,261
726
108
11
0
199,766
4
L
Baba Yaga
4,935
494
36
4
0
118,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role