Player Matchup

Thor
Thor
Kilegomo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,646 Elo+
Solo
Hel
Hel
NutOnUrKid
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,583 Elo+
Solo
Ares
Ares
forshadow8
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,609 Elo+
Party 1
Hachiman
Hachiman
gamesprot
Hachiman
Level 7
God Stats
8W - 9L
1,379 SR
Queue Stats
61W - 55L
1,407 Elo+
Solo
Thanatos
Thanatos
tekaros
Thanatos
Level 7
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 1
Team Averages
Level 8
1,441 SR
1,522 Elo+

VS

Team Averages
Level 21
1,455 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tiguidoo
Fenrir
Level 8
God Stats
5W - 0L
1,523 SR
Queue Stats
35W - 30L
1,453 Elo+
Solo
Merlin
Merlin
ragnaloy
Merlin
Level 17
God Stats
2W - 5L
1,252 SR
Queue Stats
135W - 111L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 7 / 1
5,506
367
1,854
8,558
2,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 0
8,255
550
2,567
9,905
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
6,002
400
4,063
12,442
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
gamesprot
Hachiman
12
0 / 5 / 0
7,193
480
2,832
10,137
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
tekaros
Thanatos
9
3 / 7 / 0
6,437
429
4,155
10,531
3,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 3 / 7
8,526
568
9,961
12,260
9,548
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
 
Artemis
14
6 / 0 / 0
8,497
566
9,133
8,006
3,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
13
0 / 0 / 6
8,080
539
895
3,058
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Tiguidoo
Fenrir
15
12 / 1 / 2
9,460
631
10,754
7,927
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ragnaloy
Merlin
16
3 / 0 / 2
9,352
623
3,595
2,504
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
26
28
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
7
2.83
W
Artemis
 
Artemis
6
0
0
6
W
Ganesha
 
Ganesha
0
0
6
3
L
Thor
0
7
1
0.07
L
1
3
0
0.33
W
Fenrir
Tiguidoo
Fenrir
12
1
2
13
L
0
6
2
0.17
L
Hachiman
gamesprot
Hachiman
0
5
0
0
W
Merlin
ragnaloy
Merlin
3
0
2
4
L
Thanatos
tekaros
Thanatos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
34,338
51,573
Taken
33,755
17,639
Mitigated
22,599
11,725
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,961
2,106
0
3,560
12,260
9,548
979
3,219
9,041
0
41,676
W
Artemis
 
Artemis
9,133
6,128
0
6,350
8,006
3,534
2,496
220
7,786
0
68,131
W
Ganesha
 
Ganesha
895
62
0
1,195
3,058
2,996
628
426
2,632
12,246
0
L
Thor
1,854
457
0
140
8,558
2,449
296
201
8,357
0
16,653
L
2,567
313
354
4,860
9,905
3,469
0
2,187
7,718
54,447
0
W
Fenrir
Tiguidoo
Fenrir
10,754
2,369
0
3,129
7,927
5,614
0
1,897
6,030
96
61,186
L
4,063
791
0
0
12,442
5,173
216
943
11,499
12,028
0
L
Hachiman
gamesprot
Hachiman
2,832
1,539
0
2,181
10,137
2,924
0
503
9,634
0
39,043
W
Merlin
ragnaloy
Merlin
3,595
132
0
177
2,504
907
0
969
1,535
62,573
0
L
Thanatos
tekaros
Thanatos
4,155
1,816
0
4,190
10,531
3,624
604
732
9,799
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
43,915
285
Minions Killed
424
0
Camps Cleared
0
1,250,100
Distance Traveled
1,375,926
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,526
568
54
4
0
260,568
0
W
Artemis
8,497
566
127
8
0
247,362
1
W
Ganesha
8,080
539
0
0
0
270,854
11
L
Thor
5,506
367
38
3
0
251,240
0
L
Hel
8,255
550
125
8
0
262,091
5
W
Fenrir
9,460
631
107
7
0
288,509
0
L
Ares
6,002
400
21
1
0
274,481
0
L
Hachiman
7,193
480
72
5
0
220,764
3
W
Merlin
9,352
623
136
9
0
308,633
10
L
Thanatos
6,437
429
29
2
0
241,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role